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Resident Evil Deadly Silence
 
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Resident Evil Deadly Silence

by Capcom
Nintendo DS Mature
4.1 out of 5 stars  See all reviews (38 customer reviews)

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Product Features

  • Zombies are now smarter and work their way around doors as they chase after you
  • Use the DS touchpad to solve puzzles and slash at zombies
  • Freshly upgraded puzzles provide new challenges for fans
  • 2 to 4 player wireless mode, co-op and Vs. challenges

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000CBCVFE
  • Product Dimensions: 5 x 5.5 x 0.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: February 7, 2006
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (38 customer reviews)
  • Amazon Best Sellers Rank: #6,788 in Video Games (See Top 100 in Video Games)

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Product Description

Resident Evil: Deadly Silence is a DS-exclusive remake of the first Resident Evil game, with the DS's unique features in mind. Work your way through the classic storyline as Jill Valentine & Chris Redfield work their way through that well-known mansion. You'll find that there's no solace in a room that you think you've completely freed from zombie infestation.

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Customer Reviews

38 Reviews
5 star:
 (19)
4 star:
 (7)
3 star:
 (10)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (38 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

29 of 30 people found the following review helpful:
4.0 out of 5 stars Ten Years and Still an Incredible Game!, February 8, 2006
= Fun:4.0 out of 5 stars 
This review is from: Resident Evil Deadly Silence (Video Game)
When Resident Evil first debuted in 1996, it was an instant classic. This is THE game that is responsible for the genre, "Survival Horror" and ten years later, you can play it on the go with your Nintendo DS.

The story is almost known to everyone in the gaming world nowadays, but let's take a recap. The STARS Bravo Team has disappeared while investigating nasty murders in the mountains near an old mansion. The Alpha team has been sent into these mountains to find their comrades, and are immediately chased into this mansion full of horror. As Chris Redfield or Jill Valentine, you'll have to survive the mansion and its terrors and unravel a conspiracy beyond belief.

Almost everyone knows the story, and on the Nintendo DS you'll find you can play through it in classic mode, rebirth mode or Wi-Fi mode. Capcom has been known for giving you different scenarios, and Resident Evil shows that perfectly. At the beginning you can choose to either be Chris or Jill. Chris can take more damage, although Jill has an easier time navigating the mansion, and gets some fairly more powerful weapons early on.

Classic Mode is basically the exact same game that was presented to us in 1996. Most--if not all--the regular enemies are still where they once were, all the secrets are unchanged and everything. If you still remember the game from ten years ago, it hasn't changed. Not at all.

Rebirth Mode is worthwhile, though. Upon playing it, there are more enemies in place, and from time to time when you enter a room you'll be in the first person perspective, fighting against an enemy that is creeping toward you. It is your job to use the stylus to slash at your enemy until he dies. At first this seems stupid, but it's actually really fun and intense.

The map is displayed on screen at all times, so unlike before, you don't constantly have to bring up the map. When you take damage the top screen also flashes, which is actually more of a distraction than anything.

Wi-fi mode, while great to have, really isn't as worthwhile as you might think. Everyone needs the game card. You can have up to four players going through a portion of the mansion. Whether you are cooperating or competing the objective is the same, to get to the goal as fast as you can. In cooperating, you both have the same life gauge and you both go at it on your own. In competative, you're both against one another trying to see who can get there the fastest.

However, the problem is that you don't ever get to actually see your partner. You're both going through these portions of the mansion but you won't run into one another, and that takes the joy out of it, really. So wi-fi really isn't worth it.

I must say, though, it's fun to play through classic and rebirth mode to check out the differences. While it is just a port, the differences aren't just small things you won't notice at all.

The controls are still a bit clunky. Yes, up is still going to be the button to move forward at all times. And if you're used to Resident Evil 4, it may be hard to go back to those fixed camera angles. So even veterans of the series may have to readjust.

The graphics aren't bad, but they are, for the most part, dated. They don't quite live up to the DS's potential, but they do look a little neater than they did on the PSX. The music is hair-raising, and is still your only warning sign of danger. Especially the sound effects of shuffling zombies, dogs clicking on the ground. This stuff sounds even better with the DS's stereo sound. The voice acting is still laughable, and I suppose that's actually amusing. The dialogue is so bad that it's classic. You'll be saying to yourself, "Wow, we've come a long way as far as voice acting and scripts are concerned." Again, if you just got off Resident Evil 4, this could be something that takes a moment to get used to. Still, the fact that you can laugh at the voices shows that the game really is a classic, as voice acting really has come a long way.

The major problems with this game are simple. It's a game that's already been redone. The Director's Cut and Gamecube versions. Also, it's a game where its age really does show. Can Resident Evil survive the test of time? The answer is, yes, it can. But unfortunately, a port might not hold true. In fact, if you've still got the original one (or the Director's Cut) it's hard to actually recommend this title to you. Rebirth Mode is great, and it's also fun to have it on the go, but there just isn't enough new content to it. It's a great game, and after ten years it's still a blast to play. But for Resident Evil's ten year anniversary, I was expecting more extras and secrets. Still, I'd say it is worth it. Pick it up, enjoy it, and relive the classic game that invented a genre.

