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  • Carcassonne
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Carcassonne


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  • For 2-5 players
  • A simple, clever tile laying game that brings New challenges with every turn
  • Easy to learn, lots of strategy
  • A great game the whole family can enjoy
1 collectible from $73.95

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 10.8 x 7.5 x 2.8 inches ; 14.1 ounces
  • Shipping Weight: 2.2 pounds
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: Germany
  • Shipping Advisory: This item must be shipped separately from other items in your order. Additional shipping charges will not apply.
  • ASIN: B00005UNAX
  • Item model number: RGG170
  • Manufacturer recommended age: 8 - 12 years
  • Amazon Best Sellers Rank: #99,095 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (339 customer reviews)
  • Discontinued by manufacturer: Yes
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Product Description

From the Manufacturer

The Carcassonne is a clever tile-laying game. The southern French city of Carcassonne is famous for its unique roman and medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious. The game is for ages 8 and up and 2 to 5 players.

Customer Reviews

Easy to learn, strategy game.
Architim
If you like games like Settlers of Catan, be sure to check out Carcassonne; you will not regret it!
Amazon Customer
This is a great 2 player game but it can also be played with up to 3 more people.
J. Ross

Most Helpful Customer Reviews

449 of 457 people found the following review helpful By K. Sampanthar on December 4, 2003
Format: Kitchen
Most people come to this game after they have already been introduced to the European Designer Games by Settlers of Catan. This is a different kind of game than Settlers but in some senses it shares a lot of commonalities.
The game is easy to learn for a wide audience, it is reasonably quick to play (30 - 40 minutes) and is a very "immersive" game i.e. there aren't long periods of boredom. There are elements of strategy and luck, which makes for a "fun" game experience.
This game is fun for children and adults. For children the "farmers" are a little too complex, but the game works very well without that element.
The game consists of laying tiles to build cities, roads and monasteries in the South of France. Points are gained by creating long roads, building large cities or farming multiple farms. It draws elements of building jigsaw puzzles together with a strategy game of competing for territory.
I have played this game with family members who aren't really into board games and they enjoyed it just as much as gamers.
There are many expansions to this game which add a few more dimensions as you get more advanced. There is a very high replay-ability.
I would high recommend this game to people who are bored with standard Monopoly or Cranium type board games that are popular in the US.
If you loved Settler's of Catan this a "must"!
Summary:
General
o 2 - 5 Players
o 30 - 40 minutes Playing time
Audience -
o Children & Adults
o Serious and Casual Gamers
Format
o Tile Laying
o Combines Strategy & Luck
Longevity
o High Replay-ability
o Quality Components
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248 of 252 people found the following review helpful By Jadecat VINE VOICE on January 12, 2005
Format: Kitchen
Okay, so the game has been around for awhile, I was just looking in the wrong places. I don't remember how I was led to this game, I was looking at a game site on the Web and they said how this game is consistently rated #1. So I clicked on it, and in a carefree mood I purchased it. I LOVE IT. Even my husband who usually rolls his eyes when a game is pulled out , has said he enjoys this game. We often play it with a 9 and 11 year old, and they are easily able to grasp the concepts, although their strategies could use some work.

What is so nice about this game is that there are no dice, no money to count and no constantly moving a piece around a board. Instead each player on his turn picks a cardboard tile(nice thick quality) and places it on the table, which acts as your board. You basically create your own puzzle each game, so it is never the same. Rivers match up to rivers, or city to city, road to road. You have to decide the best place to put the piece you just picked.

Sometimes the games are lopsided, with one person building a huge city and getting tons of points, but that is often due to the other players error and not a game fault. We have only been playing it 2 weeks, but so far I have learned/figured out something new after each game to help with future strategies. It's a quick game, and high quality. I have been so impressed with this one, that I have already purchased some expansions and Rio Grandes new game of Ark of the Covenant and Hunters and Gatherers, both using the same concept of Carcassonne but with variations.

This game definitely beats out the common store favorites of Clue, Monopoly, Life, Stratego and blah blah blah. There is a reason why it has been a #1 game, try it out!
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102 of 106 people found the following review helpful By Joshua Koppel on June 12, 2006
Format: Kitchen
This is a tile-placement game. Square tiles have roads, monasteries, cities and farmland printed on them. Each player in turn reveals a tile and places it such that all edges match edges already placed. For instance, a road has to connect to a road, it can not just stop. Once a player places a tile, they can claim part of the tile (road, farmland, city, or monastery). As these features grow the player gets more points. Monasteries do not grow, points are gained by filling in the nine surrounding spaces.

The skill comes from knowing just what to claim. Each player has a limited number of claim tokens. Once a feature is completed (road, city or monastery), the points are collected and the claim token becomes available for use again. Players must balance their use of the tokens and work to complete features so they can claim even more. One trick is to complete a short road or small city (just two tiles, sometimes three) and then claim it, thus getting the points and getting the claim token back immediately.

This is a quick game. Playing time is relatively short (thirty minutes or so) and play is easy. No two games are ever the same thus keeping the game fresh. A fun game for two to six players. The game is reasonably small and easy to transport. Pieces are cardboard tiles and wooden claim tokens. If you are looking for a fun game that doesn't take hours, then this one might be for you.
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80 of 85 people found the following review helpful By Railfarmer on September 26, 2008
Format: Kitchen Verified Purchase
I bought this for the family to play and I (Dad) love to play it on a lazy/quiet day. It is not much fun for parties. My wife thinks it is tedious but she does not care for strategy games in general (she prefers Uno). My nine year old daughter plays it with me and she enjoys it. My daughter (as other parents have mentioned about their children) does not do farmers for two reasons: farmers are just complicated enough that she avoids the concept plus she is very sensitive about not running out of followers and very much understands that farmers once placed are not recoverable until the game ends. For this reason I tend to outscore her handily (fortunately for me she understands that the farmer issue is why I always win but she loves to play strategy games with Daddy and she is closing the scoring gap over time).

This game is not a "hoot" nor is it quickly paced. It is more of a moderate intensity strategy game. It is not however an overly complicated game that is hard or boringly slow to play. It is both easy enough that truly anyone could play (and enjoy) it yet engaging enough that serious thinkers can have fun with it.

This game does take up an entire dinette table to play and is not suitable for playing in the car for example. We put it in our RV and play it whenever we are camping. It is perfect for that.
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