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The Rough Guide to Graphic Novels 1 (Rough Guide Reference) [Paperback]

Danny Fingeroth
4.0 out of 5 stars  See all reviews (5 customer reviews)


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Book Description

September 15, 2008 Rough Guide Reference

The Rough Guide to Graphic Novels is the ultimate companion to the expanding world of the “literary comic book”. Written by comic industry insider Danny Fingeroth, it includes the mediums history, from sequential art in Egyptian tombs, through the superhero boom of the 1940s to the birth of the graphic novel movement and the latest online offerings. All you need to know about the best and rest with 60 must-read graphic novels, including the genre-defining Maus and A Contract with God, plus modern classics-in-the-making Fun Home and Alice in Sunderland. The guide profiles the movements legends including Harvey Pekar, Chris Ware, Denis Kitchen and other amazing illustrators, writers and publishers who’ve helped win respect for this once marginalised art form. And everything else you need to know from “how to make a graphic novel” to Persepolis and the latest film and television offerings, manga, documentaries, conventions, books, magazines and websites.



Editorial Reviews

Review

Of even more interest to me was: the included graphic novel! that comes with this book Fingeroth and Langridge did a little graphic novel about making graphic novels. What fascinates me is that the artist is a dude but the writer he finds to work with is a female! Why, it's as if Fingeroth respects the concept of women who can create-- indeed, WRITE-- comics and graphic novels! Golly, wotta concept. --Mangalife.com

About the Author

Danny Fingeroth is a long-term mainstream superhero comics writer and editor, best-known for editing Spider Man


Product Details

  • Paperback: 312 pages
  • Publisher: Rough Guides; illustrated edition edition (September 15, 2008)
  • Language: English
  • ISBN-10: 1843539934
  • ISBN-13: 978-1843539933
  • Product Dimensions: 7.1 x 0.6 x 7.1 inches
  • Shipping Weight: 14.9 ounces
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #665,710 in Books (See Top 100 in Books)

More About the Author

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Customer Reviews

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Most Helpful Customer Reviews
6 of 6 people found the following review helpful
5.0 out of 5 stars Rough Guide to Graphic Novels March 31, 2009
Format:Paperback
Whether you are just starting to get into graphic novels or are a regular at your local comic shop, the rough guide is your new road map, filling in the holes of content you may be unaware of. With 60 reviews, biographies, the history of the art form, the rough guide provides a concise collection of the invaluable good taste that you yourself might lack. Liked Maus but are unsure where to go from there? Read R Crumb years ago but dropped out of the world of comics? The Rough Guide will fill you in on what you are missing and suggest to you what you are looking for. That much more high brow than the funny pages, that much more low brow than the Louvre.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Better than Rough June 17, 2010
Format:Paperback|Amazon Verified Purchase
I'm not very knowledgeable about the world of graphic novels and wanted to become more literate. I trust Danny Fingeroth because of other fine books of his I have read. For me the concepts and examples are clear and the book creates one intelligent map of a very large territory. It's not as much of a coffee table book as Paul Gravett's GRAPHIC NOVELS (2005), which has bigger pages, more color. But Fingeroth is more portable and covers the basics: history of the form, major figures as writers, illustrators, innovators. And somewhat uniquely, the book contains its own 30 page graphic novel "For Arts Sake" with fine drawing by Roger Langridge.Or maybe I should say meta-novel, since the novel is about the challenge of creating graphic novels out of life experience.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Rough Guide to Graphic Novels March 30, 2009
Format:Paperback
Whether you are just starting to get into graphic novels or are a regular at your local comic shop, the rough guide is your new road map, filling in the holes of content you may be unaware of. With 60 reviews, biographies, the history of the art form, the rough guide provides a concise collection of the invaluable good taste that you yourself might lack. Liked Maus but are unsure where to go from there? Read R Crumb years ago but dropped out of the world of comics? The Rough Guide will fill you in on what you are missing and suggest to you what you are looking for. That much more high brow than the funny pages, that much more low brow than the Louvre.
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