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Rio Grande Games Race for the Galaxy
 
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Rio Grande Games Race for the Galaxy

Other products by Rio Grande Games
4.5 out of 5 stars  See all reviews (11 customer reviews)

List Price: $39.99
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Rio Grande Games Race for the Galaxy + Race for the Galaxy: The Gathering Storm + Dominion
Total List Price: $109.89
Price For All Three: $80.39

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  • Race for the Galaxy: The Gathering Storm by Rio Grande Games

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  • Dominion by Rio Grande

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Product Features

  • For 2-4 players
  • Civilization-building game
  • Takes 30-60 minutes to play
  • Popular Eurogame
  • Score the most points and win

Product Details

  • Product Dimensions: 8 x 2.5 x 12 inches ; 2 pounds
  • Shipping Weight: 8.8 ounces (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • Note: Gift-wrapping is not available for this item.
  • ASIN: B000YLAOEW
  • Item model number: 4102867
  • Our recommended age: 12 years and up
  • Manufacturer recommended age: 12 years and up
  • Amazon.com Sales Rank: #3,349 in Toys & Games (See Bestsellers in Toys & Games)

    Popular in this category: (What's this?)

    #77 in  Toys & Games > Games > Classic Games
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (11 customer reviews)
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Product Description

From the Manufacturer

In Race for the Galaxy, players build galactic civilizations by game cards that represent worlds or technical and social developments. Each round consists of one or more of five possible phases in each round, each player secretly and simultaneously chooses one of seven different action cards and then reveals it. Only the selected phases occur for these phases, every player performs the phase's action, while the selecting players also get a bonus for that phase. For example, if at least one player chooses the develop action, then the develop phase will occur; otherwise it is skipped in it, each player may simultaneously select a development from his hand of cards to build. After revealing the cards, each player adds his development to his tableau of cards on the table and then discards cards from his hand equal to its cost. Each player who chose develop discards one card fewer as his bonus. Explore allows a player to draw cards and select which of them to add to his hand. Settle allows a player to place a world in his tableau. Some worlds produce goods, represented by face down cards, when produce is selected. These goods can be discarded for victory points or sold to add cards to the player's hand by selecting consume. With cards, players can settle new worlds and build more developments, gaining both victory points and card powers that provide advantages in certain phases. The player, who best manages his cards, phase and bonus selections, and card powers to build the greatest space empire, wins. The winner is the player with the most victory points.


Product Description

The players all compete to explore the galaxy by exploring new worlds and developing new technologies. Each turn each player chooses one action, but the others will share in the actions chosen. In the end, the player with the most points is the winner!

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Customer Reviews

11 Reviews
5 star:
 (7)
4 star:
 (2)
3 star:
 (2)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
11 of 11 people found the following review helpful:
5.0 out of 5 stars STELLAR GAME IN STYLE OF SAN JUAN, February 15, 2008
By Alexander Scott (Birmingham, AL) - See all my reviews
(REAL NAME)      
Durability:4.0 out of 5 stars Fun:5.0 out of 5 stars Educational:2.0 out of 5 stars 
RACE FOR THE GALAXY is a card game of resource management that bears strong similarities to SAN JUAN (it was in fact the rival development to translate PUERTO RICO into a card game). There are roles that each player takes, cards representing assets that are paid for by discarding from the hand, and the game is over when one player has 12 assets, or when all victory points are assigned. RACE FOR THE GALAXY has some advanced features that make it more fun to play, and the artwork for the science fiction theme is fantastic.

One major departure from the "PUERTO RICO"/"SAN JUAN" mechanics is that all players choose roles simultaneously. Each player has a hand of role cards for "explorer" (to draw cards), "developer" (playing new technology), "settler" (playing new worlds), "consumer" (equivalent to trader or captain), and "producer" (same as always). The explore phase has two versions, one giving a deeper draw and one keeping more cards. The consume phase has an alternate version, the trader, which allows only the trader to draw cards for a good while everyone else can only consume (equivalent to shipping).

All players choose roles simultaneously and then show their role. If more than one player chooses the same role, each "chooser" gets the benefit but there is only one phase for that role. Another interesting complication is that worlds and developments may have symbols for each phase which affect the player's actions. There may be, for instance, an additional card draw during the phase, or a cost break on certain kinds of cards. These effects stack, so the total effect can be quite powerful.

Settling worlds also has a lot of complexities. Worlds can have a few different subtypes, such as production worlds, windfall worlds, and military worlds, or a combination of the 3. Production worlds can produce a good such as novelties, alien tech, genetic tech, or rare minerals. Windfall worlds come into play with a good on them (tip: trade the next turn for a substantial card windfall) but don't automatically produce any further goods. Military worlds, in an intriguing twist, cannot be paid for from the hand. They are played for free if your military score (as determined by bonuses from worlds in play) is greater or equal to their cost.

