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Rhomobile Beginner's Guide Paperback – July 26, 2011

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Editorial Reviews

About the Author

Abhishek Nalwaya is a Ruby, Rhomobile, and Rails enthusiast. He is a regular participant at Ruby/Rails Meetup and has taken technical sessions on Rhodes framework within company and at Ruby Meetups. His blog is listed on the official third-party tutorial section at the Rhomobile site.

He was associated with Tata Consultancy Services and is presently working as an application developer with Column Software Technology. He has worked in many projects providing solutions to Fortune 500 companies using Ruby, Rhodes, and Ruby on Rails.

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Product Details

  • Paperback: 264 pages
  • Publisher: Packt Publishing (July 26, 2011)
  • Language: English
  • ISBN-10: 1849515166
  • ISBN-13: 978-1849515160
  • Product Dimensions: 7.5 x 0.6 x 9.2 inches
  • Shipping Weight: 1.3 pounds (View shipping rates and policies)
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #2,691,157 in Books (See Top 100 in Books)

Customer Reviews

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Most Helpful Customer Reviews

4 of 4 people found the following review helpful By LWatson1689 on September 7, 2012
Format: Paperback Verified Purchase
The firm I work with evaluated several cross-platform development tools, including RhoMobile. After tinkering with them, we landed on RhoMobile and started getting ramped up. As the previous reviewer stated, documentation was exceptionally thin. Two of our staff bought the Kindle edition of the book, and were extremely disappointed. The book focuses on previous versions of RhoMobile, which required significant command-line interaction. The tutorial also has coding errors. In short, this text was likely more valuable for earlier version, but holds little relevance to the current iteration of the product.
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3 of 3 people found the following review helpful By Raul A. Vejar Llugany on September 6, 2011
Format: Paperback
I was forwarded this book by the published and asked to write a review about it by the publisher. I was glad they did, it was a nice quick read (even though the book is 250+ pages, it is readable in a single day since a lot of it are screenshots and code), it's very hands-on oriented and it's just nice to see people out there trying to make Rhodes more approachable to new developers.
You see, the biggest problem with Rhodes right now is that it is incredibly hard to get started with because the official documentation and tutorials are organized in such a way that makes it look more like a magazine than a framework reference. It is particularly hard to understand what all the products/components do, the licensing and costs of each one and how the overall development process is supposed to work (at least how the people in Rhomobile understood it when they created the tools). Even though I have experience dealing with Rhodes it was nice to read someone else's opinion on how to best introduce someone to the technology.
The author does a nice work of keeping the level of detail to an introduction, but keep in mind that this book is meant for people that have experience developing software and have some understanding of the issues involved in mobile application development. For example, the book takes for granted that you understand the difference between native apps and web-based apps and that have some experience with the native SDKs or at least are familiar with the fragmented device landscape. I did miss a better comparison of Rhodes with the other multi-platform frameworks out there like PhoneGap or AppAccelerator Titanium.
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Format: Paperback
Yesterday, I reviewed a book on Android 3.0 application development for the mobile phone, Android 3.0 Application Development Cookbook, which emphasised programming the front end. Nalwaya's book differs in large part by considering how to hook a front end user interface to a back end database. As the subtitle says, we are now talking about an enterprise concern, whereas Mew's text could be in principle, and perhaps also often in practise, for a standalone app like a single user game.

Nalwaya's examples reflect this, by talking about a hypothetical company that needs its employees to access corporate data via their cellphones. Frankly, the examples have only a minimal UI as you might expect. What the point of most examples is to show how to get data from a central relational silo and also how to update this with changes that the user could input on her phone. In part this uses the classic Model-View-Controller pattern which you might already be familiar with.

The text demonstrates that you do not need much in the way of relational database knowledge, like how to build interrelated tables. The examples that access the back end do not create those tables, but take them as given. So you are facing a static structure of tables, because after all how plausible is it that a user on a cellphone, even an advanced one, will be or even should be making and destroying tables. Note that you can certainly delete lines in a table. So CRUD is allowed, and one example focuses on this.

Rhodes is object oriented, while the table objects are not. So there arises the need for an object relational mapper, which in this case is called Rhom. You are encouraged by the book to keep to an object oriented approach while coding, and Rhom finesses accessing the backend.
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