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Rocksmith

by Ubisoft
Teen
4.3 out of 5 stars  See all reviews (382 customer reviews)

Price: $31.98
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Platform: Xbox 360
PLAYSTATION 3
Xbox 360
Edition: Standard Edition
  • When we say any guitar we mean any guitar. Whether it's the guitar sitting in your attic, your cherished faithful steed, or the guitar you have yet to buy, Rocksmith lets you plug any guitar into your Xbox 360 system.
  • Difficulty settings that adapt to your ability. You love a challenge, but hate being overwhelmed. Rocksmith understands this, and knows exactly how far to push to keep you entertained and addicted.
  • Lots of music. Lots of styles. One of the most satisfying moments for any guitar player is hearing yourself play your favorite song for the first time. Rocksmith has amassed an amazing library of songs from different music genres.
  • Play songs instead of just learning them. You want to play new songs, but you don't want to labor through tablature or cringe through poorly produced videos. No problem. Imagine that. A video game that'll get you stage-ready.
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Rocksmith + Ubisoft Rocksmith Real Tone Cable + Planet Waves Assorted Pearl Celluloid Guitar Picks, 10 pack, Medium
Price for all three: $63.30

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Product Details

Platform: Xbox 360 | Edition: Standard Edition
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B004S5PBM0
  • Product Dimensions: 7.7 x 5.7 x 2.5 inches ; 14.2 ounces
  • Media: Video Game
  • Release Date: October 18, 2011
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (382 customer reviews)
  • Amazon Best Sellers Rank: #518 in Video Games (See Top 100 in Video Games)

Product Description

Platform: Xbox 360 | Edition: Standard Edition

From the Manufacturer

Rocksmith Image 1 Screen 2 Screen 3 Screen 4

Rocksmith - The first and only game that plugs into any guitar

Introducing the next stage in the evolution of the music game. Rocksmith, the first and only game where you can plug into any real guitar.

Featuring gameplay that automatically adjusts to your personal ability and innovative game design that makes playing music visually intuitive, Rocksmith will engage experienced musicians as well as those who have never picked up a guitar in their life.

You'll be able to choose from a large catalog of songs in different styles including:

  • Best Coast – When I'm With You
  • Blur – Song 2
  • Cream – Sunshine of Your Love
  • Dan Auerbach – I Want Some More
  • David Bowie – Rebel Rebel
  • Eric Clapton – Run Back To Your Side
  • Franz Ferdinand – Take Me Out
  • Incubus – I Miss You
  • Interpol – Slow Hands
  • Jarvis Cocker – Angela
  • Jenny O. – Well OK Honey
  • Kings Of Leon – Use Somebody
  • Lenny Kravitz – Are You Gonna Go My Way
  • Little Barrie – Surf Hell
  • Lynyrd Skynyrd – Sweet Home Alabama
  • Muse – Unnatural Selection
  • Muse – Plug In Baby
  • Nirvana – Breed
  • Nirvana – In Bloom
  • Pixies – Where Is My Mind?
  • Queens Of The Stone Age – Go With The Flow
  • Radiohead – High And Dry
  • Rapscallions – California Brain
  • Red Fang – Number Thirteen
  • Sigur Ros – Gobbledigook
  • Silversun Pickups – Panic Switch
  • Soundgarden – Outshined
  • Spoon – Me And The Bean

  • Stone Temple Pilots – Vasoline
  • Stone Temple Pilots – Between The Lines
  • Taddy Porter – Mean Bitch
  • The Animals – House Of The Rising Sun
  • The Black Keys – Next Girl
  • The Black Keys – I Got Mine
  • The Boxer Rebellion – Step Out Of The Car
  • The Cribs – We Share The Same Skies
  • The Cure – Boys Don't Cry
  • The Dead Weather – I Can't Hear You
  • The Horrors – Do You Remember
  • The Rolling Stones – (I Can't Get No) Satisfaction
  • The Rolling Stones – Play With Fire
  • The Rolling Stones – The Spider and The Fly
  • The Strokes – Under Cover Of Darkness
  • The White Stripes – Icky Thump
  • The XX – Islands
  • Titus Andronicus – A More Perfect Union
  • Tom Petty And The Heartbreakers – Good Enough
  • Velvet Revolver – Slither
  • White Denim – Burnished
  • Yellow Moon Band – Chimney

Product Features

Rocksmith Features Track Your Progress Single Notes Chords Guitarcade

Track Your Progress!
Rocksmith adapts to your personal ability, and makes suggestions to you along the way based on your particular skill-set. Build your own progression line and become stage-ready in no time.

