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21 of 22 people found the following review helpful:
5.0 out of 5 stars Resident Evil: Dead Aim, proves not all gun survivors suck!
Resident Evil: Dead Aim (Gun Survivor 4)

Introduction - I want to start of by saying this more than a gun survivor. It's one hundred times better than all the past gun survivors fit together. Crisp graphics, nice sound, and an overall great performance. Let's round it up....

Graphics 9 out of 10 - Very excellent and crisp. You could put all the resident Evil games on...

Published on October 8, 2003 by ronnie

versus
7 of 8 people found the following review helpful:
3.0 out of 5 stars Resident Evil: Dead Aim
When I first picked up this game, I wasn't expecting it to be very good. I have played all the Resident Evil games, and the only first-person shooter, Survivor, was horrible. As I got into this game, however, I found myself enjoying it immensely. Having it in third-person until you enter combat is great. Also, the graphics are fairly good.
I have only two...
Published on June 26, 2003


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21 of 22 people found the following review helpful:
5.0 out of 5 stars Resident Evil: Dead Aim, proves not all gun survivors suck!, October 8, 2003
By 
ronnie (Dayton, OH) - See all my reviews
This review is from: Resident Evil: Dead Aim (Video Game)
Resident Evil: Dead Aim (Gun Survivor 4)

Introduction - I want to start of by saying this more than a gun survivor. It's one hundred times better than all the past gun survivors fit together. Crisp graphics, nice sound, and an overall great performance. Let's round it up....

Graphics 9 out of 10 - Very excellent and crisp. You could put all the resident Evil games on the sony consoles together and they still wouldn't be this good. The graphics on the Playstation 2 are really pushed to it's limits. The only flaw in graphics is sometimes you can see zombie's heads go through walls and you can tend to walk through dead zombie bodies, but besides that there is no real flaw in the graphics.

Sound 8 out of 10 - It did lack some music. At some parts it would be too quiet. I think some heavy metal music thrown into a resident evil game would be pretty sweet. The footstep sounds were right on time and you could here the zombie and monster groans from around the corner and you could tell they were coming and all the weapons sound sounded authentic enough for me so sound was not all that bad.

Controls 7 out of 10 - I gave this one a lower score because at some parts, you can't aim correctly, but thats probably on my part because I use an analog controller and I need to buy a Guncon 2 because I've heard it's better and it's a whole different experience with the Guncon 2. Overall the controls are decent for a gun survivor such as this.

Gameplay 6 out of 10 - This one got the lowest score because of the big flaw of not enough gameplay to go around. This game is really great to add to a big resident Evil fan's collection but at some parts, you might get bored and the other big flaw is that its WAY TOO SHORT. The storyline is okay and all, but I mean come on wheres the hours and hours of gameplay you could get from Resident Evil 2 or 3? This game only took me 56 minutes my first time playing it to beat it. This game doesn't have many puzzles if there is any at all. Yes, you got to find keys, but the keys aren't even that challenging to find. Even the hard mode isn't even that hard.

Overall 8 out of 10 - The game is good and replayability is very good since as all resident evil games, certain ranks will give you certain cool prizes at the end such as infinite ammo for guns and so on. If your a hardcore resident Evil fan, then buy this. Otherwise, rent it because you can beat it easily 4 or 5 times within the 5 day period of returning the game. It's replayability is even better with the guncon 2.

SEPERATE REVIEW FOR GUNCON 2 ACCESSORY:

Introduction - Since the Guncon 2 is an essential part of experiencing Dead Aim, I've included a review for the GunCon as well.

I give GunCon 2 10 out of 10 - A perfect 10 for a perfect control. You might be thinking "If I have only a gun in my hand, how in the world am I going to walk around and stuff." Simple, the GunCon has a stick that makes it easy to manuever your character and pick up items and so on. The GunCon 2 in a great addition even though there isn't that many games that need a GunCon 2 yet, but they'll be coming soon. Time Crisis 1, 2, and 3 all can be played with a guncon and Assault Ninja can also be played with a Guncon 2.

PLEASE NOTE YOU DO NOT NEED A GUNCON 2 TO PLAY RESIDENT EVIL: DEAD AIM. YOU CAN PLAY IT WILL AN ANALOG CONTROLLER OR PS2 USB MOUSE.

