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Resonance of Fate - Playstation 3
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- Battle in fantastic cinematic action as your characters wield firearms in a Semi-real time game play system; invincible mode
- Unique story Built around a gigantic clock tower like machine, the story will delve deep into fate and the machinery that controls it
- Beautiful environments Masterfully crafted environments pepper this title to illustrate the deep tapestry of this dystopian world
- Customize your characters and give them a unique look within the game and cut-scenes
- Extensive Weapon customization allows your character to have specialized weapons from parts unlocked or bought throughout the game
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Platform: PlayStation 3
Top Customer Reviews
I have finished the game (it took about 80 hours) so here is the final review. I have also added combat tips to the end.
First of all, I love the game. The combat is awesome if you like strategy games. The game has more in common with strategy/rpgs rather than traditional JRPGs. As in any rgp you can roam inside the cities, get side quests, and explore the world map. However, the combat and the missions are very much like that of turn based strategy games. In fact, ROF is more like a strategy game under a JRPG disguise.
Although the combat looks flashy and cool, as I saidbefore, RoF is not an action oriented game. The combat is very deep and strategic. Also learning curve is steep, it takes several hours to learn all the intricacies of the combat, and I will not attempt to explain it here. (I have added some tips and tricks at the end). However, the turn system is very similar to Valkyria Chronicles, it is a mixture of turn based and real-time (while you are moving the enemy also moves and can attack you). Flanking, timing, the type of attack etc. all plays a key role in combat and makes it very satisfying. They are nice to watch too, although your eyes would be on the action gauges most of the time.
There is a tutorial that introduces every battle action but it does not tell you about the tactics. (Think of chess, you can learn the rules in half an hour but you'll have absolutely no idea about the tactics). So the game got better as I played because I began to discover some of the mechanics and the tactics not described in the tutorial. It also has some real-time elements that require timing, which keeps things interesting and gives you some more tricks to help you.Read more ›
The game is full 3D with 2D as background. The visual is acceptable, the 3D environment is not to bad for towns, but its a bit bare and boring during cut-scenes, the cinema animations are up to par, but the in-game animation cut-scenes are not very eye catching. (Been playing FFXIII for a while, its visual is really not that great compare to FFXIII)
Voice Overs and music:
The Voice overs are not bad, they sounds great, the music is a mix, some of them pretty good and some of them are annoying. NPCs do talk when you interact with them, even though its thoughtful but after a while you get sick of them saying the same thing over and over.
This is where the game shines. Instead of sword and magic, your 3 characters are using guns, either it be hand guns or machine guns. It will take you a while to learn all the things about the combat since there are quite a lot of rules. The animation in combat is pretty good, its better than the in-game animation cut-scenes, but then since they move so fast you can't really compare them. The combat visual feels like the Matrix, where you use guns to shoot your enemy while doing acrobatic moves.
How does combat work?
Its kind of a mix of RTS and TBS (Turn base strategy). There are two types of damage, Direct damage and Scratch Damage. Direct damage is caused by Hand gun, and Scratch Damage is caused by Machine Gun.Read more ›
The framerate is solid. There's normal mapping effects on everything to make things look shiny and shimmery. It is distracting rather than good looking.
The story is darker than usual for a JRPG which is fine with me. The world isnt very interactive though and you'll see the same characters roaming the streets of the towns over and over again.
I would have liked more choices about how to build the 3 characters (since this is an RPG) but there's actually little one can choose except mods on weapons. That sounds fun but you quickly realize there isnt that much complexity to modding a weapon. In fact that's my only real complaint: There's exactly 14 weapons in the game and not a lot of meaningful choices for modding them. There's different bullet types but those are expensive and basically meant for boss fights. None of the 3 characters have special abilities to make them different from each other short of some hit point differences. So basically it is a great combat engine, but there's not a whole lot of "rpg" going on.Read more ›
Most Recent Customer Reviews
This game was not what I had expected. Plus they went way over board with the hard rock music. Annoying. I guess that's why we stick with the classics. Read morePublished 26 days ago by Deeanna Thomas
Challenging, no hand holding, type of gameplay. It was engaging from the get-go definitely worth checking out.Published 1 month ago by Richard
Ok so I had a few bucks to spare near the beginning of the sumner and whilst pouring over which rpg to get decided on this. Read morePublished 3 months ago by Just a little grief seed
I just couldn't get into this game. It felt buggy and the combat was not my thing.Published 3 months ago by beyondtheGun
Resonance of Fate is a great title if you can get past the steep learning curve. From the start you are thrown into the world of Basel a giant mechanical tower were humans of the... Read morePublished 3 months ago by PS3Gamer222
A refreshing take on classic RPG battle mechanics. What it lacks in narrative, it more than makes up for in gameplay. One caveat: if you hate level grinding STAY AWAY.Published 4 months ago by Greg Meyer