There are many different victory strategies to RACE FOR THE GALAXY, and choosing the best one can be very situational. Drawing military cards early may allow you to race the other players to drop 12 cards while keeping your hand full. It is possible to win on points just by playing developments, since many give bonuses for having other developments. Trading/consuming can be a powerful strategy for acquiring victory points, but it is slower because it takes 2 cycles to reap the benefits, unless two people go this route. Then, one is playing trade/consumer and the other produces, and both benefit.

RACE FOR THE GALAXY is a fun game visually, socially, and intellectually. It is simple to setup, fast to play, and has enough complexity to offer a lot of replay value. The number of unique cards is large, so you are seeing different game components every time you play. And, it practically begs for expansions, which should be seamless to integrate. RACE FOR THE GALAXY will undoubtedly be one of the best, if not THE best, game of the year.
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8 of 8 people found the following review helpful:
5.0 out of 5 stars A spectacular game, December 22, 2007
Durability:4.0 out of 5 stars Fun:5.0 out of 5 stars Educational:2.0 out of 5 stars 
The sensation of the 2007 Essen convention, this is a card game for two to five players with tremendous replayability. If you're familiar with San Juan, the game is similar: you have a deck of cards that can either be played on a tableau or used as currency. Each card has a cost (that can be modified by existing cards on the tableau) and grants certain powers and scores. The idea is to play cards that build your powers that can then be translated into victory points. But, unlike San Juan, every player has a different starting point; there is an additional level of complexity and strategy from the variety of cards available. Like San Juan, there are many different ways to win. The space theme is nicely done, and expansions are expected. Scales nicely: it's as fun with two players as with four, though strategies are slightly different.

I think the symbols on the cards are intuitive, but I've seen inexperienced gamers complain about the number of symbols. The symbols are color-coded and would be unreadable to the color-blind.

Less than a few months after its release, RftG's rating already in the top forty all time on the Board Game Geek website, which is unheard of.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars Playing the Race Cards, September 12, 2008
Durability:4.0 out of 5 stars Fun:5.0 out of 5 stars Educational:3.0 out of 5 stars 
This game is incredibly fun. I've played Puerto Rico, San Juan, and many other similar games, and this is by far my favorite.
Here's why:
- Super fun (and in some ways more interesting) with just 2 players. There aren't many great 2-player strategy games out there, especially ones that scale nicely to 3 or 4.
- Excellent replayability. Many different strategies and combinations.
- Once you get the hang of it (the learning curve can be steep for some you can play a game in 30 minutes.
- You do have indirect interactions with other players (anticipating what actions they will select, and which ones will help them most), but you don't attack them.

One last comment. If you plan to play this game lots, I'd recommend card sleeves --- the cards are pretty durable, but any card is going to start showing wear and tear after many repeated shuffles.

Enjoy!
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Most Recent Customer Reviews

3.0 out of 5 stars Four player solitaire with interstellar chrome
Race for the Galaxy is Rio Grande's card game where players eke out a space civilization by exploring, conquering, settling and developing technologies. Read more
Published 1 month ago by Christopher K. Halbower

5.0 out of 5 stars Fun if you're into strategy games.
The iconography takes a little while to get used to, but is really well done once you are familiar with it. Read more
Published 2 months ago by W. Smith

5.0 out of 5 stars Best Card Game in the Galaxy
My wife and I have played the two player variant of Race for the Galaxy (R4tG) every night since we got it two weeks ago. Read more
Published 3 months ago by J. Day

3.0 out of 5 stars Steep Learning Curve
Pro's:
+ Unique game play
+ Requires a lot of evaluation between trade-offs. Requires long-term strategic decision making. Read more
Published 3 months ago by Robert T. Tabor

5.0 out of 5 stars A great game
I'll keep this fairly short and sweet.

If you like somewhat complicated strategy games, and/or like games like Magic the gathering, yu-gi-oh, etc, this game is a must... Read more
Published 4 months ago by Brian J. Laub

4.0 out of 5 stars Fun card game
I own quite a few Euro games and this one is by far the best overall. This game is fast, fun, and unpredictable. Read more
Published 9 months ago by Konstantin Papushin

5.0 out of 5 stars A great Game
Race for the Galaxy is a fun game and has a lot of replayability.

The symbols and game concepts take a game or two to pick up, but once you do the game is really... Read more
Published 11 months ago by Christopher H. Svara

4.0 out of 5 stars Fun, fast, with a bit of a learning curve
Fun and fast game! My wife and I are big fans of San Juan, and we disagree on which game is better. I like Race for the Galaxy and she likes San Juan, but both of them are... Read more
Published 21 months ago by Christopher Beck

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