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28 of 30 people found the following review helpful:
4.0 out of 5 stars Grand Theft Auto + Total Recall = Best game I have played in 2009.
I do not normally write reviews, but I want to mention this game to help its sales since I know it it not as heavily covered as some other game releases this year.

In short I agree with the other positive reviewers so far. I do not usually like open world games. I thought Grand Theft Auto IV was ok, but this seems superior. The mission types are more...
Published on June 16, 2009 by JD

versus
3 of 3 people found the following review helpful:
3.0 out of 5 stars Smashing Good Fun!!!
I'm always happy to find games that hold my imagination!! I had seen good reviews on this game and as a lover of a FPS, I had to try it. Really like it!! The only downside was the fact that there weren't as many different weapons as I would have liked, but they sure made up for it with a convoy of many vehicles to drive! I LOVED tearing down buildings with the...
Published 20 months ago by Cindy B.


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28 of 30 people found the following review helpful:
4.0 out of 5 stars Grand Theft Auto + Total Recall = Best game I have played in 2009., June 16, 2009
= Fun:4.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
I do not normally write reviews, but I want to mention this game to help its sales since I know it it not as heavily covered as some other game releases this year.

In short I agree with the other positive reviewers so far. I do not usually like open world games. I thought Grand Theft Auto IV was ok, but this seems superior. The mission types are more varied (to me), the weapons are more interesting (the sledgehammer alone is great!) and the ability to interact and demolish buildings is much more "real." Also the mech vehicles are well done.

The physics engine for the building is simply amazing. It makes games that do not have their buildings take damage now seem "off."

I like that the multiplayer has the standard fare, but also some newer approaches involving destroying or defending buildings. This certainly should help people get longer value.

I have not played the previous Red Faction titles so cannot compare. I will say the story is not amazing, but it is good enough. You can read other reviews about the story. And if I had to choose between gameplay and story, I would choose gameplay.

Cons: As mentioned, sometimes missions can be a bit repetitive. Also, sometimes there are way too many enemies that spawn. But you can still come out victorious.
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7 of 7 people found the following review helpful:
4.0 out of 5 stars The most gratuitous destruction this generation has seen, August 28, 2009
= Fun:4.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
Length:: 4:59 Mins

THIS REVIEW AND VIDEO ORIGINATED FROM: www.infestedandy.com

When you think of interstellar tyranny and galactic civil war, Red Faction isn't the first game that comes to mind. But when you replace those two things with Mars and unprecedented destruction, you have a different story entirely. Red Faction: Guerrilla is Volition's third entry in the series and brings with it the most unmeasured, gratuitous destruction this generation has seen.

The story isn't going to win any awards, but it does what it needs to do. For what it's worth it follows Alec Mason as he arrives on Mars to work with his brother. Shortly after, the Earth Defense Force (EDF) kills his brother and targets Alec for being part of the resistance, part of the Red Faction. From here Alec is assimilated into the rebel ranks and must help them push the oppressive EDF back. The only problem is, well, the EDF has an entire army. Guerrilla warfare anyone?

Unlike its predecessors, Guerrilla deviates from the conventional first-person viewpoint by going third-person. Along with this change comes the shift to a free-roaming, mission based environment ala Grand Theft Auto. If that sounds strange - you're not alone. But surprisingly, the change works incredibly well and, if anything, infuses the game with explosive variety that many open-ended games lack.

Mars is setup into six distinct zones that must be liberated from EDF control. Each activity you undertake will earn you salvage (the game's currency and means of purchasing new equipment) and/or lower the gauge of control for the EDF. Lowering control allows you to gain access to the story-based Red Faction missions that will progress the game and unlock other zones. These missions are all very fun and in case you misstep, the checkpoint system is very forgiving. This setup works extremely well as you're given the choice of just running rampant, destroying EDF structures or partaking in the various activities around Mars.

It wouldn't be a Red Faction game unless it put a tremendous amount of effort into destruction and Guerrilla is no different. Every single building on Mars can be brought to the ground in glorious fashion. It looks great, feels satisfying, and simply never gets old. The only problem I have is when you're trying to destroy a building it sometimes is kept standing by just one or two supports. In that regard, the destruction physics can be a bit off, but for the majority of the time it's a blast to swing through obstacles and watch the debris fly.