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10 of 10 people found the following review helpful:
4.0 out of 5 stars Not half bad, October 16, 2003
By A Customer
Amazon Verified Purchase(What's this?)
This review is from: Resident Evil: Dead Aim (Video Game)
Ok, I want to suggest something to you, and I think for your best interest you should take it to heart. I suggest that you completely ignore all the bad reviews for this game, because most of them are just whining and crying about how short this game is. There are shorter games out there than this, so no one has a good excuse to complain. That being said, this game is the best out of the Gun Survivor genre. It has majorly improved over what Resident Evil: Survivor was for the PS1, and I realize that for some of you that isn't saying much. Well understand this, the PS1 only has so much to work with, and they did the best they could with that game so deal with it. It was a pretty entertaining game, but Dead Aim takes it one step further, combining third-person and first-person perspectives. How this is done is that you're in third-person most of the time, like you were in all the other Resident Evil games without the static camera (excluding Code Veronica X because that one had no static camera). The camera follows you around the whole time, but once you aim your gun at a zombie it switches over to the first-person view, allowing you to see the zombie full-on before you blow its brains out. The graphics here are really good for a game such as this, and you will especially recognize it when you literally come face to face with an undead creature. Their tattered clothes look more realistic as well as their ghastly faces. And if you shoot one in the leg, it will walk slower, if you manage to shoot a powerful shot and/or shoot it in the head enough times, it will send the zombie flying back against the wall. This creates a little more realism for sure. But if you're thinking zombies are all you're going to be shooting, you're wrong. You will come across Hunters (mutant frogs of some sort, and my favorite enemy out of any Resident Evil game, like you care but I know you do), Nautilus/Torpedo Kids (medium sized creature, the Torpedo Kids are what it produces, and these shoot towards you in a torpedo-like motion, hence the name) Glimmers (smaller versions of the Hunters but way faster and harder to kill, their distinct feature is their blurring red eyes) and Halbert (large annoying bees). And there are four bosses total. The only interaction you will really have with the environment is if you shoot a fuel barrel or something, but that is good enough because if you shoot one close to a zombie, it will knock it right off of its feet. The gameplay in this game is really good, as is the replayability. The higher game rank you get the more stuff you recieve, such as unlimited ammo. Even on easy mode, Dead Aim is somewhat challenging. The storyline is told nicely enough, but I must say it could have been done a little better. For one, the acting is still a little off, and two when you turn the subtitles on, they hardly match what the characters are saying (this is the only reason why I gave this game 4 out of 5). As far as the controls are concerned, I hear it's better when you use the GunCom2, but I'm sticking with the DualShock and it's just as good. At some points it can be a little frustrating to control but with time and patience you'll get the hang of it. Overall, this game is a must buy, and I wouldn't pay any attention to anyone who says otherwise because they don't know a good game when they see one. If you're a fan of Resident Evil like I am, you should definitely buy Dead Aim ASAP.
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8 of 8 people found the following review helpful:
5.0 out of 5 stars WHAT A GAME!!, June 19, 2003
By 
M. Teasdale "DTO" (Waukesha, Wi United States) - See all my reviews
(REAL NAME)   
This review is from: Resident Evil: Dead Aim (Video Game)
this game is amazing. i love this game. i have never played survivor so i cannot compare them. but i will explain about this. the game is all in 3rd person. but lets say u see a zombie, u can press the trigger on ur gun to enter "shoot" mode. this allows u to actually attack the zombies and creatures.IT DOES NOT CHANGE VIEWS AUTOMATICALLY. IT IS MANUALLY, SO U CAN RUN PAST THEM IF U WANT. IT ALSO ALLOWS U TO WALK FOWARD WHILE U ARE IN "SHOOT" MODE. THE THING I LIKE A BUNCH ABOUT THIS GAME IS THAT THE PUZZLES ARE EASIER. the 1st resident evil was good but u had to have a guide to beat it. in this i am able to beat it without a guide. im not saying the game is easy, im saying it is fun because u do not have to worry about have a key with an embleme shape in a room where the pictures need to be rearanged in an order. no none of that. i recomend this game if u love horror games with between moderate-lots of action, and love a cool adventure. THE ONLY DOWNFALL ON THIS GAME ARE THE MODEL GRAPHICS. THEY REALLY [are bad]. BUT EVERYTHING ELSE IS GOOD. THE BOAT GRAPHCIC(THE GAME IS BASED ON A BOAT), THE LIGHTING IS AMAZING, THE WATER IS WELL DONE BUT THE MODEL GRAPHICS ON THE 2 MAIN CHARACTERS ARE THE ONLY DISSAPPOINTMENT.