Single notes: Start simple with one note at a time, or shred like a pro. Whatever your skill-set, Rocksmith will challenge you to play the real lead guitar parts as they were meant to be played: on a real guitar.

Chords: Ready to play some rhythm guitar? Rocksmith has you covered. Choose from an amazing library of tracks that range from simple to complex chord structures, or head over to the interactive chord chart to refine your craft.

Guitarcade: Play a variety of different mini-games designed to hone specific guitar-playing skills such as scales, bends, tremolo, harmonics, and much more!

Every copy of Rocksmith will include a revolutionary 1/4 inch to USB cable that turns the guitar's signal from analog to digital, allowing it to be recognized and played through video game consoles for the first time. By plugging into your console, you'll develop real skills and real styles while playing absolutely real music.

And you'll experience it all with an honest-to-goodness guitar. Nothing compares to playing a real guitar. Except playing Rocksmith.

Product Description

Introducing the next stage in the evolution of the music game. Rocksmith, the first and only game where you can plug into any real guitar. Featuring gameplay that automatically adjusts to your personal ability and innovative game design that makes playing music visually intuitive, Rocksmith will engage experienced musicians as well as those who have never picked up a guitar in their life. You'll unlock mini games to hone specific skills. You'll be able to choose from a large catalog of songs in different styles including:Every copy of Rocksmith will include a revolutionary 1/4 inch USB cable that turns the guitar's signal from analog to digital, allowing it to be played through video game consoles. By plugging into your console, you'll develop real skills and real styles while playing absolutely real music.

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Customer Reviews

Rocksmith WILL teach you how to play guitar, but you have to want to learn. Erik  |  148 reviewers made a similar statement
Great game, I have a lot of fun playing it. Ivan Etchart  |  83 reviewers made a similar statement
Most Helpful Customer Reviews
316 of 317 people found the following review helpful
5.0 out of 5 stars From a beginner October 18, 2011
Platform for Display:Xbox 360|Edition:Standard Edition
Fun: 5.0 out of 5 stars   
I thought I'd give a review from the point of view of someone completely new to the guitar, for those of you out there like me who are wondering if this will really teach you or if it'll be a frustrating waste of money. First off, I'll say that it isn't easy. As someone completely unfamiliar with the frets and the strings, I had a tough time starting out - very slow and clumsy. BUT, you'll see improvement REALLY quickly. I've only been playing for about two hours and although I still suck, I'm having a great time and I'm already loads better than I was when I started out. The only reason I stopped was because my finger got sore from holding down the strings. So far, for someone who's wanted to learn and either never had the time or money to take lessons, or found practice to be tedious and dropped it, or just doesn't have a mind for reading music, this is a definite recommendation. If anything changes as I get further along, I'll update this review. But as of now, I love it!

UPDATE 10/21: The good news first - I'm still absolutely loving the game and steadily improving. I'm only able to play about one to two hours a day, but even though that's all the time I'm able to put in, I'm already to the point of being able to play along with a song. But (here comes the downside), with my improvement audio lag has become a real issue. Before I was so horrible that I couldn't hit the right notes at all, let alone on time, so it didn't make much difference. But now that I've improved, it's a problem. To be fair, they warn you about this in the form of a pamphlet inside the game box, so it wasn't out of nowhere. I was just hoping that since I wasn't using HDMI, the lag wouldn't be too horrible. Wrong.

