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Return to Ravnica: The Secretist, Part One Kindle Edition

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Length: 67 pages Enhanced Typesetting: Enabled

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Product Details

  • File Size: 2543 KB
  • Print Length: 67 pages
  • Publisher: Wizards of the Coast (November 27, 2012)
  • Publication Date: November 27, 2012
  • Sold by: Amazon Digital Services, Inc.
  • Language: English
  • ASIN: B009MYB82Y
  • Text-to-Speech: Enabled
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  • Word Wise: Not Enabled
  • Lending: Not Enabled
  • Enhanced Typesetting: Enabled
  • Amazon Best Sellers Rank: #56,189 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

Most Helpful Customer Reviews

23 of 23 people found the following review helpful By Gregory Hoover on November 28, 2012
Format: Kindle Edition
With the last two MTG block novels being very, very poor, and the demise of the publication of books, the Magic players interested in the story as well as the game were left in the cold. Thankfully members of the development stepped up to save the lore from the abyss and with the new eBook "The Secretist - Pt 1" we the community have been thrown back into what made Magic greater than other games - the story told by the cards.
This installment of lore comes at a perfect time, the Return to Ravnica - our most beloved plane. The initial books had set a masterful stage for the story of the Guilds and with tastes of Ravnica in previous works such as "Agents of Artifice" many community members were eager to see the story of our return played out.
Then the novels were canceled.
Thankfully Doug Beyer took up a mantle of authority and wrote a very fine work regarding the events of the new block in so far as we've been introduced.
With Beyer's last work being the well written but scattered "Alara Unbroken" it was refreshing to see that despite the 'chapters' in "The Secretist" jumping plot lines, it does not jerk around so much as to give whiplash. The characters are well defined and recalled from previous work and the plotting fits a very well crafted story that never gets away from the reader. There are clearly defined antagonists, and a very clear goal, despite the fact the entire "prize" is shrouded in mystery.
Though short, the entire feel is rewarding, setting up the next installments, though hopefully the large gaps in between the releases do not impact the story flow.
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12 of 13 people found the following review helpful By S. Classen on November 27, 2012
Format: Kindle Edition Verified Purchase
A very fine novella (short), covering the exploits of Jace Beleren while on Ravnica during the new rise of the guilds after the guildpact fell (in the original trilogy).

While this book is short, it's worthwhile for any magic story enthusiast. Much better written than any of the last two novels, and I'm glad to see the return of novels for Magic: The gathering in a well written manner.

If you're curious about Ravnica lore, or like Jace, this is a good buy, especially for the price!
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2 of 2 people found the following review helpful By Warren Anderson on June 3, 2013
Format: Kindle Edition Verified Purchase
It's great to see the story behind the block spelled out. While these novellas will not compete with classics of fantasy literature, I doubt they are meant to. They simply fill in some details and provide some entertainment relating to the most recent MTG block. And for the price, you are getting your money's worth and more. So if you are a fan of the game, and if you have at least a bit of a Vorthos streak (http://wiki.mtgsalvation.com/article/Psychographic_profile#Vorthos), this book will hit the spot.
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2 of 2 people found the following review helpful By Zealo on May 30, 2013
Format: Kindle Edition Verified Purchase
This is a far cry from the greatness that was the mirroden books. I look forward to these magic publications, but character interaction was lost on this part.
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1 of 1 people found the following review helpful By Pat R. on May 29, 2013
Format: Kindle Edition Verified Purchase
With "The Secretist," Doug Beyer has given fans of Magic: The Gathering a solidly written glimpse into the dangerous and thrilling world of Ravnica, the City of Guilds. Doug puts us into the perspective of Jace, a mind-magic-wielding planeswalker with a penchant for curiosity and--perhaps strangely--nobility when his admittedly few loved ones are threatened. While Jace usually operates as a general do-gooder type for most of the novel, Doug peppers the story with moments of nuance that really elucidate Jace as a unique personality. I won't go into specifics to avoid spoilers, but keeps yours eyes open for the moments when you find yourself asking, "would Jace do that?" The answer is often, surprisingly, "yes. Yes, he would."
I wore a sad face when Emmara was made into a damsel in distress instead of given an opportunity to display her full might like Jace does, so that was a bummer. Other than that, there are few bummers to be had. Every RTR guild is given a moment of badassery, which is an unnecessary but appreciated effort that fills the world of Ravnica with dangerous, and sometimes vicious (and viscous in Golgari's case), characters who inevitably clash. And what do we read fantasy for but to feel immense danger?

Doug Beyer has made me feel something that I haven't felt in a long time: excited to read a Magic novel.
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1 of 1 people found the following review helpful By D1maestro81 on May 29, 2013
Format: Kindle Edition Verified Purchase
A short novella which surprisingly found room for a lot of content. The main plot is simple and linear, but the depiction of Ravnica is deep thanks to all the characters and set changes. Obviously, one gets more out of the story if they have been playing the card game. Still, it has enough elements to entertain anyone looking for a quick adventure involving magic, magic dueling, monsters, dragons, and other-worldly fantasy realms. I completely recommend this story, and look forward for what comes next.
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1 of 1 people found the following review helpful By Tory on April 24, 2013
Format: Kindle Edition Verified Purchase
After the catastrophes that were the Zendikar and Scars of Mirrodin block novels, and the disappointing absence of an Innistrad novel, it's good to see Wizards getting back in the habit of publishing these books. I feel the novella format is a good compromise to the situation, but it doesn't allow a whole lot of room for character and plot development. Doug Beyer's attempt at matching up to Ari Marmell's depiction of Jace comes across as a campy and two-dimensional mimic, like someone who's trying too hard to be cool. The plot is also a bit flimsy and seems like a rush job, and the romantic angle between Jace and Emmara is a bit like being slapped in the face with a dead trout.
Beyer's expertise lies clearly more in the worldbuilding side of things, and I feel he did a good job of that. The novel paints a decent picture of the setting for the current card expansion, and creates a nice portrait of its legendary creatures in action. I would recommend this book to anyone who plays Magic and is interested in seeing the novels make a comeback, as it was an entertaining read, at least, and definitely worth the two bucks. For a better showcase of Beyer's work, though, check out the Alara novel.
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