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6 Reviews
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16 of 16 people found the following review helpful:
5.0 out of 5 stars Ad&d at it's Best, March 17, 1999
By A Customer
This review is from: SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons) (Paperback)
This module reminded me of "the good 'ol days" of D&D. It's a great start up adventure for low level PC's that can easily lead to a full blown campaign of trying to destroy the Founding Stone. My players loved it and are now running across the realms trying to get the founding stone back. Most enjoyable!
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14 of 14 people found the following review helpful:
5.0 out of 5 stars TSR produces a low-level classic, February 16, 1999
By A Customer
This review is from: SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons) (Paperback)
It's been so long since I last saw a really good low-level adventure for AD&D that I couldn't believe this one at first. Well-written, well-plotted, and exciting. There have been VERY few great starter adventures for D&D, and this helps fill a gap that has existed far too long. TSR continues its Renaissance.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Nice New Adventure, March 9, 1999
By A Customer
This review is from: SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons) (Paperback)
This is a nice, new idea to spice up your old campaign. It may be a little cliched with the old "find the hole in the ground and explore" idea, but the underground itself is well-thought out and interesting. It may be difficult for non-thinking players, as they may never find a way to the end... Overall, a great job!
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3 of 4 people found the following review helpful:
4.0 out of 5 stars Innovative and intense, May 1, 2000
This review is from: SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons) (Paperback)
This is a brilliant adventure inspired by Celtic myths of shadowland - beneath the standing stones of Cahervaniel, an ominous chasm has sundered the hillside, and darkness now broods over the verdant lands beyond. Demons dance upon the hill, twisted minions skitter through the villages below, and innocents begin to disappear in the midst of night. It is up to the adventurers to descend into the ancient awakened netherworld, where no one else dares to venture.
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5.0 out of 5 stars Excellent adventure with the Cordell twist., November 25, 2011
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Peter Faden (Salt Lake City) - See all my reviews
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This review is from: SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons) (Paperback)
This is a great adventure for low level parties (recommended total levels being around 12 for the group). The overall premise is the removal of a seemingly sentient hideous magical item that turns its own nightmares into reality. There are some cool new creatures (at least as of the publication date) and a well thought out dungeon romp. Some unlikely allies and cool enemies make this a highly challenging effort. Also, this can be easily adapted to suit a more powerful group of characters and can be easily incorporated into any campaign world. As it is written, it is located in an undefined area of Oerth (Greyhawk). For me, that meant the Yeomanry, and i use it as a lead in to n extended multi-campaign centered around the Passage of Slerotin.
The Cordell twist is that he ties his works together loosely. In this case, the Language Primeval plays a large role in the plot. You might recognize this from the College of Wizardry also written by Cordell.
Anyway, this is one of the better dungeon crawls written in my opinion as well as being one of the more easily adaptable.
Enjoy!
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5.0 out of 5 stars Great Mod, April 9, 2011
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This review is from: SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons) (Paperback)
My DM is currently running this for us and it has been very fun. A intriguing module that causes vet's and new folks alike to wonder what is around the corner.

drew
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This product

SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons)
SHATTERED CIRCLE, THE (Advanced Dungeons & Dragons) by Bruce R. Cordell (Paperback - January 9, 1999)
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