For those of you out there with a stereo or home theater system, you'll be fine as long as you run the audio directly from the xbox through that. But since I have neither, I was stuck. I ended up bringing down my old CD player from my bathroom, just to see if that would work. SO much better. But since I didn't want to leave that ugly thing sitting under my TV in my living room I went out and checked around for speaker prices. After the money spent on the game and the guitar, I didn't really want to put too much more money into this. I ended up with a Turtle Island headset for $40. It seems to be doing the trick. Just be prepared for this extra expenditure if you don't have an external speaker system in place.
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284 of 288 people found the following review helpful
4.0 out of 5 stars Be A Rock Legend In Your Own Living Room! October 19, 2011
Platform for Display:Xbox 360|Edition:Standard Edition
Fun: 5.0 out of 5 stars   
As others have said, this game is not a replacement for a human guitar teacher. The advantage here is that you get to jump in and start playing songs right away, and let's face it, that's the reason alot of folks give up on their "regular" lessons early on. Nobody wants to spend five days learing how to tune their guitar even though they should. Nobody wants to spend another fifteen days learning how to play "Mary Had a Little Lamb" even though they should. People want to pick up the guitar and play "Sunshine of Your Love" in ten minutes, and Rocksmith lets you do that... sorta.

Rocksmith won't teach you to play any song you want on the guitar in a week's time, but what it does is get you used to holding the instrument and what to do with your hands. The first time I ever played Guitar Hero, I think I might have hit a total of ten notes in the song. But eventually my left hand learned which button was which and how far apart they're spaced, to where now I can play alot of songs on 'expert' without looking at the controller. Same concept here. Within about an hour my left hand learned how far apart the third and fifth fret were and I could transition between the two with a fair amount of success without looking at the guitar. If you want to learn the guitar, Rocksmith is a great jumping-off point. Play around with it, get familiar with the instrument, then take some professional lessons or buy the self-instructional DVD's if you want to learn the nuts and bolts of what it is you're actually doing. If you don't want to take it that far, play the game for a few months and impress your friends next time you go over to their house by picking up that old acoustic guitar sitting in the corner and busting out some Nirvana Unplugged for them.

Long story short: I bought a guitar, I bought the books, and I bought the DVD's. Nothing was more boring or frustrating than sitting in my living room by myself with a book open in front of me or a DVD playing, trying to teach myself the guitar. I learned nothing. Rocksmith is fun... end of story. If I learn to play the guitar when it's all said and done then great! If not, it's still a ton of fun. Analyzing the reviews out there and most importantly who wrote them should help you make your decision. Gamers are rating it low and musicians are rating it high, that should tell you exactly what you need to know. I'm not saying one group is right and one is wrong, just that one is viewing it as a "video game" like Guitar Hero or Call of Duty, and one is viewing it as an interactive instructional tool for beginners and/or a fun diversion for professionals. If you're a gamer looking for a game, pass. It's too expensive and there aren't any guys with funny accents for you to blow away with an M16 or quests for dragon's balls. If you're a guitarist or a wannabe guitarist who also happens to own a video game console, it's a must buy.

** UPDATE ** Now that I've had and played the game for a week or two, I'd like to expand on my review a bit.

Before I bought Rocksmith I could not play the guitar. I mean it, I could not play a single chord or make any sound that resembled any part of any song in the known universe. Now I can play through "In Bloom" and "Sweet Home Alabama" with relative success every time. Herein lies both the benefit and the drawback of Rocksmith. Yes, I can play both of those songs I mentioned (among others) as long as I'm playing along with the game, but I haven't truly learned the songs. I don't know what notes I'm playing and I cannot apply what I know about playing "In Bloom" to any song not in the game.

When a human guitar teacher teaches you, you learn that placing your left hand here and strumming the string(s) like this is called G-sharp, or E-flat, or the G-chord or whatever. Rocksmith simply shows you that putting your left hand here during "In Bloom" and strumming these strings with your right hand during "In Bloom" will make the proper sound for that part of "In Bloom." I haven't truly learned what it means to play those notes, only how to play them. I don't see how the lessons learned would transfer into being able to read, play or understand any song not in the game.

That said, am I changing my review or my recommendation? Absolutely not! I stand by what I said originally: Rocksmith shows you how to hold the guitar, where to place your hands, and how to play notes. It allows you to play songs right away without trudging through days/months/weeks of music theory or just playing one chord over and over until your fingers bleed. If you want to know the "nuts and bolts" behind why when you place your left hand here and strum with your right hand there it makes the sound it makes, buy some instructional books or hire a human teacher. I guarantee you'll be a step ahead of where you would have after playing Rocksmith than you would if you hadn't.

