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Resident Evil: Outbreak - PlayStation 2

by Capcom
3.5 out of 5 stars  See all reviews (184 customer reviews) 71 / 100

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  • Race against the clock in this deadly survival-horror game as you search for traces of uninfected life
  • Collect weapons and equipment for use against the zombies, and fight your way through them to stay alive
  • Witness the chain of events that span from Resident Evil 1 to 3 -- your character choices will enable scenarios from each
  • Cooperative and 4-player multiplayer gameplay for terrifying gaming -- you'll never know what's waiting for you in the darkness
  • Advanced game mechanics and 3D graphics to emphasize the horror aspects and improve gameplay

Product Details

  • Shipping: Currently, item can be shipped only within the U.S.
  • ASIN: B0000TSRA6
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: August 7, 2006
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (184 customer reviews)
  • Amazon Best Sellers Rank: #5,171 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Product Description

Product Description

The horrifically deadly T-Virus plagues Raccoon City. Uncover the source and stop it before the entire population is eradicated! Resident Evil Outbreak takes players on a thrilling new ride with online play! Choose from up to 8 playable characters and watch your decisions sculpt the story before your very eyes. Join up to 4 others for chilling multiplayer horror, or crank up the sound and play solo for a guaranteed sleepless night!


The virus has spread online, and Resident Evil's gameplay has never been so infectious. Fighting for life with three human-controlled characters at your side definitely adds an element of unfamiliarity to the survival horror mix, but make no mistake, this is still Resident Evil. Whether you find yourself jumping out of your seat as a zombie crashes through a window, marveling at the action in the cutscenes, or complaining about the stiffness of control and awkwardly placed camera angles, this is just another trip to Raccoon City. Only this time, you're with friends.

I really have to hand it to Capcom for making teamwork the cornerstone of gameplay. In every room that you reach, this game hammers home the message that you have to stick together and work as a group. When jumping from one rooftop to another, you may misjudge the distance and fall short. Thankfully, a teammate can pull you up.

Even before the game commences, you'll find yourself coordinating tactics with your soon-to-be companions at the character selection screen. In a similar vein to an RPG, each of the eight playable characters that you can select brings completely different abilities to the table that you must factor in. Do you bring a lock-picker? Someone with extra inventory spots? Or rely on firepower with a weapons expert?

Unlike the other games in the series, zombies can pass from room to room and are often found in packs. Taking this newfound hunting prowess into account, Capcom has implemented a handful of new techniques that players can use to survive. You can slide under beds, hide in lockers, and even repel a zombie attack by forcing their head away from your neck with enough breathing room to raise your pistol and shoot them directly between the eyes. You'll even find strategy in the reloading of weapons. For instance, a box of shells takes more time to load than a clip. As annoying as it is to watch your character get munched because he couldn't load the rounds quick enough, I really like this aspect. It makes you keep an eye on every little detail.

Where Outbreak excels in engrossing multiplayer and creative gameplay, the overall design of the game is very odd. Rather than creating one lengthy quest that players can really sink their teeth into, Capcom opted to break up the game into five separate scenarios that are roughly 45 minutes each. If you die, you'll turn into a zombie for a brief extent (and yes, you can attack your teammates if you like), then will be dropped out of the game. Sadly, you can't re-spawn. You either have to wait for your friends to finish up, or find another game to enter. While scripted controller commands are offered, it doesn't support voice chat at all or keyboard functionality in-game. Someone's head should roll for this!

All told, this is a surprisingly enjoyable online venture that showcases some amazing gameplay concepts, yet a lack of foresight in the delivery of multiplayer.

A highly creative, yet slightly flawed approach to multiplayer survival horror

Not as lavish as the recent GameCube releases, yet impressive nonetheless

Great ambiance, but it sure would be nice to communicate with other players. Where's the voice chat?!

Familiar RE controls with innovative teammate techniques and newfound environment interaction

Entertaining, yet lacking all the elements that would keep you hooked

Moderately Low

Rated: 7.5 out of 10
Editor: Andrew Reiner
Issue: May 2004

2nd Opinion:
Why isn't there voice chat in Resident Evil: Outbreak? For the love of all that is holy, I want to give this game a good score for its thoughtful level design, nice graphics, intense gameplay, and smart mission structure – but that missing headset support throws the whole experience out of whack. These levels are fast-paced and frantic, almost like an FPS, and what you want is to make some sort of strategy. This just isn't possible with the canned commands available, as "You two check out the locker room and we're going to search the owner's office. Meet back here and we'll go up to the 3rd floor," weirdly isn't mapped to the right analog stick. So, this game gets the backhanded compliment of being "high concept" like Crystal Chronicles and Steel Battalion, for example. My ideal setup is playing this game with four friends, four TVs, and four PS2s all in the same room. Get this setup, and the game is a real gem.

