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Resistance 2 - Playstation 3

by Sony See the Amazon Page for this brand
PlayStation 3
4.0 out of 5 stars  See all reviews (328 customer reviews) 87 / 100

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Edition: Standard
  • Resistance 2 for the PlayStation 3 is an alternate-history, first-person shooter that puts you in the heroic role of Sgt. Nathan Hale
  • After brief opening scenes in London and Iceland, the battle moves across the globe to the United States
  • New Chimeran creatures include the Chameleon, with cloaking powers, and the Grim, a species that attacks in hordes
  • US-based campaign is loaded with tons of new weapons to enhance the overall gameplay and first-person shooter experience
  • Impressive gameplay options include online co-operative campaign mode that can accommodate up to eight players, and 60-player, squad-based online multiplayer mode

Frequently Bought Together

Resistance 2 - Playstation 3 + Resistance: Fall of Man - Playstation 3 + Resistance 3 - Playstation 3
Price for all three: $31.56

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Product Details

Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0012N3T3Y
  • Product Dimensions: 6.8 x 5.2 x 0.8 inches ; 0.3 ounces
  • Media: Video Game
  • Release Date: November 4, 2008
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (328 customer reviews)
  • Amazon Best Sellers Rank: #3,132 in Video Games (See Top 100 in Video Games)

Product Description

Edition: Standard

In the highly anticipated sequel to the best-selling Sony PlayStation 3 game, Resistance 2 is an alternate-history, first-person shooter that puts you in the heroic role of Sgt. Nathan Hale as he struggles against overwhelming odds to defend humankind from an insurmountable Chimera.

Offline: 1-8
Online: 2-60

game play Modes:
Single player offline, multiplayer offline cooperative, multiplayer online cooperative.

Resistance 2 puts you in the heroic role of Sgt. Nathan Hale. View larger.

This sequel introduces several new Chimeran enemies with a host of new powers. View larger.
Resistance 2 takes up right where Resistance: Fall of Man left off. Hale is kidnapped by a black ops group in London and forced to Iceland for research testing. The full scope of what happens in Iceland is a mystery, but the game reveals that as Hale wrestles with the insidious Chimera war machine, he must also battle the virus raging inside his body that threatens to transform him into the very creature he fights against.

The Return of the Chimera
The Chimera are the main enemies of the Resistance franchise. For those new to the story, it is believed that the Chimera are of extraterrestrial origin. Yet, it is known that their army expands by infecting humans with a virus that transforms humans into Chimera while inside a cocoon. These creatures are much stronger than humans, and they usually have multiple yellow eyes. They have remarkable healing abilities and thrive in very cold temperatures, which has led them to alter the Earth's climate to a much lower temperature that better suits their habitat requirements.

Resistance 2 introduces several new Chimeran enemies with a host of new powers. A few new characters include the Chameleon, a creature that can cloak itself completely and kill a player in one, destructive blow, and the Grim, which are a terrifying species that attack in hordes.

The Battle Moves to the United States
After the brief opening scenes in London and then Iceland, game play jumps ahead two years and across the globe to San Francisco. Giant, mile-long motherships slowly cruise through the skies, demolishing the city with fiery beams. The city is burned and mangled, and it appears that there will be little to no survivors. As the battle continues across the United States, you're sure to encounter many new, deranged, and much more powerful enemies.

In Chicago, you'll be joined by a squad of soldiers, all carrying different weapons. To survive and move through the level, you'll need to work together, moving from cover to cover, setting up your squad in a smart and defensive manner. These are just a few examples of the challenging levels you'll encounter as you battle your way across the country to save humankind. And if you're hoping for new weapons, Resistance 2 won't leave you disappointed. The US-based campaign is loaded with tons of new weapons to enhance the overall game play and first-person shooter experience.

Online game play Goes BIG
Powered by Insomniac Games' third-generation PlayStation 3 technology, Resistance 2 delivers several console gaming breakthroughs. Most impressive are the stand-alone, class-based, online co-operative campaign mode that can accommodate up to eight players, and the mind-blowing, 60-player, squad-based online competitive multiplayer battle fest. This unprecedented 60-player option could revolutionize online multiplayer game play and is sure to provide countless hours of action-packed fun.

Resistance 2, set in the United States, is loaded with new weapons, enemies, and an unprecedented online gaming experience.