The only thing I feel really needs improvement before Rocksmith 2 comes out is the on-the-fly difficulty needs more fine tuning. For example, after playing "In Bloom" on what was surely the lowest setting the game offers, I felt like I was getting the hang of it and wanted more notes to come at me. It took a while before it thought I was worthy of more notes but when it finally did, it threw them at me fast and a-plenty! Only after failing miserably two or three times in a row did it slow it back down for me, but even then it slowed it down too much. Finally it hit a happy medium with me and I felt comfortable with the pace, but that was after playing the song through four or five times either too slow or too fast. It's a great concept and amazing technology but it has much room for improvement.

Overall I stand firmly behind my day-one review. Rocksmith may not be the best teacher in the world, but it's a helluva fun game and it took this guy - somebody who'd barely even held a guitar - and turned him somebody who can actually play the guitar... to a certain extent. But I am getting better!

** UPDATE FOR MY UPDATE **

This game's been out for about a month now and I can say I have some serious time into it. It's still fun and I still like it, but I'm demoting it from my original 5-star review to 4-stars based on some shortcomings I can't ignore. I know my review's already so long most people haven't even read it, so I'll keep this short lol!

1) The adaptive difficulty feature needs some serious refinement. I touched on this earlier, but it switches between "Eric Clapton Mode" and "Chimp Holding a Guitar Mode" too often and never at the right times. When I start to ge the hang of a song, it triples the single notes and throws all the chords at me at once. When I screw that up as I invariably do, it takes me back down to what must be the lowest possible level and it throws me off.

2) There should be a section where you can practice chords as long as you want. As it is now, you can play these short little songs consisting of a few chords repeated, but once you've finished the song you're done. The mini-game "Dawn of the ChorDead" is (or should I say "could be") awesome, but they should let you turn off the scoring and just play as long as you want. It's alot of fun and I felt like I was learning, but when you get eaten by the zombies you have to start all over again. Which leads me to one of my biggest gripes...

3) LOAD TIMES! They're inexcusably loooong and are honestly ruining the entire experience for me. I'm a beginner. I never played or barely even held a guitar before this game came out. I need a section where I can just practice chords, hammer-ons, pull-offs, and all that other stuff over and over again until my fingers bleed. Sure, there are a couple different sections where you can practice all those techniques now... for a few minutes, then you have sit through a load screen for feels like an eternity if you want to do it again. If I could play the Riff Repeater 100 times in a row like I want and not 5 times like it makes you, or I could play "Dawn of the ChorDead" for as long as I want and not only until I miss 2 or 3 chords and get eaten by the zombies, then the load times wouldn't be an issue to me whatsoever.

I still like this game and I still play it often, but it's not perfect. Hopefully Rocksmith 2 will have the necessary improvements.
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108 of 113 people found the following review helpful
Platform for Display:Xbox 360|Edition:Standard Edition
Fun: 5.0 out of 5 stars   
In reading the reviews written about Rocksmith so far, I can see a little of myself in almost every reviewer. I was the guy who bought an all-in-one guitar starter kit in his early 20s because he thought he could learn to play from a DVD. I'm also the typical Guitar Hero/Rock Band-turned-real guitarist. I've taken lessons from both self-taught and accredited instructors and have been playing about 2.5 years now. I figured if I could go from failing the easiest song in Guitar Hero I to playing almost every song at 90+% Expert in Rock Band 3, I could learn to play a real guitar if I was willing to dedicate the same amount of time to that as I did a video game. I was really excited when Rock Band 3 announced it would have pro mode. Not only to be able to play a real guitar along with the game, but just to have accurate tabs for some of my favorite songs (accurate in the sense that if I learned the chords and notes, I could play the song--I understand there will always be debates about how some published tabs aren't written the same way the original artist plays a song). Of course you can buy tab books, but why pay $20-30 for each one when you really only care about a few of the songs? I tried to jump right in to RB3 pro mode, only to find it much more difficult than I anticipated. Granted, I started in Expert mode right away, with the idea that I would play along with the chords I knew, fumble through the trickier licks and flub the solos to get through the songs. Here are the main reasons why Rocksmith was such a welcome sight:

