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Rules Compendium: An Essential Dungeons & Dragons Compendium (4th Edition D&D) [Paperback]

James Wyatt , Andy Collins , Rob Heinsoo , Jeremy Crawford
4.4 out of 5 stars  See all reviews (49 customer reviews)


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Book Description

September 21, 2010 4th Edition D&D
A quick and handy rules reference and guide for the Dungeons & Dragons® Fantasy Roleplaying Game.

This handy and comprehensive Dungeons & Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game.
 
In addition to providing an overview of the game and how it’s played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.


Product Details

  • Paperback: 320 pages
  • Publisher: Wizards of the Coast; 4th Revised edition edition (September 21, 2010)
  • Language: English
  • ISBN-10: 9780786956210
  • ISBN-13: 978-0786956210
  • ASIN: 0786956216
  • Product Dimensions: 6.1 x 0.7 x 8.9 inches
  • Shipping Weight: 1.3 pounds
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (49 customer reviews)
  • Amazon Best Sellers Rank: #24,605 in Books (See Top 100 in Books)

More About the Author

Jeremy Crawford is an editor, writer, and game developer. He is the managing developer of D&D Next, the next edition of the Dungeons & Dragons roleplaying game by Wizards of the Coast. He lives in Seattle.

Customer Reviews

This is an excellent resource for both players and DMs. Michael  |  5 reviewers made a similar statement
I know this will get a lot of great use at the game table. B. Paul  |  7 reviewers made a similar statement
Most Helpful Customer Reviews
65 of 68 people found the following review helpful
5.0 out of 5 stars Handy Rules Guide for your gaming table September 21, 2010
Format:Paperback|Amazon Verified Purchase
I picked this up for one primary reason: to have all the up-to-date rules for the D&D 4 game in one easy to reference guide. This book is part of the Essentials line of D&D 4 products which is meant to bring in new players, (despite what alot of naysayers are grumbling about this is *NOT* version 4.5). The book is softcover and full color but it is mostly print in single column 10pt (or 11pt) font. It is easy to read and has an excellent index, glossary & exhaustive Table of Content. All in all this book lives up to its claim--a one stop book to reference rules during gaming and to have all the core rules in one place. Do I still plan on using my PHB 1, 2 & 3 as well as my DMG 1 & 2? Yes. Does this book replace the 4e hardcovers? No. While it is part of the Essentials line it is not a replacement of the D&D 4 hardcovers (in fact Wizards reported that there are enough hardcovers in-print that they dont need to print more. They also reported that once Essentials is over they will go back to re-printing the hardcovers). The book is divided into Introduction (examples of in-game sessions); The Basics (how to play & the actual core mechanics of 4e); Adventures & Monsters (how to build them and create games); Understanding Powers (what these are and keyword definitions); Skills; Exploration & Environment (including resting and diseases); Combat (the largest section-all the errated/up-to-date combat rules); Equipment and 3 Appendices: Rewards, Terrain Features, Glossary and Index.

I predict this little book will soon be the most visible book around my gaming table and around all gaming tables in cons/competitions and RPGA events. In fact, I may pick up a second one just because it is probably going to get alot of mileage and wear.
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26 of 29 people found the following review helpful
5.0 out of 5 stars Quick Guide for Any 4th Ed DM or Player September 22, 2010
By B. Paul
Format:Paperback
This is a great, handy-size book that incorporates the errata released for 4th edition so far. While it is labeled 'Essentials', I'd recommend it for anyone who plays 4th edition. It gathers rules for just about everything into one place. Now I can definitively PWN my friend who kept insisting that his fighter got attacks of opportunity on enemies that moved on a forced movement. As you can see, this would be the perfect gift for the rules lawyer in your life. Or maybe not. Besides, they probably preordered their copy months ago!

It could easily be used by DMs or players alike, but it has some great info for DMs. I especially liked the advise on what kind of DCs to set for different actions, especially more unique or unexpected ones. There's a sly little geek joke in there when it says "Sliding down a set of stairs on a shield-Hard DC'. Well played, WOTC, well-played.

Although a lot of this information is available elsewhere, this book gathers together a lot of useful information and packs it into one dense little paperback book at a great price. I know this will get a lot of great use at the game table. I picked my copy up for around 14 bucks. Not a bad price at all.
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22 of 25 people found the following review helpful
5.0 out of 5 stars Enjoyable Errata September 21, 2010
Format:Paperback|Amazon Verified Purchase
This book is a perfect compendium of all the rules for 4E thus-far. It has so many errata corrections that have been made in the past two years, and it's small enough to slip it in with your other books without adding much weight. I really enjoyed how they have things in the book detailed now, I'm not going to spoil it, but they really outlined a lot of factors that seemed to be missing or not very specific in the original Player's Handbook. This book, though, is certainly not a delve into a fantasy setting. All it includes is rules, rules, and more regulations! But, this is very useful when your party finds a flaw in some logic--to the Rules Compendium!

