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  • Galaxy Trucker
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Galaxy Trucker


List Price: $74.99
Price: $55.19 & FREE Shipping. Details
You Save: $19.80 (26%)
In Stock.
Ships from and sold by Amazon.com.
  • For 2-4 players
  • Takes about an hour to play
  • Strategy game
  • Economic challenge
36 new from $50.22

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Galaxy Trucker + AEG Love Letter
Price for both: $62.94

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Product Details

  • Product Dimensions: 9 x 3 x 12.6 inches ; 2 pounds
  • Shipping Weight: 3.6 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: Germany
  • ASIN: B000XLU8H6
  • Item model number: A08
  • Manufacturer recommended age: 10 - 14 years
  • Amazon Best Sellers Rank: #13,753 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (46 customer reviews)
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Product Description

From the Manufacturer

Corporation incorporated, the galactic leader in sewer system construction, is looking for can-do guys and gals to haul materials to remote regions of the galaxy. Must be willing to fend off meteors, smugglers and pirates. Experience working with aliens a plus. Earn copious cosmic credits with bonuses for speedy delivery. Become a galaxy trucker. It's loads of fun. The game consists of three rounds. In each round, the players begin by rummaging through the Warehouse, trying to grab the best components and build the best space ship. Once the ships are under way, the players try to avoid snares and obstacles, while grasping financial opportunities, each hoping to be the first to finish with an undamaged ship. It's possible that you will end up with an insurmountable debt and finish your days panhandling on the streets of Deneb III, but if lady luck should smile upon you, you just might find yourself among the 10 billion richest people in the galaxy. For 2-4 players. Takes about an hour to play. Strategy game.

Product Description

Corporation Incorporated is an interplanetary construction firm that builds sewer systems and low-income housing on the less-developed planets of the Galaxy. For years, Corp Inc. has tottered on the brink of bankruptcy: transporting building materials to the edge of the Galaxy, where the need for their services is greatest, is a risky business. The company was saved by a few visionaries on the board of directors. Instead of shipping materials to the Periphery, they reasoned, why not build the materials into spacecraft and let them ship themselves? Furthermore, why hire pilots if there are nut-cases who will do it for free? That's where you come in. Just sign the contract, and you gain unrestricted access to a Corp Inc. Warehouse. Build your own space ship from the available prefabricated components, and fly it to the Periphery. Of course, you may have to eat a loss, but any profits you make along the way are yours to keep, and Corporation Incorporated will pay you a bonus for quick delivery. It's possible that you will end up with an insurmountable debt and finish your days panhandling on the streets of Deneb III, but if Lady Luck should smile upon you, you just might find yourself among the 10 billion richest people in the Galaxy!

Customer Questions & Answers

Customer Reviews

4.8 out of 5 stars
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See all 46 customer reviews
Great game and lots of fun.
Bret Myers
It's very different from the typical strategy games we play, like San Juan, Catan, Race for the Galaxy, etc.
D. Lee
Very easy to learn rules, and due to the random nature of the game, lots of re playability.
Samuel Boyd

Most Helpful Customer Reviews

54 of 55 people found the following review helpful By Bryan Lemke on April 24, 2008
Format: Toy Verified Purchase
As a board game geek, and one who has convinced their spouse of the value of playing board games, we have played a lot of games. This game was different to so many games in so many ways.

First off, the instructions were a crack-up to read, and the writers definitely had a fun time writing them. We laughed while we read the rules, and it started the game off on in a fun mood for those playing. There were a few areas that the rules were not entirely clear on and we had to just make a house-rule, but overall the rules were clear once the game was started (it even tells you in the rulebook to just start playing and you'll understand it better).

As for the game itself, the concept was unique and fun, and the way the game is played is unique and fun. There are three rounds of play, and each round gets increasingly more complex. The basic premise of the game is to build a ship with component pieces, and then try to succeed at 8 different random adventures. By the time you have all gone through the eight adventures (There are quite a few different adventures, so each game will be different out of sheer randomness), you total up the amount of cash you have. After doing this for three rounds, you total up the amount of cash you have and see who wins.

The randomness in the game comes from the random components you pull to build your ship in the beginning of each round, the adventures that are drawn each round, and how everybody else does building and surviving adventures.
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27 of 29 people found the following review helpful By Rorke Haining on May 1, 2009
Format: Toy Verified Purchase
I'm a fan of European strategy board games like Stone Age, Puerto Rico, and many others. The games I like tend to have a bit more strategic depth than most, so when I saw the name "Galaxy Trucker", it sounded campy and silly and so I avoided it. What a mistake! In fact, it *is* campy and silly, but it's so hilariously funny that you'll be too busy laughing out loud to mind the fact that there isn't a lot of deep strategy involved. I finally played the game last night at the urging of a friend, and immediately bought my copy and started writing this review that same night - it's that good!

The game consists of three increasingly difficult races across the galaxy, each of which takes 20-30 minutes. Before you can race, you need a space ship. But you don't simply get a ship pre-made; you have to construct your own ship out of spare parts. Think "Star Control 2" meets "Pipe Dream". In other words, you get a stream of random ship components and must try to assemble them as best you can under time pressure. Ship components are square tiles, each of which have a function (crew quarters, engines, weapons, etc.) and 1 or more connections on their edges. Some tiles are "dead-ends" (having only 1 connection) making them better suited to the exterior of your ship, while others branch out making them better for the interior of your ship. But, you'll likely get them in the wrong order and have to improvise how you deal with them. Do you reject them and risk another player taking them, or do you put them in storage and risk paying a penalty for not using them? Or, you might get precisely the ship component you want but it has the wrong type of connection. Doh! Unlike Pipe Dream, there are multiple types of connections, and adjacent tiles must have compatible connection types.
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16 of 17 people found the following review helpful By Shrack on April 30, 2009
Format: Toy
Galaxy Trucker (GT) is a hilarious light strategy game that is as much fun to lose at as it is to win.

The basics:
1. GT is played over three rounds. At the start of each round, players have a board with a ship outline (different each round) that has their bridge of their ship at its core. Players then simultaneously reach over to a pile of tiles that show ship parts and try to build their ship quickly. Each piece has a different function from carrying cargo and passengers (both human and alien) to engines, shields, and weapons. This is done as quickly as possible as everyone is looking to build their ship with all the components they want while making sure everything connects properly (any components that aren't connected properly fall off and the player pays a penalty).

2. After all the ships are built, the ships are placed in order of completion on a track (it is a bit of a race at this point). The ships then face various random events from pirates to planets that give resources that can be sold off if the ship makes it to the end. Planets and other events that offer some sort of payout come with a delay penalty (players taking the payout moves backwards on the board). Some of the events are "open space" which allows the players to move forward a number of spaces equal to the number of engines their ships have. The detrimental events (pirates, asteroids, etc.) include a bit of luck as dice are rolled and the corresponding ship part is affected, which could cause a loss of a portion of the (or even the entire!) ship.

3. Those ships that survive all the encounters then place at the end of the race and collect the payout for arriving in their designated spot (1rst, 2nd, 3rd, etc.), sell cargo, and pay for any lost portions of their ship.

4.
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