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Alhambra - The Thief's Turn
 
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Alhambra - The Thief's Turn

by Rio Grande Games
3.5 out of 5 stars  See all reviews (2 customer reviews)

List Price: $29.99
Price: $21.53 & eligible for FREE Super Saver Shipping on orders over $25. Details
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Product Features

  • For 2 to 6 players, expansion
  • Playtime of 45 to 60 minutes
  • Moorish theme
  • It is a board game
  • City building tile and cards

Product Details

  • Product Dimensions: 5.6 x 3 x 8 inches ; 1 pounds
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000KEOXCW
  • Item model number: 55RGG
  • Manufacturer recommended age: 8 years and up
  • Amazon Best Sellers Rank: #65,845 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (2 customer reviews)
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Product Description

From the Manufacturer

The thieves allow players to take cash cards of a certain currency from the display when it is not their turn. Afterwards, however, the thief is discarded. The flying trader awakens the palace of Alhambra to life and draws new inhabitants into the palace building. These inhabitants bring additional points when scoring, but not each inhabitant is willing to enter every palace. The walls enable the players to extend the building of their city walls or close holes in already built walls. In addition, players may use wood for speedy wall building, when they choose. Making change brings small coins in the game. When a player overpays for building, he player gets change back in the smaller coins, which he may use when paying for purchases later in the game.

Product Description

The 3rd Expansion to the award winning Alhambra series. THIEVES allow players to take cash cards of a certain currency from the display when it is not their turn. Afterwards, however, the thief is discarded. The FLYING TRADER awakens the palace of Alhambra to life and draws new inhabitants into the palace building. These inhabitants bring additional points when scoring, but not each inhabitant is willing to enter every palace; The WALLS enable the players to extend the building of their city walls or close holes in already built walls. In addition, players may use wood for speedy wall building, when they choose. MAKING CHANGE brings small coins in the game. When a player overpays for building, he player gets change back in the smaller coins, which he may use when paying for purchases later in the game.

 

Customer Reviews

2 Reviews
5 star:    (0)
4 star:
 (1)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.5 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

1 of 1 people found the following review helpful:
3.0 out of 5 stars Fine, but a couple steps down from previous expansions., January 20, 2012
= Durability:4.0 out of 5 stars  = Fun:3.0 out of 5 stars  = Educational:3.0 out of 5 stars 
This review is from: Alhambra - The Thief's Turn (Toy)
** This is not a stand alone game. You MUST have a base copy of Alhambra to play. **

As with all of the Alhambra expansions this contains four "modules" that can be added to the base game in any combination.

This is the third such expansion and includes:
1) The City Walls: Cards that let you add city walls to a tile as pictured on the card. These walls can't be added over current walls, and remained fixed on the tile for the rest of the game (ie can't be removed or redesigned). Ok idea, but nothing groundbreaking and we usually pass on it for more interesting modules.

2) The Thieves: Cards that allow you to take a currency card of the corresponding color from the supply in between opponents turns (not right before his own). Ok addition to the game. We usually don't bother with it, as we prefer the Bureau De Change cards from the first expansion and find using both to be too much.

3) The Change: Coins for giving change when a player overpays for a building (one coin in same color is received for every two currency units paid over the price). Coins can then be used for later purchasing. Straightforward module that increases options. I find it more useful in larger groups. Should be avoided if players already feel the "exact change" bonus comes up too often.

4) The Street Trader: Moves around your city and adds citizen to tiles if the right color citizen is on the trader when it is built. Points awarded for citizens increase based on diversity. It's fine, but it feels almost like a mini-game within the game instead of seamlessly fitting in.

All four components of this expansion are decent concepts and almost everything fits into the game well and without causing any major balance issues. However the first two expansions are significantly better and this doesn't contain anything I use regularly.
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0 of 1 people found the following review helpful:
4.0 out of 5 stars Extension #3, not essential but half good, January 22, 2010
By 
= Durability:5.0 out of 5 stars  = Fun:4.0 out of 5 stars  = Educational:4.0 out of 5 stars 
This review is from: Alhambra - The Thief's Turn (Toy)
i think the City Wall & Thief cards add to the basic play. the Street Traders are good for a longer game & bonus points. the Change coins i guess are a matter of preference.

right now [...]. seems a good price for trying it.
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