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Five Crowns

4.9 out of 5 stars 1,842 customer reviews
| 18 answered questions

List Price: $12.99
Price: $9.00 & FREE Shipping on orders over $35. Details
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  • Winner of over 10 Best Game Awards
  • Five-suited rummy-style card game
  • Great family game, kids can compete with adults
  • Easy to learn with unlimited replay value
  • Rotating wild card keeps players on their toes.
106 new from $8.60 1 used from $7.83 4 collectible from $7.00

Games we love
$9.00 & FREE Shipping on orders over $35. Details In Stock. Ships from and sold by Amazon.com. Gift-wrap available.

Frequently Bought Together

  • Five Crowns
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  • Quiddler
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  • Set: The Family Game of Visual Perception
Total price: $28.63
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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

Award-winning Five Crowns Game

Five Crowns is a five-suited rummy-style card game played in eleven rounds. It is a quick favorite for avid and casual card players alike. Five Crowns features a unique double deck that contains 5 suits (the stars are new) providing each player multiple options for arranging their hand into books and runs. The wild card changes each round keeping you on your toes. It starts with 3 cards and 3s are wild, next round has 4 cards and 4s are wild and so on ‘til the Kings Go Wild! Make the right combinations, be the first to go out, then watch the others scramble as they get one last chance to cut their losses.

Family Fun

Enjoy bridging the generational gap at your next family gathering by playing Five Crowns. With easy to learn instructions, you will be able to include younger members of your family while still capturing the interest of everyone else. This game is a best seller for a reason!

Game Facts
  • Age: 8 to adult
  • Players: 1-7
  • Time: 45 minutes
  • Contents: 116 cards and instructions for solitaire and group play
  • At a Glance
  • Perfect after dinner game
  • Great travel game
  • A favorite across all generations
  • Best seller
  • From the Manufacturer

    Five Crowns is a fast-paced ingenious card game. Its double deck contains 5 suits (the stars are new), but it has no aces or twos. This unique deck gives you many more options for arranging your hand into sets and sequences--the challenge is to see them make the right combinations, be the first to go out, then watch the others scramble as they get one last chance to cut their losses. Five Crowns, with its beautiful cards, is easy to learn. It starts with 3 cards and 3's are wild. The next hand has 4 cards and 4's are wild, and so on. You'll need luck and skill throughout the game because even in the last hand a worthy opponent can come from behind and win. Remember, "the game isn't over 'til the Kings go wild."

    Product Details

    • Product Dimensions: 6.6 x 4.2 x 1 inches ; 6.4 ounces
    • Shipping Weight: 7.2 ounces (View shipping rates and policies)
    • Domestic Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
    • International Shipping: This item is not eligible for international shipping. Learn More
    • Origin: China
    • ASIN: B00000IV35
    • Item model number: 4001
    • Manufacturer recommended age: 10 - 14 years
    • Amazon Best Sellers Rank: #77 in Toys & Games (See Top 100 in Toys & Games)
    • Average Customer Review: 4.9 out of 5 stars  See all reviews (1,842 customer reviews)
    • Discontinued by manufacturer: Yes

