3 of 3 people found the following review helpful:
3.0 out of 5 stars
Lancer's Rockers - An Avid Gamer's Perspective, May 9, 2001
This review is from: Robotech Rpg Adventures: Lancer's Rockers (Paperback)
I've read this book before, but sadly don't own it. The book itself is fairly small, as most Robotech Adventure add-ons are, however it seemed to be well thought out and put together. It has many adventures and plot hooks to use, and they can either be woven together as a single large campaign, or used individually. From a GM's perspective, this is a godsend for any late Invid Invasion campaign. However, one thing I disliked (and 90% of the reason I've rated it with only 3 stars) was the inclusion of the new "instrumecha". They've included new sonic weapons/mecha, where one must play the instrument in order to use the device. Personally, I think this is kind of lame, but it is at least different, new (at the time), and even innovative. All in all, this is a must-have for any Robotech RPG collector (like myself), and a decent buy if you can get over that "instrumecha" thing. Had I liked the instrumecha concept, I would have rated this book as at least a 4.
Comparing this book to others in the series, I find that this book is less useful to me than Ghost Ship, but more useful than the Zentraedi Breakout adventure book. The style of writing is less confusing than that of the RDF Accelerated Training Program, although I still use that book (with some modifications) for new players. Comparing adventure books to the source books is useless, since all are necessary, with one exception. The REF Field Guide, although full of information, is in general less useful than Lancer's Rockers.
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1 of 1 people found the following review helpful:
1.0 out of 5 stars
Don't waste a dime, July 25, 2005
This review is from: Robotech Rpg Adventures: Lancer's Rockers (Paperback)
I have almost all the old Robotech RPG books and this is one I wish I never looked at. The sonic technology presented in the book is silly and out of place. The new invid/EBSIS mecha and story don't feel at all like they belong in the Robotech universe. And, the adventure itself is poor at best. If you want a post New Gen. setting then find a copy of Return of the Masters or make your own stuff up.
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