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  • Roll Through The Ages: The Bronze Age - The Bronze Age
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Roll Through The Ages: The Bronze Age - The Bronze Age


List Price: $39.99
Price: $28.95 + $5.49 shipping
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Only 1 left in stock.
Ships from and sold by Somewhat Rare.
  • Fun strategy game
  • Takes 30-45 minutes to play
  • Tons of replay value
  • For 1-4 players
12 new from $28.61

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$28.95 + $5.49 shipping Only 1 left in stock. Ships from and sold by Somewhat Rare.


Frequently Bought Together

Roll Through The Ages: The Bronze Age - The Bronze Age + Hanabi Card Game + AEG Love Letter
Price for all three: $46.01

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Product Details

  • Product Dimensions: 10 x 10 x 3 inches
  • Shipping Weight: 1.6 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001POAECY
  • Item model number: 101119N
  • Manufacturer recommended age: 12 - 15 years
  • Amazon Best Sellers Rank: #140,228 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (42 customer reviews)
  • Discontinued by manufacturer: Yes
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Product Description

Product Description

Build a thriving civilization--in under an hour!Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages! in this addictive and strategic new game from Matt Leacock, designer of Pandemic.Roll Through the Ages plays in 30-45 minutes. The game is for 1-4 players, ages 8 and up. Cover art by Paul Niemeyer and Monte Moore.

From the Manufacturer

In Roll Through the Ages, players roll seven special dice in order to collect workers and commodities to develop their civilization. Symbols on the dice represent workers, food, goods, money, and disaster. The goal of Roll Through the Ages is to score the most points by becoming the most advanced and prestigious civilization by acquiring cities, monuments, and developments while at the same time avoiding disasters. Each player starts with three cities and each city must be feed lest famine ensue which costs the player points. Players try to build up their infrastructure and build monuments that are worth more and more points. Once all monuments or developments are built by a player, points are counted and the civilization with the most wins. Build a thriving Bronze Age civilization in under an hour with Roll Through the Ages.

Customer Reviews

4.4 out of 5 stars
5 star
22
4 star
14
3 star
6
2 star
0
1 star
0
See all 42 customer reviews
Easy to learn and quick to play.
avidgamer
I cannot get family to play long games but THEY LOVE THIS ONE.
Sharzade
The game works equally well with 2, 3, or 4 players.
S. Dahl

Most Helpful Customer Reviews

29 of 31 people found the following review helpful By Sharzade on August 24, 2009
This is a great little game! You build and track the progress of your Bronze Age civilization. Will you grow enough food to feed your people? Can you build a great monument like the pyramids? Perhaps you need to learn engineering or agriculture first.

And it really takes about 30 minutes to play. Turns are quick so there is not much waiting between turns. I cannot get family to play long games but THEY LOVE THIS ONE. The game fits perfectly into the small box so it is easy to take to the coffee shop for a quick game. It is great fun throwing those custom dice and IT IS NOT ANOTHER YATZY.

Some folks fear that it uses a pad of paper to track your civilization, but there are TONS OF SHEETS on the pad and the company website allows you access to the PDF file if you ever need to print more. If 30 minutes is too short then the company website has a 60 minute variation (a new civilization tracking sheet for the late bronze age) available for downloading.

Great value for money.
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6 of 6 people found the following review helpful By Trent Howell on August 31, 2010
Length: 6:35 Mins
A great family game with a good mix of luck and strategy.
Some may say that it has more luck than strategy, but that's because it's a dice game.

But it's also kind of like Yahtzee - you roll dice and decide which you want to keep and which you want to roll again. So yes, you have the luck of the roll - but there is a lot more involved in this game than Yahtzee. We explain many of the differences on our game review site TheBoardGameFamily.

What makes the game so fun is determining what resources you need to build the developments you want. Do you need more food, or do you want more workers, or do you need some cloth and stone? How many cities do you want to build? You can roll more dice when you have more cities, but you'll also have to generate more food to feed those cities. It's a fun balance of planning and luck.
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7 of 8 people found the following review helpful By DaBrandoChipper on June 22, 2012
Verified Purchase
This game is a light dice rolling game with a civilization building theme to it. Its very portable and can be played in a variety of settings, even at the beach or pool. If that is what you are purchasing the game for, its almost perfect. But if you are going to sit down at the table to play a game with 3 or more people, there are far better choices out there. The big reason is the downtime between turns. Many other games also have some downtime when it is not your turn, but there is still planning you can do and you still find yourself involved. However, in Roll Through the Ages, there really isn't anything you can do until you see what you are going to roll. And what other players do on their turn usually has little or no impact on you. Hence, it is very easy to get bored in this game when it is not your turn. With 2 players, the downtime is not that bad, but it can get excessive with 4 players especially in the later rounds when everyone is rolling 5 or more dice. If you want a light, quick "building a settlement" type game that keeps you involved better, you might want to check out Glen More instead.
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3 of 3 people found the following review helpful By Godly Gadfly on August 3, 2011
Roll Through the Ages is a brilliant and innovative design for a dice game with a strong civilization theme. Can a dice game really give a civilization feel, or even scratch that civilization itch slightly? In this case the answer is a resounding yes!

The game comes with an assortment of quality components well packed into a compact and portable box. They include: 4 Pegboard; 24 Pegs (4 in each of six different colours); 7 Dice; 1 Pad of Score Sheets; 2 Reference Sheets; and 1 Rule Book. The pegboard includes tracks for managing different goods: Wood, Stone, Pottery, Cloth, and Spearheads. There's also a Food track at the bottom, which you'll use to keep track of food production - you'll need this to feed your Cities. Speaking of cities - these are represented in the game by large wooden dice, which are heat stamped with icons representing food, workers, resources, coins, and disasters.

You roll the dice Yahtzee style to determine what you can do on your turn. After re-rolling your dice, you'll use your score sheet to write down how many goods or food you've produced, technologies you've invented, monuments you've built, or disasters that have happened. You can use workers to build more cities or point-scoring monuments, you can use coins and resources to develop new technologies (e.g. getting the Agriculture technology costs 15 coins, but gets you extra food each time you roll the food icon, and 3 points at the end of the game), and you use food to feed your people. At the end of the game, points are earned from technologies and monuments, while disasters that have occurred during the course of the game will cause points to be subtracted from your score.

Is it possible to make a civilization game with dice?
Read more ›
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5 of 7 people found the following review helpful By Mike on March 15, 2010
For me this game is in the middle, I consider it 3 1/2 stars but I'll round up. I have never played through the ages, and this has me doubting its position on my wish list, though I will still keep an open mind and look into it.

This is a dice game, and I have no problems with that. The re-rolls put the die results "in your hands" a little bit more (no pun intended). I like the choices it forces you to take and the mechanics with the skulls, disasters, and developments; they come together providing some interesting options.

My problem with this game is that there is just not enough "umph" here. If I had four people I would rather play perudo, catan, epedimic, puerto rico, power grid, etc. What I'm saying is I don't think this will be making it into my game rotations. I have game day at my house 2-3 times a month, and with the people that show up and all the other options out there I would never pick to play this with company.

As a family game however I would say it is probably a 4 or 5 star game. And I can easily see playing this with a 10 year old. My wife and I play it as a two player game and in that respect it is not bad.

Do I recommend this? That is a tough call, honestly it depends what your game collection looks like, and if you are a younger guy enjoying strategic game nights, or something simple to play with your family. In those cases I would say no and yes respectively. I didn't really like Agricola that much, and I would consider this down that alley. I would venture to say that if you liked that you will probably enjoy this more than I did.
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