First Sentence:
The game's premise is simple: you gather and use resources to build new structures and units, and to conduct research that will let your chosen nation advance through the ages.
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Key Phrases - Statistically Improbable Phrases (SIPs):
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national bonuses, ranged attack cavalry, commerce cap, city firing range, military unit upgrades, unit lineup, building hit points, attrition bonus, shore bombardment ships, economic bonuses, overrun victories, military bonus, gather rate, military upgrades, siege factory, higher difficulty levels, attrition damage, new gamer, enemy heavy infantry, research bonus, strategic screen, commerce level, city radius, more hit points, wealth bonus
Key Phrases - Capitalized Phrases (CAPs):
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Medieval Age, Gunpowder Age, Enlightenment Age, Modern Age, Rise of Nations, Quick Battle, Border Push, Survival of the Fittest, Advantageous Random, Temple of Tikal, Forced March, Resource Cap, Defensive Comments, Final Thoughts, Herbal Lore, Porcelain Tower, East Indies, Economic Boom, Economic Comments, Great Sahara, Missile Shield, Offensive Comments, The War Economy, City Center Only, Global Prosperity
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