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by Capcom
Mature
4.1 out of 5 stars  See all reviews (36 customer reviews)

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Product Features

Platform: GameCube
  • In this game, agent Claire Redfield is searching for her lost brother Chris
  • Along the way, she'll discover the ugly truth behind the Umbrella, an organization that has been experimenting on the dead to create an army of zombies
  • Switch control between Claire and Chris as you fight through murderous monsters
  • Solve puzzles and store items to use them strategically -- plus the new color-coding tool shows ytou what doors have been opened and what puzzles have been solved

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00009WAVA
  • Item Weight: 3.2 ounces
  • Media: Video Game
  • Release Date: August 7, 2006
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #4,683 in Video Games (See Top 100 in Video Games)

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Product Description

Platform: GameCube

Resident Evil: Code Veronica X is a sharper version of the hit game, Code Veronica, done especially to take advantage of the abilities of the PS2

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Customer Reviews

36 Reviews
5 star:
 (17)
4 star:
 (12)
3 star:
 (4)
2 star:
 (1)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (36 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

40 of 45 people found the following review helpful:
5.0 out of 5 stars One of the best in the series, June 12, 2003
By 
"uber_gamer" (Texas United States) - See all my reviews
This review is from: Resident Evil Code Veronica X (Video Game)
Many people missed this when it came out on Dreamcast. It was later ported to PS2 with the addition of the Wesker Report. The PS2 version was called Code Veronica X, I guess the X stands for Xtra content. The bottom line here is I played the game on Dreamcast and it is one of the best RE games out there right now.

It is the first RE game to be featured in a fully 3D world, the camera follows you except in some areas where the camera is static for effect. It doesn't follow you like a chase cam, but instead the camera is situated somewhere in the room and follows you as you walk by and such.

Another benefit of the 3D engine is that you can have real time lighting from gunfire and explosions. The walls will light up when you fire your shotgun, pistol, etc. No to mention the light affects your character. If the room is dark then so is your character. Light sourcing enables a new realm of reality.

RE 4 coming to gamecube later this year is also featured in 3D. Since the Gamecube is much more powerful than the Dreamcast it looks like everything is prerendered.

Code Veronica is an excellent game and the camera is a lot better than in some RE games. I found only a few spots where you were taken off guard by zombies in tight corridors.

The environments are freaky and very well done. And of course the music is completely dark and forboding just like in the other games from the series. You will not be disappointed. Pre-order now and add this to your collection with no worries.

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23 of 26 people found the following review helpful:
4.0 out of 5 stars RE ports on GC- Recommended to a certain demographic only, September 2, 2004
= Fun:5.0 out of 5 stars 
This review is from: Resident Evil Code Veronica X (Video Game)
Many RE fans are giving the Gamecube ports bad reviews citing the fact that "This is the exact same game I played on Playstation! Weak!" Fools, these ports were not made for you.

Resident Evil has been around for eight years now. It started on the Playstation, then it jumped to the Dreamcast, now it's on Gamecube. While true blue RE fans from the Playstation era got themselves a GC so they could play the REmake of the original RE1 and the prequel RE Zero and the upcoming RE4, the majority of Gamecube owners had never played any of the original RE games in their Playstation or Dreamcast incarnations. These Gamecube ports are for them, so they can enjoy the entire series along with us salty veterans.

That said, I personally only recommend RE2 and RE Code Veronica to the newcomers. RE3 adds almost nothing to the continuing storyline. RE3 did have some good gameplay, but it was unsatisfying to me because it had no "Normal" difficulty setting. You had to choose either Easy or Hard. Easy was insultingly too easy, and hard was more difficult than I like. I've never understood why they named it RE3, and named this Code Veronica. RE Code Veronica is the true sequel to RE2; its story literally begins where RE2 ended and then continues forward, whereas RE3 actually begins *before* RE2, and then eventually ends shortly after the events of RE2, feeling quite pointless when all is said and done. Code Veronica should have been given the title RE3, and RE3 should have been titled simply RE Nemesis.
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11 of 12 people found the following review helpful:
5.0 out of 5 stars A Masterpiece In Survival Horror, December 19, 2003
This review is from: Resident Evil Code Veronica X (Video Game)
I bought a GameCube system for just one reason: to play the Resident Evil. The first game's remake was a total masterpiece. Even though I still prefer the first version, the REmake (that's how I call it) is one of the best games in history. The Resident Evil 2 and Resident Evil 3: Nemesis' ports were fine, I've already beaten those games before, but it was always good to buy them again for a very little graphical and sound update and for a trip down Memory Lane, if you know what I mean. Resident Evil Zero wasn't that good, I've expected much more, but the graphics were gorgeous. And now it comes the last game before the long-awaited Resident Evil 4... Resident Evil - Code: Veronica X.
Yes, Code Veronica first appeared in the Sega DreamCast, it was a top-seller in that plataform. Soon, the X version, including some extras, and different things throughout the game, came for the PS2. Another Greatest Hit it was. The GameCube version of Code Veronica is much alike the PS2 version, but it has graphic updates and another different things that differ the GCN's version of the PS2's.
The game soundtrack is fantastic. Not as good as the first game's, but it captures every room's spirit. Almost perfect, no complains. The voice acting is also a great thing, every character has its own style, from the eccentrical Alfred Ashford until the sweet Claire Redfield's voice, everything matches so well. Another score for CAPCOM! Graphically, the game isn't as good as Resident Evil Zero or Resident Evil, the remake, but it's almost there. The character's expressions are really good, even considering this game was originally released in 2000. Approved, graphically. The controls may be a little complicated for begginers, because even though this is a 3D game (yes, it feels great to play Resident Evil in a 3D universe, there aren't pre-rendered backgrounds anymore, like in every other game, it's now fully 3D, and it rocks!), you still must turn and walk, the controls are still almost the same from the other Resident Evil games, if you've played them, you'll get along very fine with this one. And, just a touch in the C Stick and your character turns 180 degrees, it's very helpful. Yes, once you beat this game, there are some extras... I don't want to spoil your surprises, but there are very nice things... This game is going to keep you amused for a while. Oh yes, I must also warn you that this game may be scary for younger children, so I'd recommend this game for 15 and up.
So, my friends, to be ready for Resident Evil 4, you must play, beat and, even better, buy all the five Resident Evil games (REZero, REmake, RE2, RE3, RECVX) already released for the GameCube (they're all avaliable at Amazon.com), because they're all very worthy their prices. Resident Evil - Code: Veronica X is one of the best games ever, and you must play it to understand the whole series. Trust me, it'll be one of the greatest experiences ever in gaming universe.
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