Money is a short card game (a game takes 5-15 minutes) of bidding and bluffing. It's also tons of fun.
The cards in money represent different world currencies in various denominations. (The breakdown is three 20s, three 30s, and one each of 40, 50, 60.) Each player begins the game with a hand of six cards and a bluff card. At the start each round, players lay down cards in their hand to bid on one of the two piles of cards on offer from the central bank. Players take turns in order of their bid either exchanging their bid for one of the piles on the table (either the bank offers or another player's bid) or returning the bid in front of them to their hand.
The scoring in Money is the most confusing part, but even that isn't too difficult. Players are trying to get sets of currencies, and they are rewarded for having multiple cards of a kind. A player keeps any points in a currency if he or she scores 200 or more. Players scoring less than 200 in a currency lose 100 points of their score (so, for example, only scoring 150 points in US Dollars would result in net points of 50). Players get a 100 point bonus for collecting triplets of 20s or 30s of the same currency. The player with the most points wins.
Money is a clever card game that my family and I love to play. Rounds are quick and tense, but the game doesn't overstay its welcome, and we'll often play multiple games in a sitting. This has gotten lots of play, and I highly recommend it.
It has to be admitted that Knizia has designed a few dud card games over the years, but this is not one of them! Money is a game that has stood the test of time, and the new edition from Gryphon Games as part of their bookshelf series should be regarded as well-deserved and welcomed.
It's clever, fast, deep, tense, satisfying, quick, and has got great components - as far as auction fillers go, this is a good one! Players have a 'portfolio' of banknotes, which you try to improve. The main mechanics of simultaneous blind bidding, trading, and set-collecting fit very well with the currency theme. The cards are of good quality, and the artwork is superb - the fact that there's a number of inside jokes only adds to the appeal. Game-play is surprisingly quick, with rounds only taking 15 minutes or less. The game scales well, and proved to be a surprising hit in our home.
While not quite in the same league as Knizia's High Society, Money is still an excellent game with the right people, and is a solid Knizia blind-bidding and trading game with a strong theme that deserved this reprint. - EndersGame @ BGG