14 of 15 people found the following review helpful:
1.0 out of 5 stars
Warning folks, don't buy this one, January 25, 2003
This review is from: Revolution (CD-ROM)
This game is terrible. I bought it and it's the only game I've ever done the research into finding out the info to sending it back to it's parent company for a refund or been irritated enough to write a warning about.
1) I've played 2 hours so far and I've heard 3 lines of speech in the whole game. I've seen or been told NO information as to what the heck I'm supposted to do and end up blindly progressing foward.
2) The movement is messed up. You're either super fast or way slow. No middle ground.
3) Did I mention the only thing the 30 people I've seen have said is "nothing to say!" in an angry tone. Not even a complete sentance! And noone has told me what I'm doing except looking for a job as a janitor.
4) From the online sites I've seen, it takes a patch just to be able to pass the first 3 levels cause they forgot to put in a switch or some crap. Then you get to do it all over again after you put in the patch.
5) I have no Idea what I'm supposted to do.
6) Why am I flipping switches?
7) Why did I buy this game?
Go play an old dos game, go outside, do anything but buy or play this game as you will go dumb operating the switch cause it lights up green and for no other reason but that.
NW
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6 of 6 people found the following review helpful:
1.0 out of 5 stars
AAARGH!, December 16, 2002
This review is from: Revolution (CD-ROM)
Avoid this game. I was gobsmacked to read the positive reviews on this game.
There is little direction, you are left to wander about huge levels with chance bringing you across the necessary switch. The 4th level has caused me just to walk away from the game (Confluence). I cannot find a way out of the inital 3 levels. An online Game site I found said it was a bug so I downloaded an 80mb patch and had to replay from begining. Still no luck. Gamesite gave it 2.7 out of 10.
The plot sounds great but is awful in reality - the script is like a 50's B movie and rather than guiding into suspicion about the Corporation ejects you into the Ressistance with the speed and elegance as a bad case of diorrea.
I came across these reviews while trying to find BestBuys policy on returns of Software. ...
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4 of 4 people found the following review helpful:
4.0 out of 5 stars
This is my kind of game!, October 26, 2002
This review is from: Revolution (CD-ROM)
Having stated that this is my kind of game with such enthusiasm, I must go on to state that it might not appeal to everyone. It may move a bit too slowly for the twitch-shooter crowd, but then again, I'm currently playing it on 'easy' setting, so bumping that up to 'normal' or 'hard' may fix that if you think it needs fixing. This is a first-person shooter of the highest magnitude. First though, let me tell you what I look for in an FPS game, and you can keep that in mind while you read my review. My priorities are primarily atmosphere and exploration. Run and gun action comes pretty low on my list. For instance, I loved 'Doom' because of its immersive atmosphere and sense of place. Not because of all the action.
'Revolution' is a very unique game, primarily because of its totally stupendous level design. At the time of this writing I was unable to find any information on this game, so I took a chance based on the screenshots on the box cover. And let me tell you, those shots do not do the game justice! I wandered around within the game for a good hour with my jaw hanging open at how drop-dead beautiful this game is. It is a futuristic city and it is huge; a far cry from the claustrophobic settings that I've been accustomed to in most shooters. 'Jedi Knight' had the same effect on me when I first played that game back in '97, but 'Jedi Knight' has nothing on the vast and absolutely stunning architectural grandeur of 'Revolution'. Having not been able to find info on this game at the time of this writing, I'm going to go out on a limb and guess that it uses the Quake 3 engine, but it looks nothing like Quake 3. I was awed by the vastness of the areas. It is really an experience you won't forget.
The first several hours and several levels I didn't run into a single opponent, and I thought there was something wrong with the game. Turns out I was in the tutorial. But it's the most gorgeous and non-intrusive tutorial I've ever seen, and you don't even know it's the tutorial. Just seeing a large part of the city this way was a pleasure to me. More tutorials should be this good!
This game graphically has no peer at this time. Excellent use of lighting, colors, and architecture. I felt like I was really in an actual place. Hell, even if there were no guns or enemies, just seeing this place is easily worth the price of admission. The artists and designers clearly spent a great deal of time on this, and I thank them. Ambient sound (such as wind, machinery, and the cool flying cars passing by overhead) is also well-done. The gameplay is really nothing new however. The puzzle solving is pretty easy and you basically just have to accomplish some fairly straightforward missions. You get a few decent weapons and they work just fine. If you're like me and appreciate atmosphere over action, you'll love this game too. My review system is a self-built Athlon 1.2 ghz. with 512 mb ram and a geForce 4 Ti4200 128 mb video card. The game is stable on this system and I have experienced no crashes, however I have found myself stuck on two levels ('Confluence Point' and 'Biodome Pt.2') for several hours due to apparent bugs in the game that wouldn't allow my exit doors to open. I solved 'Confluence Point' by pure good luck--instead of riding the platform through the door, I stood in front of the door while the platform approached and when the platform hit me, the door opened. The other one I solved by reloading the game twice and the door finally opened. This is a fairly linear game, but sometimes your goals are kind of unclear, partly due to the fact that this game was developed in Romania and the English translation in your mission objectives is pretty bad. I'm still a bit uncertain as to what I actually did to finish certain levels. This game has some minor flaws, but it's still a must-have in my opinion.
Edit--I added this last paragraph 2-4-03. Previously (the first part of this review was submitted 10-26-02), I had given this 5 stars. After having made it through about half the game, I find myself hopelessly stuck. After some searching on the web, I find that I have wasted several hours looking for an impossible answer as to how to continue. Apparently, the final version of this game was never play-tested. The company has released a huge patch to correct this, but these kinds of game-killing bugs should never have shipped in the first place. And while I can understand a few bugs in a game, what really ticks me off about this is that these bugs would have been incredibly easy to fix had someone just taken the time to play through the entire finished version just once before release to make sure a player could at least finish the game without having to download a 21 meg patch and start all over. I still score it high for its atmosphere and sense of wonder. And at least they did release a patch--some companies wouldn't have bothered. A great deal of work went into creating this game, and I recommend it to people who are willing to download the patch. If however you don't want to bother with the patch, you will become incredible frustrated wondering if you aren't able to continue playing because you missed something, or because of design flaws. Purchase ONLY if you are willing to patch before starting. So my final score would be as follows: With patch: 5 stars. Without patch: 2 stars. It would be a shame to let this kind of art go unseen, so I'd personally encourage a purchase AND a download. It's worth the effort in my opinion.
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