    Customer Reviews

    Top Customer Reviews

    By A Customer on January 18, 2000
    This game is a lot of fun for those of us who like both Rummy and Gin. It uses five suites (clubs, hearts, diamonds, spades, and stars) and progresses from a three card hand to an eleven card hand.
    The object of the game is to make sets (three or more cards of the same denomination) or runs (three or more consecutive cards of the same suite), and to lay down your sets and runs before your opponents. Any cards not played count against you.
    In the first hand three cards are dealt to each player, and threes are wild. In the second hand four cards are dealt to each player, and fours are wild, etc. This can get confusing, and often a player will accidentally discard a "wild card", which adds to the fun. The deck also contains some jokers as additional wild cards.
    A player can be behind for nearly the entire game, and catch up in the last few hands by playing all the cards in her/his hand, and forcing others to get stuck with their cards.
    The rules are easy and quick to learn, and the scoring is simple.
    2 Comments 226 of 232 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    By A Customer on September 11, 2000
    I have to give myself 5 stars for ordering this game. My whole family (which includes my husband, a teenager and a fourth grader) loves Five Crowns. I was looking for a card game we never played before to take along on our vacation. I had to make sure that any new game would be simple enough for my 9 year old to play yet be complicated enough to keep my 14 year old interested. Well, I hit the jackpot with Five Crowns. The instructions are clear and short. We learned to play Five Crowns in just one hand; we played every night on our vacation. And now that we're back... homework first, then Five Crowns.
    Comment 189 of 194 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    this is a game that is a lot of fun and is easy to get into. Simple rules, simple scoring, easy to learn and the game never loses its luster with repeated playings. I have been playing this game regularly for six months and it is still the first game we play whenever any one comes over. My favorite feature of this game is that no matter what your score is you are almost never out of the game. I have played many a game where the leader all game bit the dust at the end. Its always great watching players reactions when some one goes out after drawing their first card. (...) Buy it you will love it!
    1 Comment 206 of 222 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    This game is made by the same folks who make Quiddler, which is why I picked it up. Basically, the game is a mix of Quiddler and rummy. You start out with three cards, where the three is the wild card. You go all the way up to thirteen cards in subsequent hands, where the king is the wild card. Your goal is to go out by having three of the same card (i.e., three kings, three tens, etc.) or having a run of cards in the same suit (i.e., 4, 5, and 6 of diamonds). The twist is that there are five suits: diamonds, hearts, clubs, spades, and stars. The winner of the game is the person with the least points (each card is assigned a point value and if you're left with cards in your hand, you have that many points).
    As with Quiddler, this is a simple, addicting game. You can play many games in a row, many nights in a row and not get tired of it. It's easy to take on a trip, as you only need room for the deck and a discard pile. Also, the design of the cards is very aesthetically pleasing, as the jacks, queens, kings, and jokers look like characters out of a storybook and all of the cards are colorful.
    If you're looking for a new game for your collection and don't want to spend $30, this is the game for you!
    Comment 87 of 93 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    Great rummy game. The extra suit makes it faster than a normal deck. Lots of fun for both kids and adults. However, only a so-so game for more than 2 players because a discard you need is inaccessible to you if you're not immediately after the person who discards it. Try Wizard for a great game for 3 or more players.
    2 Comments 67 of 73 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    Five Crowns is excellent fun. The cards are beautiful and the changing wild cards from hand-to-hand keep the game interesting and exciting. There are lots of stimulating colors if you play with kids and the game helps them learn to match and make numerical sequences. We have played nearly every day since we bought the cards over two months ago. I'd recommend it to anyone who likes to play cards or games.
    Comment 41 of 44 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    This game is sort of a cross between Rummy and Phase 10. Phase 10 has more challenge to it though and players can be on different phases. This game is more simple and everyone is always on the same level. This is a great game for family with young teens, or when you want to pull out an after dinner party game that doesn't take a lot of thinking or skill just something to do while visiting. No complicated rules. Mostly luck of the draw rather than skill.

    You play 13 hands of cards. The first hand has 3 cards dealt out and 3's are wild. You want to make either a run or a set just like in Rummy. The second hand has 4 cards dealt and 4's are wild. Of course it only takes 3 cards to make a set or run but with only 4 cards this hand will require 4 to a set or run. Fives will be the same. When you get to 6's however, you can have 3-card sets or 3-card runs, or a 3-card set and a 3-card run, or a 6-card set or run. This continues up to the last hand having 13 cards dealt and the Kings are wild, and you can make any size sets and runs as you want as long as they have at least 3 cards to them.

    The game also contain jokers. So every hand has wild cards plus you can draw a joker to help you make those sets and runs. You can't lay down any sets or runs until you can lay down ALL your cards and go out, and you can't play on another's cards, only your own. You also have to discard to go out. Once someone has gone out everyone else gets one last chance to lay down cards and whatever you can't lay down gets counted against you. Jokers are worth 50 points, the others are worth face value, Jacks = 11, Queens = 12, and Kings = 13 points apiece. The person with the smallest score at the end wins.

    It is a great game to take on a trip (portable/compact), and camping, and grandma's house, or have for a rainy day. It is also good for 2 players or more players.
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