1) Horizontal charts. Think about it: sheet music is written horizontally. Tablature is written horizontally. When holiding a guitar, the instrument and your hands are horizontal. By not changing the layout of its pro note charts, Rock Band 3 forces players' brains to have to mentally rotate the frets they're reading 90 degrees in order to interpret them. Who has the ability to do that and play along in real time except established guitarists who are already familiar with a song? The tutorials even show horizontal hand and guitar neck placement when guiding gamers in training mode, so they acknowledge that's the easiest way to learn to play, but didn't think to change the game accordingly. Rocksmith's horiztonal, hologram/3D imagery is much more intuitive, and the notes/chords act as an overlay to your fretboard as the song plays. To me, this makes it much easier to try to line up your hand with what you see on the screen--in terms of finding frets as well as the correct string with your picking hand (something else that is more difficult to do with a vertical layout). In addition, the fretboard on the screen is numbered to coincide with the neck of the guitar the player is holding. That sure beats trying to read the little numbers for each string you need to fret to form a chord or the blue "hill" design of notes relative to the root of a chord in RB3. It also helps anticipate where the next note/chord will be, since the fretboard is what remains constant as the notes change.

2) The use of your own guitar. I applaud Mad Catz and Fender for the designs of the pro guitars they introduced for Rock Band 3. I've owned them both and can't think of any way they could be better, but each one has its flaws. The plastic Mad Catz Mustang doesn't give you a realistic feel, since each row of buttons representing the strings is the same size, eliminating the tactile response of feeling string gauge to know which one you're playing. It also hinders visual response, since all you can see is a sea of identical plastic buttons when you look down to try to find your place. In addition, the coated strings don't vibrate or "give" as much as real strings because they're short and anchored down at each end. I felt like I had to be extra careful not to break it. I've gone through enough standard Rock Band guitar controllers; at $150, I wouldn't want to replace the Mustang anytime soon. The Fender Squier is a remarkable idea in its design for the game, but it's a terrible guitar for standalone playing. That's where Rocksmith really excels. I don't know how well the guitar included in the bundle is designed, but for anyone who already owns a guitar they're comfortable with, it's a great headstart in playing the game over being forced to struggle with an instrument that doesn't feel good in your hands. Guitars are like shoes--you have to find what fits you best and feels the most comfortable or you'll be miserable.

3) "Freestyle" playing within a song/user feedback (this may be the most important difference from all previous rhythm games). When playing Guitar Hero or Rock Band, you only have one chance to get the note right. If you miss it, no sound will come from the game to tell you if the note was played correctly or incorrectly, albeit at the wrong time. After playing Rocksmith awhile, it's obvious the game determines accuracy by the output of your guitar, not which fret you played. That is, if your guitar is out of tune, the game will fault you because it's not using electronics in the fretboard to detect which note was played, it's using the signal sent from your guitar through the cable (just llike an amp would). This is great because you still get feedback from the game that you hit the right note, even if it was late. You still hear the tone from the speakers, not the "chukka-chink" noise of a missed note. This is very rewarding feedback because even if you don't hit the note at the right time and get any points, at least you're hearing what you played and learning the hand/eye coordination and muscle memory necessary to playing guitar. Remember when you learned to read and your teacher hounded you to take the time to sound out a word you didn't know instead of just skipping over it? The same concept applies here. You can't just bypass notes and move on if you expect to learn how to play guitar. You have to force yourself to do it the right way. Having the opportunity to play the note again and hear the way it's supposed to sound allows your brain to associate hand position with the corresponding sound. The audio feedback also makes the game as real as it gets--a guitar doesn't care if you play a note late or wrong, it's still going to make a sound. You'll know immediately if you hit a sour note because the tone of your guitar won't match the song. That makes it incredibly easy to make adjustments without having to look at the screen/guitar/screen/guitar to figure out what you're doing wrong. If the note you played sounds flat, you know to move your finger up a fret; if it sounds sharp, slide it down a fret.

4) The game addresses alternate tuning. As I mentioned in point 3, Rocksmith uses the signal sent from your guitar to determine if you played the correct note/chord. It's the most pure way to communicate with the game. Harmonix should be ashamed of itself for not thinking of such an obvious approach when designing RB3 pro mode, and instead creating cheap replica guitars to be used with the game. I've only seen one alternate tuning in Rocksmith so far (drop D), but making it a point to have players tune their guitar relative to the song being played is a key instructional tool that was overlooked in RB3. I've even read comments on YouTube about how someone trying to learn through that game wouldn't be able to play the song in real life because they wouldn't be aware of the alternate tuning.