One very outstanding point of this book is that it is much smaller in dimensions and, of course, it is paperback! Why you ask? Well, Wizards of the Coast seems to understand you don't want to pay more money for something you already, sort of, have. So, they cut costs by making it smaller and paperback for only $19.99 MSRP. I find this aspect very enjoyable because it still have the great quality of the new 4E books with vibrant pictures and great situational text that I just love, in a small form that's east to carry to a game! Now I am certainly interested in the other books in the essentials line!

I would definitely recommend this book to any 4E player that is interested in getting started or even someone who has been playing 4E since it came out.
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17 of 19 people found the following review helpful
3.0 out of 5 stars too much redundancy with DM's Kit January 11, 2011
By F. Uy
Format:Paperback
I started D&D 4th Edition by way of the Essentials products, and recently received both the DM's Kit & the Rules Compendium. As a whole I'm pretty pleased with the way Essentials presents the game. Regarding the Compendium in specific, it's well designed as a handy reference with up-to-date rules (apparently there have been a great deal of errata since 4.0's initial release).

However... between these 2 books and the 2 "Heroes" books (player classes) there is an unfortunate amount of redundant material. All four of them cover basic terminology & combat rules, which is acceptable, but they also repeat (for example) the pantheon of deities, which is wasteful. DMK and RC share a great deal more duplication, including general rules, how to design an encounter/adventure/universe, Nentir Vale, the planes, etc.

If you are new to 4E, get the DM's Kit but not the Rules Compendium. If you already have a DMG and tokens/miniatures, get the Compendium but not the DMK.
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Most Recent Customer Reviews
3.0 out of 5 stars 4th Edition D&D Essentials Rule Book
Just getting into D&D. The fourth edition and the Essentials books are supposed to be good for beginners, though experienced friends recommended my group try 3.5. Read more
Published 2 months ago by Prince Lev Nikolaevich Myshkin
5.0 out of 5 stars Every 4e player should get this book.
I use this book very often, it's paperback and smaller in size than the hardback standard rulebooks. Read more
Published 3 months ago by D. Cook
5.0 out of 5 stars This book ended rules arguments at our table.
Before we had this book, every session would invariably include one or more arguments over minor rules and errata. Read more
Published 3 months ago by ZT
5.0 out of 5 stars The trio
I ordered Rules Compendium, Heroes of the Forgotten Kingdoms, and Heroes of the Fallen Lands. Came all together. Bright lights shone through the box, and angels were singing. Lol. Read more
Published 4 months ago by Kenneth
5.0 out of 5 stars Great
Gives an awesome background and excellant concise rules for play. For just about any situation. Has a easily understandable text. Strongly recommend for playes or dm's.
Published 4 months ago by D&d player
4.0 out of 5 stars 4/5
Alot of information is covered in this book. The glossary could be more extensive, as could the index. But all in all it is a useful reference. Read more
Published 4 months ago by Joshua D. Sutton
5.0 out of 5 stars Best way to learn 4E
I love this book! I tried getting into 4E a couple years ago and went with Pathfinder instead. A few months ago I decided to give 4E another shot and this book was an excellent... Read more
Published 4 months ago by Stag
4.0 out of 5 stars review
I think this should be in every DMs collection. It clarifies and rewords many rules and adds missing rules. Read more
Published 4 months ago by Robby
5.0 out of 5 stars Truly essential
Everything a DM needs to consult is here, well sorted and very easy to handle because of its size.

It contains very important updates on many tables. Read more
Published 4 months ago by John V.
5.0 out of 5 stars The official rules source. Convenient for settling arguments.
I'll be the first to say no tabletop rules source will ever be perfect. They'll frequently be slightly contradictory, some rules will override others, and often they're poorly... Read more
Published 6 months ago by Diego Belozerco
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Topic From this Discussion
Need to have DM Kit AND Heroes PHBs?
The main thing you will be missing is the treasures / magic items that are described in the book that is inside the DM kit. This book is about the same size and style as the Rules Compendium and the other books.
Jul 5, 2011 by Ronald J. Legere |  See all 2 posts
Rules Compendium Already?
That would be nice if they could finish up with "tweaking the system". As a DM, I wouldn't mind having all the most up-to-date rules in one book with me. As it is I hate having to constantly look up different errata and various changes. If I buy this thing and they make a rules... Read more
Mar 24, 2010 by Robert J. Curtis |  See all 7 posts
Where's the Kindle Edition?
There probably won't be one. Unfortunately Wizards is more concerned with possible piracy issues than the needs of their customers. This is obviously misguided as any of their books are already available via torrent.
Jun 18, 2011 by Peter Piluk |  See all 2 posts
What is in the Compendium that is not in the DM Kit? Be the first to reply
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