If you're not one to constantly follow activities, Guerrilla rewards for taking out important EDF structures. These targets range from small, less important buildings to heavily fortified, high importance structures. Destroying targets is a quick way to unlock Red Faction missions and is quite fun at that. There's nothing like collapsing a power planet surrounded by EDF troops and making a quick getaway. If running off the beaten-path doesn't appeal to you as much, activities like Demolitions Master, Heavy Metal, and the rail-shooting rides with Jenkins are among the greatest in the entire game. Demolitions Master is probably the best activity since it's so unique. It's basically a puzzle that requires the annihilation of a building in a certain way.

There are also a couple different multiplayer components worth noting. One is called Wrecking Crew which is more of a pass the controller, party mode. It has various modes such as limited ammo or simply blowing up barrels, but they all deal with blowing buildings apart. It's a good time with multiple people but not something you'll be spending most of your time on. The other component deals with the competitive side of things. You'd think meshing destructibility with the diverse range of weaponry available would be something unbelievable. And it is - it's unbelievably ridiculous and broken. It's setup like Halo and in that respect it works well. It also uses various unique backpacks, like the Rhino which can charge a short distance through buildings. But it all goes to hell once the games begin. For instance, on certain maps teams can spawn-kill the entire time. Weapons are completely unbalanced and make otherwise close matches into blow-outs. While I found the different gametypes very unique, the gameplay online was simply too chaotic and unrefined to be anything worthwhile.

The destruction and campaign in Red Faction: Guerrilla is unquestionable great and something definitely worth experiencing. Unfortunately, full retail price isn't justifiable as once you're 15 hour romp is done, there's little reason to revisit Mars.
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20 of 25 people found the following review helpful:
5.0 out of 5 stars the destruction is unparalleled., June 10, 2009
= Fun:5.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
take an open world thrid person shooter set on mars with the most advanced destruction engine to date, throw in some highly addictive multiplayer, and you have yourself the best shooter so far this year(as of June 2009).

forget everything you thought new about in-game environmental destruction. the first time you play Red Faction:Guerilla you will see the new age of destruction. see buildings break apart piece by piece as you tear down the walls of oppression.

in the time since the last red faction, mars has become victim to another tyrannical organization, called the EDF. you came to mars looking for peace and quiet, trying to settle down with a regular mining job. then a tragety comes about that causes you to stand up against the EDF and rain down all kind of destruction, they never bargained for.

controls handle great on the Saints Row 2 engine, whether your switching weapons, fighting, tearing down a building, driving a truck or mech (oh yeah.. theres mechs!!) they also added a cover system similar to GTA IV. theres very little to complain about in this game.

the story of one man fighting for not only his own freedom, but the freedom of an entire planet is inspiring to say the least. it truly is an evil government, and they simply cant be left to continue.

as you take the role of a terrorizing freedom fighter (think Gordon Freeman) you have a nice variety of missions to complete, from specific target buildings that need to be destroyed, to defending worker caps/invading EDF camps, various story missions, timed vehicle deliveries (ew), chase/tailing missions, ect.

overall its a great game. its got the most ambitious/advanced destruction engine to date with a good story, smooth controls, and a wealth of areas and weaponry to unlock.

gameplay 9.5/10

graphics 8.5/10 (considering the interactivity)

controls 9.25/10

sound 7.75/10

story 8.75/10

*destrucion 10/10

overall 9.25/10

replay value = high
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11 of 13 people found the following review helpful:
4.0 out of 5 stars Rampage+Freedom Fighters = Happy, June 25, 2009
= Fun:5.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
Red Faction remains on top of the massive destruction sandbox genre with Guerrilla. Mars is under iron fisted control by the once liberating EDF, who has now become a openly genocidal tyranny, because covering up mass civilian slaughters is apparently not worth the effort. You are Alex Mercer, demolitions expert and new found point man for the Red Faction, a underground resistance that you've been a member of for 11 seconds... wait, what?

