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7 of 7 people found the following review helpful:
5.0 out of 5 stars Great comprehensive introduction!, July 3, 2000
By A Customer
This review is from: Rules of Encounter: Designing Conventions for Automated Negotiation among Computers (Artificial Intelligence) (Hardcover)
We used this book for a month for a course in distributed AI. This books provide a comprehensible structure to multiagent negotiations by identifying three different kinds of domains (task oriented, state oriented, and worth oriented), and describe negotiation protocols and give their important properties. Wherever needed, the authors make the connection to game theory. This is a solid base to recent papers and books on multiagent negotiations, and also to build your own MAS using negotiation protocols of varying levels of complexities.
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1 of 2 people found the following review helpful:
5.0 out of 5 stars Great comprehensive introduction!, July 3, 2000
By A Customer
This review is from: Rules of Encounter: Designing Conventions for Automated Negotiation among Computers (Artificial Intelligence) (Hardcover)
We used this book for a month for a course in distributed AI. This books provides a comprehensible structure to multiagent negotiations by identifying three different kinds of domains (task oriented, state oriented, and worth oriented), and describe negotiation protocols and give their important properties. Wherever needed, the authors make the connection to game theory. This is a solid base to recent papers and books on multiagent negotiations, and also to build your own MAS using negotiation protocols of varying levels of complexities.
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