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10 of 10 people found the following review helpful:
4.0 out of 5 stars Excellent product from Malhavoc press, July 20, 2005
This review is from: The Book Of Roguish Luck (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) (Paperback)
this is the lastest from Malhavoc press. book of Roguish luck deals with the sneaky types, you know rogues and such.

The book opens with three new rogue classes. The first is the bandit who is a outdoors type of thief who can be difficult to track and has several types of sneaky types of fighting like eye strike and low blow. The second is the gutter mage who has a unique spell list and the ability to improvise or steal spell. The last is the shadow thief who sells his soul to the plane of shadow. He has the neat feats for creating shadow familiars and at higher levels actually creating shadows. There are three prestige classes also described, the deadheart gangster, the fortune hunter, and the silver tongue charmer.

the next two chapters deal with additions to the sneak attack like ranged and silent sneak attacks and guilds and gangs.

Gambling is the next chapter with sections dealing with fictional games of chance and how to deal with them as well as cheating and other sundries.

There is a luck system described in the next chapter. Each class has a certain amount of luck points per level that can be used. It looks similar to action points or drama points that can be found in other games.

Spells are next. I particularly like the offical title of the spell and the slang name for the spell. Spells like charming lie spell(official name) and its slang name trust me boys or card control(official)/slang I'll flip you for it. Many of the spells add or subtract from the luck pools so if you dont use the luck system there arent as many spells to work with.

There are new feats. Many of these feats also deal with luck points but there are some that I like like cool under pressure and crowd slipping. The first allows you to take 10 for certain skills even if you are under pressure and crowd slipping allows you to move through crowds in a full normal speed.

New equipment and magic items is next. there is the blarney elixir that allows a +2 on bluff and diplomacy checks and armor of climbing.

The last two sections deal with locks and bribes and contacts and the mechanics for each.

In all I enjoyed this book as I pretty much have with the Malhavoc press stuff and would recommend it to those with interest in thieving for their game. It would be a good item with either a player or a DM
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The Book Of Roguish Luck (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
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