Your missions are the basic story driven resistance on the run until you become the revolutionary juggernaut. Weapons are the basic plethora, either plundered from enemy dead or cobbled together from scrap materials, which are your basic monetary funding. The story however really, truly, desperately needed a runup, as you arrive on mars, brother dead, you, resistance, join, lead demolition missions. That story is rammed into your gullet in about as much time as it took me to write that sentence. At least doom had you on a boring seeming hunt for a lost technician before dropping you in the soup.

Prepare to destroy anything and everything in sight. Entertaining propaganda and spin stories from the controlling forces are hilarious, and background chatter takes a while to become repetitive, giving it a good feel of gritty, downtrodden rebels. Despite being instantly promoted to point man, you are treated with some disdain and contempt, and are sent off with sanctions to not screw up by just about everyone. Sabotage and insurrection actions actually make sense, and rather than send you against strongholds first, you can cut power, destroy fuel reserves and checkpoints, and generally cause mass chaos rather than charge headlong into heavily guarded meat grinders.

Graphics and audio are entertaining, though some buildings look pretty pathetic when they're collapsing, giving the feel of watching a scale model rather than a real building. Voices are well acted and appropriately emoted, though the blatant love interest side arc is about as subtle as a hammer to the face.

Nits are widespread, and cause enough teeth grinding to cost this a full five stars. Your sledgehammer is your best weapon by far, and theres not even a halfhearted explanation as to how you manage to plow through meter thick rebar enforced concrete walls with a lazy swing. You need scrap to get more pockets to carry more demolition charges. Hills with more than a 5% incline are unclimbable, and you can't exactly be sneaky when you have to plow through every wall rather than climb over them. Physics of building collapses are nice, but momentum physics are godawful. You can knock soldiers over the horizon with a well timed hammer blow, and an atv can knock a twelve ton dump truck out of the way like its a tinker toy. Alarm levels don't go down with finding good hiding places or killing off small patrols, but reentering a hideout with a small army on your butt drops it to zero. For a game that tries to be as serious as your basic medal of honor, it fails horribly in some portions of suspension of disbelief. There's no briefing on the main bad guys in your codex, or even on your sudden new found allies or superiors outside of loading screens.

Regardless of some major gameplay and story issues, the game is fun, which is what matters. Charging into HW without any backup or preparatory work will instantly get you killed, and while you definitely have superhero level endurance and amazing combat skills for a technician, this manages to be a game that will always make you giggle as you tear through buildings and army battalions like a wrecking ball. I'd still make this a rent first, as there are enough issues that can rub certain gamer types the wrong way.

As an aside, seeing as how almost every one of my reviews now reads 0 of 1 helpful votes, please comment why if you don't find this review worthwhile. Thanks.
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16 of 20 people found the following review helpful:
5.0 out of 5 stars JYeager, June 7, 2009
By 
Jake Yeager (Carlisle, PA USA) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
The third title from Volition's Red Faction can be summed up in one word, phenominal. Volition paced themselves and it paid off. They paid attention to every little detail of the game; the environment, the character movements, the weapon reactions and the automobiles.

A brief review of the game shows that it comes to terms with what gamers want now-a-days; destruction. Whats more fun that making your own door into a building? Tearing the building down afterwards, of course!

The game is set on Mars, thankfully. Volition has returned to its roots with this one, even including a glimpse of the Ultor mines. You get to return to Capek's lair and retrive something called a Nano Forge. For those who have played the first one may notice something, and I am sure they agree with me on this; The best part of Red Faction Guerilla, is that they incorprated the same infrastructure as in the first Red Faction. Upon returning to Capek's lair, yuo begin to notice this, as it is set the same exact way the original was. In my opinion, that is amazing. You begin to pick out the similarities as you progress further into the game. You return to the badlands, and even travel through the canyons where you first run into the merc's.

The story is not so much cliche in the beginning, but it starts to get a little repetative after the first territoy. But hey, you get over that as soon as you start smashing buildings down.

