Three of his paths, however, are of particular interest to anyone who wants to know how the Internet will affect both our lives and the livelihoods of future artists. Understanding Comics, with its brilliant how-to guide on marrying image and language, has become an indispensable reference for many Web designers. Now McCloud returns the favor by focusing on how the digital revolution will influence production, delivery, and the art form of comics itself. Informative without being pedantic, controversial without being argumentative, and always entertaining, this is both a worthy sequel to the author's brilliant original and a work that opens up the potential for an entirely different direction for sequential art in the realm of cyberspace. --John Longenbaugh
It competes with that 1st title for most popular in the Trilogy, and it's highly recommended to anyone who wants to make comics!
In 1993, Scott McCloud published an unexpected blast of pure genius, _Understanding Comics_: a monograph on comic books in the form of a comic book.
Reinventing Comics is simply harder to read than Understanding Comics in part because McCloud in this very book tries to reinvent comics.
The history of comics in magnificent cartoons. Very inspiring.Published 14 days ago by G. Trialonis
I did not find anything new here that would drive a reinvention of comics.Published 15 days ago by Lukman
I should have bought this book and its trilogy years ago. As a longtime comic book fan, I appreciated the power of comics, but the scholarly research was often from people outside... Read morePublished 8 months ago by Ck
I have 3 of Scott McCloud's books related to comics and sequential art and they are all top notch quality. Read morePublished 10 months ago by J. K. Porcher
ordered as a gift for our son who loves to draw
he references the book a lot
Thanks for rapid shipment
Reinventing Comics was a requested gift. Leafing through it I found it had lots to share and great illustrations for the comic fan.Published 15 months ago by J. A. Moore