The Good
+Classic Game
+Classic Story
+Interesting Puzzles
+The map is now displayed on the top screen
+New Touch Screen antics are really nice
+Graphics are smoother
+The Music is still really good
+You just have to admit that after ten years, the game is still pretty damn good!

The Bad
-The voice acting is terrible. Although, I like that you can see just how far games have come, you'll find yourself laughing in spite of the games overall serious tone.
-There just weren't enough new extras for this port. Yes, it's nice to have a rebirth mode, and it's nice to carry it around, but there could've been more extras thrown in here.
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8 of 9 people found the following review helpful:
3.0 out of 5 stars ReMastering the Mansion with the Same Good Looking Friends, July 20, 2007
By 
TastyBabySyndrome "Matthew Lewis, author of M... ("Daddy Dagon's Daycare" - Proud Sponsor of the Little Tendril Baseball Team, USA) - See all my reviews
= Fun:4.0 out of 5 stars 
This review is from: Resident Evil Deadly Silence (Video Game)
Fan or foe of the Resident Evil series, you have to admit that it changed the face of gaming forever. Along with franchised games like Silent Hill, Fatal Frame, and Alone in the Dark "the term "survival horror" became a way to describe what was not only a fad in gaming but that was also a marketing force. This, of course, led to many noteworthy offspring of the genre, many rip-offs of the big kids, and many consoles trying to cashing in by making the next in their series the best in the series.
And now, hoping down the Bunny Trail, comes the brand new world of porting.

For those who are not accustomed to "porting," it is basically a term used to say "we took an old game and shoved it into a new system with a shiny new box." Sometimes this works out well and you have a great piece of nostalgia, and sometimes this works in the "not-so-well" classification and you find yourself somewhat miffed by your purchase. With Resident Evil :deadly Silence, I kind of feel like the title says it all. There are all those graphics that stepped back out of the same place I think disco went to die, seemingly 16 bits when compared to the beauty of the "now." And this isn't meant to insult the original Resident Evil because, when it was cutting edge, it was cutting edge. This is more like saying that the blade has dulled and the experience has soured and, well, you get the picture.
And then there were the controls.

One of the biggest complaints I've ever heard from people playing the older games are that the controls are terrible - at best. If you go into the game with that mindset, expecting the controls to be abominations, then you'll find yourself impressed with how psychic you are. That seems to be another drawback of porting - you have the same schema following you in all sorts of forms, making you not-so-silently curse the things that also made the game a memorable one to play. Fighting the wonderful world of remembered enemies is a pain at best with the controls that make life difficult - playing with them and running into old big and bad (O that loveable Tyrant!) reminds you why you spent so much time trying to master running and gunning and moving backward and assaulting at the same time.
Chris, Jill, flashbacks - "Haven't I see this before?" Yeah, you have.

Despite all of this, the game is still a fun thing to bust out and play again and it really does deserve a little praise. When your eyes adjust to the glint of the pixels and your fingers adjust to the way you reformatted your fingers just to play videogames you'll sometimes slide into the zone and remember how much you loved this game. You'll also laugh as well, amazed that these moments were some of the most frightening things that the digital experience ever spawned.
Add in the new controls that you get to play around with and you have something nice to play - provided that you play at a discount.

Its amazing what can be forgiven when it comes to fond memories and handheld gaming.
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5 of 6 people found the following review helpful:
3.0 out of 5 stars A mixed bag, but still holds some nostalgic fun, January 23, 2007
= Fun:3.0 out of 5 stars 
This review is from: Resident Evil Deadly Silence (Video Game)
Capcom basically made the survival horror genre a force to be reckoned with (while borrowing heavily from the original PC game Alone in the Dark) thanks to the original Resident Evil on the PS1, and now the game that spawned an entire series and countless immitators makes it's mark on Nintendo's DS, and also marks the first Mature rated game for the dual screened handheld to boot. Now, let's get it straight that this is pretty much a direct port of the original PS1 classic (along with the unedited "director's cut" opening FMV sequence), and sadly the game hasn't aged all that well. Everything bad you remember about the game is still here; from the unbelievably bad voice acting and dialogue, to go along with the incredibly cheesy FMV sequences. Not to mention that the controls, which were annoying enough when you first played the game a decade ago, are now just plain archaic, especially on the DS. However, after a while, you can get used to the control scheme, although prepare for bouts of frustration. Not to mention that the graphics look granier here than one may recall, particularly the character and zombie models which look washed out. Besides all the negatives, if you've played the PS1 game at all, then you know what else to expect here: playing as either Chris or Jill in different branching single player modes as you take on zombies, mutated dogs, and other beasts in a huge mansion. There's doors to unlock and puzzles to solve to progress to your inevitable showdown with the Tyrant, which still manages to pack a punch to this day. For all it's negatives, Resident Evil: Deadly Silence still has a bit of nostalgic charm to it that makes it worth playing, and the bonuses which Capcom has thrown in (including a first person perspective using your trusty knife and some additional touch screen and microphone features) make the game worth checking out even for veterans of the long running and influential series. Whether you want to lay down the full price for it though is entirely up to how much nostalgia you can take in before longing to play the much superior Resident Evil 4 on your console.
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