All in all, thisis Volitions best game yet. The set forth their real potential and it shows. This game is sure to go down, in my book, as one of the best games for the XBox.
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11 of 14 people found the following review helpful:
5.0 out of 5 stars Amazing!, June 5, 2009
By 
= Fun:5.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
As soon as I played the demo I just had to preorder it, and Im glad I did. This is one of the best games I've played in a long time.
The weapons are unique and very creative. I also like the salvage system with which you buy upgrades weapons etc.
There is a decent amount of vehicles and they all have very good control.
However I do suggest playing it on hard+ mode because even on hard I flew through fairly fast.
Aside from the missions, there are plenty of side objectives to keep you entertained. Also when they said everything is destructible they meant it. You can tear down walls, entire buildings, bridges, anything!
The online modes are very fun. As well as good ol' deathmatch and team deathmatch they have created their own modes which are very entertaining, they also supply you with a good amount of maps and customization.
Overall this game is unique and very creative, its just a blast. I recommend it and I'm positive no one will regret buying it.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A Total Surprise, June 21, 2010
= Fun:5.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
With the sub-par, one-trick ponies that is most of the games of the past two years, I was rather surprised when my rental of Red Faction Guerrilla turned into a purchase.

This game is very similar in concept to Just Cause: 2. You basically run around causing chaos, blowing sh** up, then fighting for your life as you head towards safety.

But somehow this low-budget game seems to have done it so much better. The destructable environments are by far the greatest piece of this game. Bringing down a two-story building with nothing more than a sledgehammer is unbelievably satisfying. Even more, as the building reaches it's critical state, the controller starts to rumble slightly in your hands - you can feel the tremor in the ground as the building prepares to fall. Furthermore, the physics of the game allow for some tremendously entertaining/hilarious/jaw-dropping scenes where exploding vehicles ricochet off of cliff faces, or debris from a falling building spills down a mountainside. I find myself smiling with child-like abandon at the never-ending wave of destruction.

And that's really where Red Faction: Guerrilla shines. It's just unending destruction, chaos, and mile-a-minute excitement. Wrap that up in a game that can easily last 30+ hours, and you've got a recipe for good, simple, long-lasting fun. Sure I'll probably never finish it - I'm sure I'll get tired of it long before I finish the story, but who cares?! It cost $20 bucks. If I get 10 hours of entertainment out of it (I've gotten much more than that already) then I've already had better ROI than many of the "blockbuster games" of the past two years.

For the current price, this game is WELL worth it.
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3 of 3 people found the following review helpful:
3.0 out of 5 stars Smashing Good Fun!!!, June 4, 2010
= Fun:3.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Red Faction Guerrilla (Video Game)
I'm always happy to find games that hold my imagination!! I had seen good reviews on this game and as a lover of a FPS, I had to try it. Really like it!! The only downside was the fact that there weren't as many different weapons as I would have liked, but they sure made up for it with a convoy of many vehicles to drive! I LOVED tearing down buildings with the sledgehammer and explosives - and the best part was, they buildings were designed to fall exactly as they would in reality. I'm a 50 year old wife and mother, and I gotta tell ya . . . this game really let me get in touch with my destructive "inner man"!!! Great game . . . hope there's a sequel!!!
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5 of 6 people found the following review helpful:
5.0 out of 5 stars Great Game, June 14, 2009
= Fun:5.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
As soon as I put this game in my xbox I was BLOWN away. I have had this game for 3 days and have over 10 hours into it already and I am still blown away from the destruction.

Upgrading: In RF:G you get to upgrade your weapons destroy EVERYTHING. The upgrading is awesome. You can carry more satchel charges,upgrade your armor,sledge hammer,rocket launcher, etc. There are also a good number of vehicles in this game. You can have a slower(still fast) big truck BUT destroys everything or go with the faster,smaller vehicles that doesnt destroy a hole lot. This also includes walkers-light and big walkers.

Destuction: The destruction in this game is amazing. If you see a smoke stack and blow up only one wall it collapes that way(towards the blown wall). If you blow up the top floor its caves in and destroyes the bottom floor. If you blow a huge hole in one side some of the roof will fall in.

RF:G is not that repetitive as other people have said. I love the destruction and actually wish they had more destruction missions. Also they have hostage rescues, they have raids(were you kill about 20 EDF and some of there buildings). There are missions were you have to stop convoys and either steal there vehicles or blow them up. Those are optional thou.

Overall I would recommend this to anyone. This is a great game that will blow you away. This game has a high replay value.

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2 of 2 people found the following review helpful:
4.0 out of 5 stars 'SPLOSIONS GALORE!!!, July 30, 2009
= Fun:4.0 out of 5 stars 
This review is from: Red Faction Guerrilla (Video Game)
There are enough explosions in this game to impress Michael Bay!

