Most Helpful Customer Reviews
37 of 37 people found the following review helpful:
5.0 out of 5 stars
Essential reading on comics and information theory, July 25, 2000
This review is from: Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form (Paperback)
In 1993, Scott McCloud published an unexpected blast of pure genius, _Understanding Comics_: a monograph on comic books in the form of a comic book. Now he has created a sequel. I was leery at first; I wasn't sure that there was much more to be said, and I feared that the freshness of the first volume would be lacking. The first half of _Reinventing Comics_ somewhat fulfilled my fears; chapters dealing with the artistic and business side of comics seemed like afterthoughts to the first book, and chapters on issues of diversity, while interesting enough, didn't really jump off the page at me. But the second half of the book, unexpectedly, brought back to me the excitement I felt in 1993. It covers new technology, especially the Internet: digital production, digital distribution, and the evolution of comics in the digital world. McCloud includes a brief history of computers, the internet, and computer graphics, and analyzes both the impact digitalization has had on comics, and the impact he expects it to have in the future. Always the optimist (see Zot!), McCloud is also terribly smart, and the future he envisions is exciting and provocative. _Reinventing Comics_ is essential reading for anybody interested in comics, in the potentials of the Internet, in information theory, or simply in thinking.
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No
23 of 24 people found the following review helpful:
4.0 out of 5 stars
Interesting, but not as successful as "Understanding Comics", August 31, 2000
This review is from: Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form (Paperback)
This book continues the arguments McCloud made about the validity and potential of comics in his earlier book "Understanding Comics". He still uses the comics format, but the effect isn't as strong since the subject matter here isn't as much comics itself as the financial and logistical aspects of the comics industry and the technical aspects of comics creation in an electronic environment; thus it never quite captures the astounding, recursively expressive effect that the earlier book had. Still, McCloud's discussions and insights on the nature of the production and distribution of comics are worth the read. His ideas about the future of comics on the internet are less convincing (he suggests the prime advantage of internet comics are an avoidance of the confines of the physical page; in my opinion, restrictions like that, in any art form, usually provide both limits and opportunities). Anyone with an interest in the distribution of comics, or any art form, will find much of the book insightful and helpful. Many people new to the internet will find the discussion of it useful. But techies, especially those who have studied hypertext, won't learn anything new about the net here. In summary, this book is recommended for its content, but the essay-as-comics form isn't as effective this time around. The same material could probably have been presented as straight text with a few illustrations, and the resulting book would have had the same impact in fewer pages. The arguments are interesting, if not wholly convincing, and the inclusion of an index and a bibliography round it out nicely.
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No
12 of 13 people found the following review helpful:
5.0 out of 5 stars
Understanding the present of comics, July 23, 2001
This review is from: Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form (Paperback)
Thankfully this book is neither a 'How-To' in digital comics, nor a book praising the wonders of clunky web comics (which I feared when I first heard about it), for Scott McCloud the future of comics is much more about diversity, and a more direct connection between the reader and the author. If you read "Understanding Comics" (if not, you should), you already experienced Scott McCloud's love of sequential art firsthand in his very accessible analysis of the form. Having acknowledged the incredible potential the medium has to offer, "Reinventing Comics" brings us to terms with why we're not quite there yet. This book is not so much about comics themselves, as about comic books today in America (brief mentions are made to European and Japanese comics, but mostly to make clear what the book is not talking about). McCloud uses his concept of the 'twelve revolutions' to visit the shaping moments of American comic book history, and the current state of the industry. The book abounds with examples of comics that push the medium farther, facing many of the challenges posed (like ethnical diversity, feminine presence, and diverse genres and subject matters), most of which will be familiar to readers of current alternative comic books (Maus, Ghost World, Bone, Love and Rockets, Joe Sacco's works, etc.) The exposition is very clear and enjoyable, even for non comic book readers, which might as well be touched by the passion for the medium shown in every page. A vision is shared by McCloud with the reader, through this book, for a future of exciting possibilities. The future, indeed, is the theme of the second part of the book, in which the eventual marriage of digital technology and comic books is discussed. A somewhat lengthy (for my taste, I admit) explanation of the internet and other current technologies is given, along with very conservative calculations of what the future might look like. McCloud's case is very solid, as he doesn't try to predict, but rather to open a window, for everyone to see some of the many possibilities available. A final analysis of the form is made, as questions are raised about what sequential art is when free from the "tyranny" of the page.
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No
|