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1 of 1 people found the following review helpful:
5.0 out of 5 stars A must for any Ravenloft fan, November 27, 2010
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This review is from: Requiem: The Grim Harvest (AD&D/Ravenloft) [BOX SET] (Hardcover)
This is what happens when greedy a nechromancer forces the final sign. The final chapter in the Grim Harvest. I won't give away too much, but within these books are the rules for creating undead PC's and NPC from skeletons to liches, including the incorporials. For the full effect of the story, start your players out on Feast of Goblins, then go forward through the rest of the signs. It's an epic campaign that leads to the Requiem. Players beware, but that goes without saying to any Ravenloft game.

The additional rules can be used in almost any setting (with DM discression of course). My favorite was a skeleton helmsman for a pirate campaign. It may sound cool at first to be undead, but don't forget the disadvantages like you taking damage from heal spells, or being able to be turned or destroyed by a claric.
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Requiem: The Grim Harvest (AD&D/Ravenloft) [BOX SET]
Requiem: The Grim Harvest (AD&D/Ravenloft) [BOX SET] by William Connors (Hardcover - Oct. 1996)
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