Although, a few flaws prevent Red Faction Guerilla from becoming a masterpiece, it's a very fun game that allows you to utterly destroy an open ended world.

Concept: 9/10
You're a colonist on Mars. The suits on Earth have funded a private army to take away your human rights! You teach them a lesson by joining a band of Freedom Fighters and wiping them off the face of the planet... literally.

You team up with the guerilla fighters to take on the Earth Defense Force (EDF). Your mission is to kick them out of your city, district by district. Each district has a bunch of Missions: Drive a vehicle somewhere in X amount of time, Rescue some Hostages, Defend an area, Assault an enemy stronghold, or Demolish a building. You can attempt these in any order and how you complete them is entirely up to you. After you successfully complete a Mission, you get rewarded with cash for upgrades, a higher chance of civilians helping you, or a reduction in EDF control of that area. When the EDF control drops, you can perform a key Mission that advances the story. Once you complete a district, you can move onto the next one. There are a total of six districts. Each has a greater difficulty, but better weaponry.

Graphics: 8/10
The graphics are good, but they're not the best you'll see. The visual effects and explosions punctuate the action as you destroy EVERYTHING! The character models are a bit on the bland side, but they get the job done. The Martian architecture and vehicles are really interesting. The landscape looks good, although after a while it all looks like slightly different red rocks.

Gameplay: 8/10
Red Faction Guerilla is full of vehicle chases, large scale battles, sci-fi shootouts, and destruction. Blowing stuff up has never been so much fun. You can literally drive construction vehicles through buildings and they'll collapse fairly realistically. You also get a wide variety of high tech explosives. Rocket Launchers, Mines, Rail Guns, Tanks, Armored Cars, Fuel Cans, and the mightiest sledgehammer known to man. All of these weapons are upgradable as well. In general, the controls are pretty good. A few of the vehicles feel a bit sluggish or floaty; but when the game is this much fun, a few flaws are easy to overlook. The game has an arsenal of powerful weapons, but is lacking in defensive equipment. This game could have really used the Halo Bubble Shield or Health Packs. In the game, you automatically recover your health if you don't get shot for about 10 seconds, but there are times when it feels like shotgun guys appear out of nowhere and you don't stand a chance. If you die, you either respawn at a Mission Checkpoint or back at one of your bases.

Story: 6/10
There really isn't much of a theme to Red Faction Guerilla and the NPC's are greatly underdeveloped. But a shallow story is better than a bad one, right? This game and Transformers 2 raking in $400 Million pretty much prove you don't need a great story if there are lots of 'Splosions! The story serves its purpose and ties all of the missions together in a pretty solid package.

Replay Value: 9/10
There are a ton of Missions in the game that you can play in any order. Some even have challenge times that you can try to beat. (Destroy this building with a fuel can and a pistol in 1 minute. The Pro Time to Beat is 15 seconds.) The Campaign is long and after you finish the main story, you can keep playing!

Red Faction Guerilla also features a bunch of multiplayer modes and even more equipment. Team up with your buddies for Deathmatch, Team Deathmatch, Capture the Flag, or Team based Destruction! The multiplayer modes are really fun and the more you play, the more costumes you unlock.

The game is rated M for Strong Language, Action Movie Violence, and a bit of Blood - but not gore.

Overall: 8/10
There are 20-50 hours of fun gameplay in the Campaign Mode and an infinite number of hours in the Multiplayer Matches. Red Faction does have a few quirks, but where else can you put remote detonation mines on an armored car, drive it off a cliff into a building, jet pack out of the car before it hits, detonate the mines to destroy half of the walls, and snipe the survivors from the air?! If you like open ended games like GTA, and you like the idea of blasting entire towns to rubble, then this is the game for you!

Rent it if you have about 25 hours to finish the game and you like open ended world games.

Buy it if you love blowing stuff up! Unlike a lot of 9 hour action games, Red Faction's Campaign offers up to 60 hours and the Multiplayer Modes really are fun.

Avoid it if you don't like action games, sci-fi, explosions, destruction, loud noises, or you're racist towards Martians.
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Red Faction Guerrilla
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