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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs. |
Product Details
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This expansion introduces trade goods into cities. When a city is completed, the person collects all goods inside the city (this person who completes the city may not be the same person who controls a city -- this introduces incentive to complete an opponent's city.) The person who had a majority of one of the three trade goods collects 10 extra points at the end of the game, which may give a 30 point swing at the end.
A builder is also introduced. A builder is placed on either a city or a road that you already control. When you add a tile to this road or city, you get to take an extra turn (maximum of one extra turn.) This can really help complete a city.
Finally, a farmer is introduced; it's placed in a field you already control and all fields are worth a puny extra point. (So at the end of the game a city would score 5 points instead of 4.) This is the single worst addition to the game in both expansions, as it has little effect on the game. But the rest of the game is good.
There are a lot of new city tiles, many of them "strange" in the way they cut off cities and fields. It's worth playing. A bag is included for storing tiles which solves the problem of the 1st expansion having slightly different colored backs. (Something I didn't notice until pointed out to me.)