THANKS FOR READING MY REVIEW!
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7 of 8 people found the following review helpful:
3.0 out of 5 stars Resident Evil: Dead Aim, June 26, 2003
By A Customer
This review is from: Resident Evil: Dead Aim (Video Game)
When I first picked up this game, I wasn't expecting it to be very good. I have played all the Resident Evil games, and the only first-person shooter, Survivor, was horrible. As I got into this game, however, I found myself enjoying it immensely. Having it in third-person until you enter combat is great. Also, the graphics are fairly good.
I have only two complaints. First, when the cut scenes come up, the music volume is too loud and I had a hard time hearing the characters' voices. And I couldn't find out how to turn the music volume down on the game. Second, it was way too easy. There were no puzzles, as in most RE games, and the bosses were nothing special. I beat the game in only seven hours.
All in all, I recommend that anyone interested rent this game, but I can't encourage anyone, even the die-hard Resident Evil fans, to buy it. The game just isn't long or hard enough to spend thirty-something dollars on.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Resident Evil: Dead Aim, March 16, 2004
By 
This review is from: Resident Evil: Dead Aim (Video Game)
Resident Evil: Dead Aim is an excellent addition to the Resident Evil franchise. Although the storyline is a little weak, and the game is short, the gameplay was EXCELLENT! People complain about no auto-aim, and "ooo you need the gun-con2", but seriously people, it's not worth the money to buy a GunCon. I found the graphics to be absolutley STUNNING! Possibly one of the best on the PS2, and this Resident Evil was actually SCARY! I found myself a little scared when a zombie popped up from a shower room, or out of a tub, or from a closet. And this kind of stuff happens a lot in the game. The physics and wall-clipping are beautifuly done. If you shoot a zombie in the head, his head flies of, blood gushes out, and he flies into the wall or the door (only if he is near a wall/door). You can shoot the zombies in the legs to slow em' down, the whole 9 yards. I beat this game in i think about 2 hours and 45 mins on easy mode. So this game is a renter, unless you plan on unlocking everything, and re-beating the game. This game is definently worth it's average price at about $30. Also, this game doesn't have the horrible cut-scenes the RE is legendary for, and know strange "hand-gesters" while speaking. It has much more realism. The third-person and first-person mode will quench any FPS or Survival Horror's thirst. I reccomend you go pick this one up. 4/5
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8 of 10 people found the following review helpful:
3.0 out of 5 stars Mediocre to good game, October 7, 2003
This review is from: Resident Evil: Dead Aim (Video Game)
First of all the game is a little different than the previous resident evil games. It is in first person shooter format and focuses more on shooting than solving puzzles. The graphics are pretty good and the load time for switching room is pretty fast. A plus about the game would have to be the smooth game play and the detail of the zombies. The story of the game is a little cheesy and the dialogue is sometimes hard to understand.(Well the dialogue is cheesy in most R.E titles). Some negatives about the games include: darkly lit rooms that make it hard to find important items. I realize the need to make the game scary by having it in some dark settings but the entire game is pretty much dark with few exceptions. Having a silenced pistol was a thing about the game I did not understand. As I could tell there was no use for one. Another disappointment was the use of doors and hallways that look identical.(This makes game play frustrating at times.) The biggest negative about the game would have to be its length. I was expecting alot of different setting for the game to take place in and there were only two. Overall the game is good but not worth owning unless your a die hard fan a Resident Evil.
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10 of 13 people found the following review helpful:
5.0 out of 5 stars A cut above "Resident Evil: Survivor", December 18, 2004
By 
= Fun:5.0 out of 5 stars 
This review is from: Resident Evil: Dead Aim (Video Game)
This is the second "Resident Evil" first-person shooter I have played, and (In My Humble Opinion) it is much better than the previous one (the above-mentioned "Resident Evil: Survivor"). It blends RE's traditional 3rd-person action with the 1st-person shooter style of "Survivor", which is very handy. "Survivor" was all FPS, all the time, which can get nerve-wracking, especially when you're fighting multiple enemies. In "Dead Aim", you only enter FPS to fight. Tap the trigger (R1) once to aim, and again to fire. If you don't like the odds, you can turn and run away, or fight back if the bad guy has grabbed you, then turn back and resume the battle.