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Most Helpful Customer Reviews
104 of 123 people found the following review helpful
3.0 out of 5 stars Inferior to the Original, But Still Good December 3, 2008
Fun: 3.0 out of 5 stars   
Resistance 2 comes as somewhat of a disappointment to me. I absolutely loved the first Resistance game for the PS3 and it was truly the first "must have" title for the system.

Unfortunately many of the things that endeared me to the first game have been modified or dropped completely in R2. The excellent narration between levels featured in the first game is now completely gone and sorely missed. The story suffers because of it. Now instead of getting a quick update of the fight against the Chimera the game relies on in-game voice acting to move the story. It simply doesn't work for me. The objectives are never quite clear enough, the motivation isn't quite there. I felt like every level was simplified to "kill the guys who don't look like us". Very disappointing considering the first game had such an excellent story.

Another disappointment to me is the graphics. While R2 does add more colors to the originals palette the game is by no means stunning. Graphical glitches are prevalent in everything from evident polygon seams to areas completely missing textures. The environment textures themselves vary from pixilated to blurry. This all stands in stark contrast to in-game bosses which are stunning. The graphical detail from level to level is also uneven. The very first level looks terrible while the next level, situated in a redwood forest, looks great. I can't help but feel that the game could've used another 6 months in development to improve the graphics.

Also cut are the fun vehicle sequences from R1. That's right you won't get a crack to pilot any vehicle of any type at any point in the game. Co-operative offline campaign has also been cut and replaced with random levels that feature no story to speak of. Very disappointing.
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96 of 114 people found the following review helpful
2.0 out of 5 stars Crushing disappointment November 22, 2008
Fun: 2.0 out of 5 stars   
Fall of Man was exceptional in many ways, but most generally because it avoided many dominant tropes of the genre in favor of pure design. It stood out from the crowd. Apparently, Insomniac decided they wanted to be part of the crowd after all, because they actually introduced all the painful cliches they used to avoid into the sequel.

I still think of Fall of Man as the best console FPS I've ever played. The level design pulled off large, open battles and corridor encounters equally brilliantly. They looked great too; the human buildings looked as good as you'd expect, but the alien environments were immensely creative in their design, and all of it was stunningly sharp for a launch title. The weapons were equally creative, and possibly the high point of the entire package. Each was not just fun to use, but distinct in its effectiveness, so that choosing your tool was as-or more-important to your strategy as strafing or seeking cover.

Pacing and difficulty were perfectly balanced, and it's the only game I've ever been able to enjoy and finish up to the highest difficulty setting, because even then, it never felt cheap. The story was mysterious and perfectly underplayed, and contributed to the atmosphere without interrupting the pace of the game. There were few occasions that could be called boss battles, and they came and went fairly organically.

Nearly all of this was undone for the sequel, as if Insomniac thought all the good points of the original were mistakes to be corrected.

The level design is still largely unchanged, but does have problems. The large, many-participant battles that cropped up from time to time in FoM are much less frequent, and levels are often broken up by tedious jumping exercises that punish you with instant death if you fail.
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65 of 84 people found the following review helpful
5.0 out of 5 stars Multiplayer milestone, The bar is pushed way higher November 4, 2008
Fun: 5.0 out of 5 stars   
It was very obvious from day 1 Sony and Insomniac focus was on PSN/multi-player. We heard a lot about it. Now the game is out, every bit that was promised is delivered. My most favorite parts in the game are the co-op missions. It is so much fun to play with buddies split-screen, the game levels are randomly generated. The experience is never the same any time you play back the levels.

Co-op missions are class based. Dont try to run around and get killed. You need to be organized and push inch by inch. Every one has a role to play and all of them are fun. You can play with upto 8 people online. The game completely suits itself for the number of people playing at a time. I like it when there is a minimum of 4 people, with a good medic. It is so satisfying and epic.

They have also pushed the competitive bar to 60 players. It gets really crazy at the last min when every one converges to the center. It has a similar feel to UT3 warfare mode. If you are tired of the vanilla kill count based games, R2 is the decisive answer.

We are going to be talking about R2 for a long long time to come. This has set the bar for multi-player. We are going to see a lot copy cats too. The engine has been revamped a lot from R1. The game never slows down with all the explosions and 60 people running around. It is a amazing technological achievement. Even PC games couldn't do what R2 has done on a console. Competitive levels are much more methodical than run and gun. It takes a few shots before the person dies. So you can always move away and find a better flanking position.

Competitive multiplayer levels are very well balanced. It is not winner takes all. If you play well you become a bigger bulls eye in the map. So every one has a chance.
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Edition: Standard
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