I'm relieved to see that the general first impression of the game is a favorable one. As one reviewer said, playing Rocksmith makes you forget you're perfoming a task and takes those familiar with the original Guitar Hero back to the day they first picked up a red plastic SG. Personally, I'm already looking forward to downloadable content so that I can start building my library and stop relying on sites with poorly written tablature to learn a new song. There aren't many things that are a bigger waste of time than memorizing a song just to find out you learned it wrong.
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Most Recent Customer Reviews
5.0 out of 5 stars Gamestop Cant Carry It
Since gamestop cant test the cable they will not take it for trade in. Buying it new online was still $30 less than retail in store. We worth the time waiting.
Published 4 days ago by 44oz Productions
5.0 out of 5 stars Very good learning tool
I am very pleased with the product. I can plug my guitar directly to the Xbox and play some of my favorite songs. Read more
Published 8 days ago by OUTCAST
5.0 out of 5 stars Great game
Enjoy playing this game. Great game to play with friends. Anyone can pick up and play even if they don't usually play xbox.
Published 10 days ago by brooks
5.0 out of 5 stars Wonderful Learning Tool
Buy this game.

Rock Smith eases you into the instrument by stripping away many of the notes and chords, so that you will begin to recognize the patterns. Read more
Published 13 days ago by Max
5.0 out of 5 stars Truly a revolutionary product!
It shocks me that his game did not catch on like the whole Rock Band/Guitar Hero craze. I guess it maybe due to the fact that the game require a REAL instrument. Read more
Published 15 days ago by Graham Cragun
5.0 out of 5 stars Rock On Awesome
You get to plug in your real guitar. The technique challenges help you learn and develop as a guitar player. Read more
Published 17 days ago by John
5.0 out of 5 stars Great Purchase... Couldn't be happier!
I love this game. I love how it teaches you guitar from amateur to well I don't know what. It also teaches bass and has many classic songs that would blow your mind. Read more
Published 18 days ago by William Fletcher
4.0 out of 5 stars Cool game
Good to learn as i play, instead of learning boring techniques. I recommend. Good tracks to play to from different genres.
Published 19 days ago by Juan Lopez
4.0 out of 5 stars Not bad, pretty fun to play and good for building dexterity
I actually play guitar and got this for my husband since he was interested in learning. It is a bit slow to load between actual "games", sometimes almost three full minutes but... Read more
Published 24 days ago by Animimi
5.0 out of 5 stars Love this game
By no means does this replace an instructor. However, I have learned a lot from this game. I have had guitars around the house for years always meaning to pick them up and learn. Read more
Published 24 days ago by jhelcher
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Platform: Xbox 360 | Edition: Standard Edition
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Topic From this Discussion
"When we say any guitar we mean any guitar...." Be the first to reply
Frustrations Abound
First... learning to play an instrument is HARD WORK... don't expect to be like Eddie Malmsteen after two weeks. Learning to play ONE song can and will take HOURS.
Second, there is a chord book which include every chord in every song, getting used to playing the chords without the song playing... Read more
Apr 24, 2012 by Pat |  See all 6 posts
How many of you actually learned how to play a song with this game?
It's possible to learn to play any of these songs just by playing the game. It's all a matter of repetition. If you play along with the game enough times, of course you're going to remember it; to be able to play it even when not playing the game. What this game WON'T do is teach you to play... Read more
Dec 20, 2011 by M. Elliott |  See all 9 posts
So now you need a guitar...
This is good advice, generally. Les Paul guitars seem to be proportioned for standing play more than sitting, and they tend to be heavier which could be a problem for newbies. A Squier Strat is probably a decent choice for this game for beginners, although I would not discount the Tele, despite... Read more
Oct 17, 2011 by xardoz |  See all 19 posts
Cable/Cord
From the product description:
"Every copy of Rocksmith will include a revolutionary 1/4 inch USB cable that turns the guitar's signal from analog to digital, allowing it to be played through video game consoles. By plugging into your console, you'll develop real skills and real styles while... Read more
Dec 9, 2012 by Wryd |  See all 4 posts
Will it work with bass?
They're going to offer bass support in dlc
Oct 17, 2011 by Dubious Credentials |  See all 8 posts
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Platform: Xbox 360 | Edition: Standard Edition
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