Since it's for PS2, both analog sticks come into play; the left one for movement (if you're "old-school" like me, you may prefer the D-pad), and the right one for changing your aiming point, which is represented by the crosshairs on the screen. You can use the Right and Left buttons on the D-pad to strafe, but using Forward and Back will move *you*, not your aim point, and you'll revert to 3rd-person action.

Carrying stuff is a little different in this game, since the only limit is on the amount of ammo clips you can carry; a total of 6 slots are available, and that space has to supply *all* of your weapons. You get 3 different types of 9mm handguns, one .50 caliber Magnum handgun, one shotgun, one Assault Rifle, one Grenade Launcher, and a Plasma Rifle. Handgun ammo is plentiful, and the save areas carry an infinite amount. Otherwise, conserve whenever possible (especially Magnum ammo), and also keep plenty of health items in reserve.

There are only two really tough boss battles in this game; the rest of the action is pretty standard. Just be careful not to get too close to the really huge boss, and be patient when fighting the really fast boss (you'll see what I mean).

This is a good game for "Resident Evil" enthusiasts, and the learning curve is not very steep. There are three difficulty levels (Easy, Normal and Hard), which allow you to familiarize yourself with the game without getting killed too often. Overall, I give it: 10/10.
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3 of 3 people found the following review helpful:
2.0 out of 5 stars Boring!!!!!!!, December 31, 2005
= Fun:2.0 out of 5 stars 
This review is from: Resident Evil: Dead Aim (Video Game)
I bought this game because I am a HUGE fan of Resident Evil-I was disappointed however because it was so easy I beat this game on the hard setting in less than an hour-if you want my advice, buy one of the other RE games, but as for this one, leave it on the store shelf-it is not worth the 40.00 it costs.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars your aim must be dead on, October 29, 2005
= Fun:4.0 out of 5 stars 
This review is from: Resident Evil: Dead Aim (Video Game)
ok here goes avid fan and player here and own all the games in this series.
graphics are great sound is great feel of the game is great story line so/so.
if you like a shooter game or should i say you like the old resident evil game survivor then this will be the game for you.
i bought the game due to collecting anything that deals with resident evil.
my biggest complaint is the mechanics of this game it took awhile to get used to and the switching back and forth gives me a headache.
that was the biggest down fall to the game as well as a so/so story line.
but the graphics thats what made the game also the sound to it gives the creepinss to the game and they did a great job just like the others in the series.
if you like shooters then this game is for you but if your like me and enjoy the old fashion resident evil games then it is not for you.
if you are collecting like me well then it is a must have for your collection.
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2 of 2 people found the following review helpful:
2.0 out of 5 stars The Great Let Down, August 15, 2003
By 
Robert Jason Wolfe (Lehigh Acres, FL United States) - See all my reviews
This review is from: Resident Evil: Dead Aim (Video Game)
I bought this game after one fatal mistake, I didn't read any reviews. If you spend the amount of time on video games as I do, the replay factor of a game has to be good, with dead aim it just isn't.

The graphics, armory, story line are all top notch. However, the fact that I beat this game in two days, on normal difficulty, ruins it all. The bosses need to be a little more difficult or simply more of them. Now that I have beat it I can't bring myself to sit down and waste any more time on such a short game.

My suggestion for improving this game would be to add at least three more levels, maybe in the sequel.

However this would be an excellent game for renting!

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Resident Evil:  Dead Aim
Resident Evil: Dead Aim by Capcom (PlayStation2)
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