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9 of 9 people found the following review helpful:
5.0 out of 5 stars
Even Better than "13 1/2 Lives of Captain Bluebear", August 14, 2007
This review is from: Rumo: And His Miraculous Adventures (Hardcover)
This is an outstanding novel by the author of "The 13 1/2 Lives of Captain Bluebear." RUMO is actually more satisfying as a novel because Moers takes more time to develop one cohesive story rather than a series of short-stories as he did in "13 1/2 Lives." But his incredible inventiveness still shines through. Be sure to read Captain Bluebear first though, because that's where Moers introduces the world of Zamonia and some of the important characters in RUMO.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars
Another Entry into Zamonia, April 7, 2007
This review is from: Rumo: And His Miraculous Adventures (Hardcover)
I read and thoroughly enjoyed Walter Moers' 13 1/2 Lives of Captain Bluebear. So when I saw Moers' new book "Rumo & His Miraculous Adventures" at Barnes & Noble, I was very much looking forward to reading it. It doesn't quite rise to the level of "Bluebear," unfortunately.
We follow the title character "Rumo" from his being raised as a puppy by a kindly breed of creatures named Hackonian Dwarves. Rumo can visualize his smells as colored threads- and there's a thread that's constantly hanging above him- a silver thread. He doesn't know why, but he knows he must follow it. Unfortunately, all of the Hackonian Dwarves and Rumo are kidnapped by the Demonocles, a breed of giant Demons that delight in eating living things alive. While in the Demonocles' prison, Rumo meets and is befriended by the Shark Grub Volvotan Smyke, a prominent character in "Bluebear." Smyke teaches him how to speak, and watches as he grows into a Wolperting- a strong canine creature with horns. They eventually devise a plan to escape the Demonocles' clutches, which is successful. Rumo and Smyke have some adventures together, but eventually they decide to go their separate ways, since Smyke wants to find civilization, and Rumo wants to follow the mysterious silver thread. After some stumbling around, Rumo follows the silver thread to a city called Wolperting, full of Wolpertings just like him. Rumo finds the source of the silver thread- a beautiful girl named Rala. One day Rumo arrives in Wolperting, back from a trip to get a present for Rala, only to find the entire city is deserted. The only clue is a huge hole in the ground, which as it turns out, leads to the underground kingdom of Hel. Rumo must rescue Rala and the residents of Wolperting from the clutches of Gornab the 99th, Ruler of Hel, and the evil General Tic-Toc.
I don't think that "Rumo" is as good as "The 13 ½ Lives of Captain Bluebear." For one thing, many parts of the book tend to meander, particularly when the history of a particular place such as Hel is explained. Of course that happens to a certain extent in "Bluebear," but it does so through Nightingale's Encyclopedia, which works literarily within the story. But when engaging in tangents in the form of straight prose narrative, it gets dry. Another shortcoming is that "Rumo" is not as copiously illustrated as "Bluebear." That's part of what made "Bluebear" so fun to read- Moers' fanciful illustrations which seemed to pop up every other page. In "Rumo," on the other hand, we only see one illustration of the title character when he's full-grown, and a couple when he's a pup. Illustrations of the other characters are similarly few. That said, fans of "Bluebear" (and fantasy fans in general) will likely enjoy "Rumo." It has a similar sense of captivating fantasy and adventure, and takes place in the same fictional world of Zamonia. And even with the shortcomings I feel the book has, Moers' imagination never fails to shine through. In addition, several characters from "Bluebear" show up here, including of course Rumo, Smyke, and Professor Nightingale; Bluebear does not make an appearance. In addition, the living, insane chemical element Zamonium, which played an important part in "Bluebear," also is part of "Rumo." Read the book to find out how.
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6 of 7 people found the following review helpful:
5.0 out of 5 stars
rumo - not just a card game, January 16, 2006
i work in a bookstore. have done for quite some time. in that time, i've browsed pretty much the entire store in search of a good next book. and, considering the rate at which i read (a hundred and twenty odd pages an hour), it pretty much means not only that it's hard to find a good next book, but that my library is guaranteed to grow almost as fast as a weed garden.
now, a long time ago (not in a galaxy far, far away, but i wish it was), i saw a copy of moer's 13 1/2 lives of captain bluebear and really meant to pick it up, but never quite got around to it. then rumo: the miraculous adventures popped into the store, and the same thing happened.
finally, it was released in the paperback size, and we got more than usual in, so i picked on up and gave it a bit of a small browse. then took it to lunch with me where i shared a vegemite and cheese roll with it and found it rather tasty. the book, not the roll. although the roll was quite tasty in its own way.
moer is an awesome storyteller. he is darkly comic, and deeply disturbing while at the same way he can make you giggle so hard you'd think you were reading hitch-hiker's guide to the galaxy for the first time all over again. i've seen him compared to terry pratchett, but really i think that's just an awful marketing ploy, because i'm not a pratchett fan, and find moer much more to my taste. moer's got more of an edge to his stories, and just a whole lot more gold for your dollar.
basically, rumo: the miraculous adventures is just that. the miraculous adventures of rumo, born of a warrior race and destined to greatness from his very beginning. following his nose, he finds the girl he loves and in a desperate attempt to impress her, goes off to get some wood from a spooky forest no sane creature would dare to enter. returning, he finds she, and his entire race, have been kidnapped by the denizens of hel. determined to rescue her, rumo embarks on his most miraculous adventure yet, culminating in a truly spectacular finale of death and destruction!
during my reading, i was struck by a similarity with the story of rumo and the books by michael de larabeiti - the borribles series. not so much in the plot, or in the style, but more in a very subtle tone of darkness and the futility but necessity of violence, combined with true heroics and self-sacrifice.
i truly enjoyed this novel on so many levels and the comic highlight for me were the small adventures of smyke and the non-existent teenies, who were just hilarious.
i don't think you can go past this book. it's frightfully funny, and deliciously good. eat it with a side of curry and coke on a nice hot summer night and you'll be just fine.
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