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- A fast moving, wire-frame adventure backed by industrial beats.
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Top Customer Reviews
This game was originally unveiled in May 2001 under the code name "K Project." No explanation of this title was given. Now, upon finishing the game and watching the credits roll, finally we learn what the K stands for: "K Project- Dedicated to the creative spirit of Kandinsky." (Something to that effect, anyway.) Wassily Kandinsky (1866-1944) was a painter who is generally regarded as the father of "abstract/modern art." Kandinsky claimed that he heard sounds when he saw colors and vice versa. When senses overlap in this manner, it's called "synaesthesia." Much of Kandinsky's work revolved around this. He often described and titled his paintings in musical terms. This is very much the basis of Rez. Sight and sound comingle to form a whole. Rez's tag line is, in fact, "Go to Synaethesia."
Many will note the similarity between the play mechanics of Rez and the first two Panzer Dragoon games; using a cursor to lock on to multiple targets, and then firing at them all simultaneously. Well, there's a very good reason for this similarity: supposedly there are no less than seven former members of Team Andromeda on Rez's staff. Team Andromeda was the developer behind the Panzer Dragoon series.
The entire game is clearly influenced by the 1982 movie Tron. Aside from the obvious visual similarities, (get a load of the 3rd level boss... it's worth millions of our man-years!) both the movie and the game are about someone being sucked into a computer system and fighting their way through it. I'm quite sure that the title "Rez" itself is a direct reference to Tron.Read more ›
I have the Japanese PS2 import, and it's developed by United Game Artists, a division of Sega. Rez is at its core a simple on-the-rails shooter, in the vein of Panzer Dragoon, Space Harrier, and Omega Boost. You move your character up/down/right/left as the terrain unfolds in front of you. You've got a lock-on firing weapon and an ''overdrive'' (i.e. a smart bomb), and that's it. Simple enough....
...but the setup is where the ordinary stops. Your character is invading a computer to try and stop....something. You dive through wire-framed landscapes, as enemies appear above, below, behind, and in front of you. The environments are beautifully done - they remind me of the classic film Tron, or what William Gibson must have envisioned when writing Neuromancer. They succeed in making you believe you're inside a giant computer. The enemies come in all shapes, sizes, and colors, including giant unfolding flowers and a lightbeam-riding vehicle that resembles the Tron Lightcycle. As you lock-on and destroy them, different power-ups emerge: red nets you an overdrive (you can hold up to four at once) and blue evolves your character into some pretty incredible-looking forms. Travel through the layers successfully and you'll reach a boss - the battles are often long and multi-formed, reminding me of Radiant Silvergun. Beat the boss and you open new areas. The game is a magnificent visual creation, effectively enfolding you in an alien world.Read more ›
The main reason I'm writing this review AGAIN is to warn those who finished game with only first 4 areas. Yes, it's true that you can finish this game and get the ending with 4 areas. However, if you are putting this game away after that, then you are making a big mistake here. I did exactly same thing, putting it away after finishing first 4 areas, which was nevertheless exhilarating experience.
MAKE SURE TO UNLOCK THE LAST AREA, WHICH HAS TO BE THE MOST AWE-INSPIRING PART OF THE GAME, PERIOD.
I know that this game costs alot these days, however, it's worth your money especially for those who want to 'experience', not just to play video games (Dreamcast version is also available). I get soaked with this strange feeling (after finishing all 5 areas straight), which I get time to time when it triggers the human's basic intrinsic questioning of its existence; who am I? where did I come from? Why am I here? Seriously, this is no video game; its existence is beyond that. You can't help but to be immersed into the world of Rez, the world of synesthesia.
save her, who is still trapped in the system.
Most Recent Customer Reviews
The DVD came with a big scratch on the surface, so I could not play it on my PS 2.Published on July 5, 2013 by Salomon Silhy
One of the most creative and innovative games that still blow others away.
Hard to find. Get one if you can.
It's ecstasy and a RAVE in a video game.
This game is in a category in its own. I believe that it is to be on a CDR and that it contains mainy different versions for different locales. Read morePublished on May 6, 2009 by S. Hicks
Rez is an oddity in the gaming world. Partially a simplistic shooter and partially a complex musical, visual journey, the game draws you in with a simple premise and a addicting... Read morePublished on April 19, 2009 by Rich Stoehr
This game reminds me of some of the effects used in the movie Lawn Mower Man. If you like looking at fractals and listening to trance music you will enjoy this game. Read morePublished on February 27, 2009 by Psycho Semantic Police
Not your ordinary shooter game. I got this game only a day ago and It is exactly what I was looking for. I knew there was something like this out there. Read morePublished on September 6, 2008 by Amazon Customer
Words cannot describe this game. I could end the review there but instead I'll try. Rez is the shooter sequel to Space Channel 5, wherin you navigate the inside of a Network as a... Read morePublished on July 16, 2008 by Strategos
The game is one of the best ever made, but I wish that I have gotten it in its original packaging. The one that I received from VideoGamesDiva Amazon seller was more like a copied... Read morePublished on December 19, 2007 by Eleni K. Solomou