Rated: 8 out of 10
Editor: Lisa Mason

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Most Helpful Customer Reviews
8 of 8 people found the following review helpful
4.0 out of 5 stars Very Cool May 26, 2004
Format:Video Game
Five scenarios and eight characters means a lot of replay value. The game is excellent. The graphics are flawless, however, the controls take some getting used to. Also, some of the zombie sounds are recycled from Resident Evil games of the 90's. You'd think they'd be able to afford to record new sounds by now! And the virus meter is very annoying. The first scenario, Outbreak, takes place on the streets of Raccoon city, reminiscent of Resident Evil 2 and 3. The only problem with it is that there is seemingly an endless supply of zombies, who can open doors. The second scenario, Below Freezing Point, is a lot of fun, as it takes place in Umbrella's secret lab from Resident Evil 2 and 0. The third scenario, The Hive, takes place in a hospital, I think the same one from Resident Evil 3. The only problem with this scenario is that there's a monster that always follows you around, and it reminded me of the Leech Monster from Resident Evil 0. The fourth scenario, Hellfire, takes place in a burning hotel, and is very cool, since it features the return of the Lickers. The fifth and final scenario is called Decisions, Decisions. It takes place at Raccoon University, and has many routes to explore. I haven't played it online, so I can't comment on that aspect of it. This game is an excellent mix of old and new, and a must-have.
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6 of 6 people found the following review helpful
1.0 out of 5 stars worst RE game ever December 13, 2006
Format:Video Game
Fun: 1.0 out of 5 stars   
The title says it all! I am a HUGE RE fan, and own every game. I have played every RE game for hour after gory hour, over and over for the sheer fun of it...except this game. It has no interesting characters from the RE storyline. The characters are boring, as are the slow-moving encounters. The necessary trading of items with NPC's adds nothing to the game, and in fact makes the game even slower and more tedious. Difficult is great...tedious is not. I never even cared to finish a single round, which says something b/c it was very easy by RE standards (at least, as far as I played into it). INCREDIBLY disappointing. A real departure from the series!
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8 of 9 people found the following review helpful
3.0 out of 5 stars Could have been better April 14, 2004
By A Customer
Format:Video Game
I have been an avid Resident Evil fan since it's first installment. This game has some great options. First of all the character select. You can use any character for any scenario. Each character has his/her own niche. For example, one starts with a gun, another can carry more items, etc. The backgrounds and landscapes are done very well. And anyone with experience in RE will quickly be reminded of certain scenes and situations. I have never not finished an RE game. Having said that, here are the flaws with this game. Most RE games forced a good flow to the game. They didn't let you go somewhere until you figured out why. You could go floor to floor, room to room and still not figure out what it is that you need to continue. During all of this gameplay, you get extremely annoyed by the few characters following you. They constantly say the same thing over and over again, even if you aren't trying to speak to them. Instant headache with that problem. I couldn't play for more than a half hour without putting it down. Next, it appears you can only save once during a scenario. Apparently you can only reload that save if you die, then it's back to square one from the beginning. Irritating to know that you can waste an hour and not have anything to show for it. Another serious problem was the downtime. Every time you open a door or use the stairs, you have to wait a PS1 amount of time before you can continue. Way too much time in between loading screens. Even if you just walked through the door and went back out, you have to wait approximately 10-15 seconds each time. Doesn't sound like alot until you are playing it.
Great graphics, great scenarios, great choice of characters. But this turned out to be the most annoying RE game to play because of the obvious faults. I would definitely recommend you rent this game first before you decide to buy.
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6 of 6 people found the following review helpful
1.0 out of 5 stars Online or off line still disapointing January 5, 2005
By Kessler
Format:Video Game
Fun: 3.0 out of 5 stars   
I waited until the day this game came out to buy it.I was hoping for this game to be really fun like RE1,2,3 and code veronica but when I put it in I was Uterly disapointed,the game play was very bad with very bad controls,The other Resident Evil games had better controls.The other thing is that this game had no story line, you just start off in a bar and run from zombies.Do not get this game just wait for RE4.
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24 of 31 people found the following review helpful
2.0 out of 5 stars Resident Evil OutBreak is really Out for a break. July 3, 2005
Format:Video Game
Fun: 2.0 out of 5 stars   
This Game Sucked Big Time. Now before you guys start ripping me for saying this on the fly, I'll tell you what's wrong with it. First of all, the game is really slow-paced in comparison to other resident evil games such as Resident evil 1 and 3. Also, if you don't have anybody to play this with, this could be a long boring game. Frankly, not a lot of people have the guts to play Resident Evil Games, so this tag team thing is really a serious issue with this game. But, the most amazing thing about this game is the level of difficulty that it has. Even in easy mode you will have problem fighting your way out of the mess. When a Zombie touches you, you will see an infection percentage that goes up with the speed of light and no green or blue herb will fix it. Also the controls suck big time for this game, and it will ground you down after a while. All in all, I recommend renting this game first before buying it since you might actually like it. I did not, so I am getting rid of my copy. Should have rented it first!!
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Most Recent Customer Reviews
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