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Only about 70MB on a 600MB disc? This could have easily been added to the "Wacky Worlds" disc and =still= have room left for more material.
The box says that there are 14 new scenarios, and other new material. But is it really new? Not that I can see. Although the scenarios are nice, and they are new, they really aren't that different from some we already had.
The "new" coasters are just redesigns of coasters that already exist, but with themes that are similar to themes in the pack. This isn't what I expect when someone says I'm getting a "new" coaster. Rethemed coasters are pretty in the park they were designed for, but are not "new" coasters by my definition.
Some of the rides are just rethemed redesigns of rides we already had. For instance, the "King Neptune" ride is just a themed version of a Scrambler, which we already had in the form of the "Twist".
A couple of the shops are new. There was a couple shops that sold both food and drink, a nice addition for smaller scenarios and parks. But there weren't any really new things here other than that.
Some of the scenery and theme additions are nice, especially the animated ones. I may add a couple of these to parks I'm designing. But that doesn't make this addition any more worth the extra cash. At least this expansion was priced significantly less than the previous one.
My suggestion is to wait. My highly educated guess is that RCT2 will eventually be released in a "Gold" or "Platinum" or some such designation edition that will include the RCT2 game and both additions - the "Wacky Worlds" add on and the "Time Twister" add on, if not even more material.
Fun but not worth the money.
First off, the scenery for the olden days -- Mythology, Prehistory -- etc, is excellent and bountiful. There's only ONE package for the future and it's mostly walls.
I think the game's ratio of Time Twisting leans strictly towards the past. Most of the new elements relate to building "old" or "past" things like classics.
The new shops and stalls sell the standards. No new foods or drinks. A new bathroom style -- wooden. For Jurassic Parks?
The game's futuristic rides seem less than futuristic. Sure, they look like it, but really rides of the future would be a little less primative. Another flaw is the sheer stupidity of the, let's say, Robin Hood scenario. Those rides, I'm sure didn't exist in the Robin Hood time -- especially roller coasters made of "mini-steel"!
The game dosen't exactly deliver what it says. Same interface, graphics. Most new rides come in the form of redesigning (giving a new vehicle for, mostly!) an old standard: the Reverser Coaster becomes "Police Chase" but it just has new cars, and the like.
Not really worth it. You're not missing out.
On the plus side, the Scenario Editor has more choices and you can build a park with better realism to the theme--but still... Not really wroth it
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