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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
Game play is straight forward. Players start with identical 10 card decks. They add to their deck by buying and stealing cards from the central pool and from other players. Game play is a balance of building the necessary resources to purchase victory points, defending against the strategies of other players, and balancing the need to accumulate the highest victory point total with the fact that cards you buy in "intrigue" often end up in another player's deck
What you get:
1. 250+ cards including 25 entirely new kingdom cards and a full compliment of coins, curses, victory points, and randomizer cards.
2. Card organizer.
3. Rule book.
The Intrigue box can accommodate between 2-4 players, though that number can be increased with the combination of other sets. There is no moderator and every player starts the game with the exact same cards and access to the exact same resources.
For those familiar with the Dominion core game, at first glance "Dominion Intrigue" looks fairly straightforward. This is however not the case. The intrigue set is more interactive than the core set, constantly requiring the players to make value based decisions. The feel of these cards is very group oriented.Read more ›
In addition to doubling the original game's supply of treasure, curse, and victory cards, Intrigue brings 25 new kingdom cards to the fold. Here are some highlights:
Great Hall, Nobles, and Harem --
These ACTION - VICTORY CARDS are playable during the game AND they are worth VICTORY POINTS at the end. Rather than just taking up space in your deck like standard victory cards (Estate, Duchy, and Province), these multi-purpose kingdom cards actually contribute to the action phase of your turn. I love playing with at least one, if not more of these cards in the supplies.
Saboteur and Swindler --
These ACTION - ATTACK CARDS each force other players to trash a card. Swindler forces players to simply trash the top card of their deck, so it's entirely random what they'll end up losing. With Saboteur, the trashed card needs to be worth at least 3 coins, so no matter what card ends up being trashed, it will hurt the players affected.
Pawn, Steward, and Minion --
These ACTION (and in the case of Minion, ATTACK) CARDS each provide options for the player using them during their turn.Read more ›
This expansion plays just like the original only with 25 new kingdom cards. Some of these cards are far different than anything in the base set. Some have more utility (AKA more choices) so I'd consider Intrigue to be slightly more "complicated" which is why I'd suggest buying the base set first.
There are a few new types of cards. One are Victory/Actions or Victory/Treasure cards. These are victory point cards that are not just dead cards in your hand during the game. The problem is these hybrid cards are expensive (Nobles and Harems for example cost 6 coin each and are only worth 2 victory points).
Another type of card that is new are the "or" cards. These are cards that have multiple abilities but you must choose which ones to use. Maybe you want +3 cards from your Noble one turn and +2 actions another. You cannot get both +3 cards and +2 actions off of one Noble card though.
Intrigue has a lot more "interaction" than the base set. This means more messing with other peoples' decks and hands. It did add a new reaction card (similar to Moat from the base set) but it works differently but does a good job dealing with some of these new attack actions.Read more ›
Most Recent Customer Reviews
Great game. The game changes every time keeping it from getting dull.Published 10 days ago by Amazon Customer
I just got it in the mail today so I haven't had a chance to play the game yet but I was disappointed when I opened the package to find a hole in the lid of the game box :(Published 13 days ago by Whitney Osborne
Not quite as intriguing as was hoped. Imho, other expansions were more intriguing than the current one. But it's a great game nonetheless when you mix lots of expansions.Published 19 days ago by Adriana Lone
I hated this case. No headphone will plug into the jack, and the attachment they provide to solve this problem does not work. Will never buy a life proof case again. Read morePublished 20 days ago by Emily Shapiro