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SSX Blur
 
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SSX Blur

by Electronic Arts
Nintendo Wii Everyone
3.3 out of 5 stars  See all reviews (39 customer reviews)

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Frequently Bought Together

Customers buy this item with SSX 3 $19.99

SSX Blur + SSX 3
Price For Both: $45.84

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  • This item: SSX Blur

    In Stock.
    Ships from and sold by media&more.
    $3.99 shipping.

  • SSX 3

    In Stock.
    Ships from and sold by Amazon.com.
    Eligible for FREE Super Saver Shipping on orders over $25. Details


Customers Who Bought This Item Also Bought


Product Features

  • Use the nunchuck On-the-Ground to carve down the slopes and jump while using the remote In-the-Air to pull off spins, flips, and grab
  • Conquer a mountain with 3 distinct peaks and 12 tracks all freshly styled
  • Challenge your friends to an all-out racing or freestyle battle; Show them up with your speed & style, throw snowballs and leave the competition in your spray
  • Create your own ?ber Tricks with the Wii Remote -- draw Draw specific shapes in mid-air, for the best aerial moves
  • Adrenaline-pumping music gives you a groove to race to - feel the tunes intensify as you stick your tricks and fill the all-new Groove Meter

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B000MF6X04
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 5 ounces
  • Media: Video Game
  • Release Date: February 27, 2007
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (39 customer reviews)
  • Amazon Best Sellers Rank: #7,046 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Related Items


Product Description

SSX Blur brings back the soul of SSX - remixed, re-energized, and fully realized. Revolutionary controls take full advantage of the Nintendo Wii's potential by putting you in total command of your skier or rider. The new On-the-Ground and In-the-Air controls will translate every motion you make into moves that create mountain legends. One hand controls you as you tear down the mountain; the other unleashes your array of aerial maneuvers. The mountain is your playground with SSX Blur. Familiar SSX faces return including Mac, Kaori, Psymon, and Allegra -- plus two all-new hot shot riders

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Customer Reviews

39 Reviews
5 star:
 (10)
4 star:
 (9)
3 star:
 (8)
2 star:
 (6)
1 star:
 (6)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (39 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

42 of 47 people found the following review helpful:
5.0 out of 5 stars Don't believe the (negative) hype, March 2, 2007
By 
Music Man (New York City) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: SSX Blur (Video Game)
Let me first state that I've never played any of the SSX games on previous systems. Perhaps my positivity is due to not having a basis of comparison. That said...

I LOVE this game! I have played it nonstop since I bought it. I love everything about it...the style, the graphics, the soundtrack, and (gasp) the controls. I'll admit that I hated the controls at first (more on that later) but it all feels like second nature now...even the uber tricks.

As I write this review, the game has only been out for a couple of days. I find it interesting that on day 1, everybody was complaining about how the controls were "unresponsive" or "didn't register" or "just plain didn't work." Then on day 2 and 3, people were starting to get it and sing its praises. If you don't believe me, visit different gamer forums and see for yourself.

I admit that I also HATED the controls at first. The uber tricks just felt like a bad experiment, and everything else felt touchy and inconsistent. I stuck with it (cuz I shelled out $50!) and was happy to see results after an hour or two. There is definitely a learning curve, but it feels great once you get it. Now everything just feels natural and "right."

For those that don't know, uber tricks are these flashy tricks that can only be pulled off by moving the Wii remote in specific directions/patterns. You have to be fairly precise in a small window of time. The big hint here is that the remote and nunchuk have accelerometers in them, so you have to move your ENTIRE HAND in the shape of the pattern, rather than "drawing" it with the tip of the remote. Once I got this, I was pulling uber tricks off more than 90% of the time.

The bottom line is that the controls register just fine once you understand how to use them properly. I understand that people want instant gratification, but TRUST ME when I say that these controls feel deep and rewarding after some practice.

As for the graphics, they are smooth and cartoonishly Wii-appropriate. There have been some reports about lagging framerates, but I have yet to experience this. Unfortunately the game has COMPLETELY FROZEN on me a couple of times, and I've seen this reported by others as well.

The soundtrack matches the game perfectly, but I wish there was a little more variety. You kinda hear everything you're gonna hear after the first half-hour.

Right now SSX Blur is getting mixed reviews, but that's mostly because people are either hot or cold with the controls. Do some research and you'll find that most people are coming around to loving it. As a previous hater, I now wholeheartedly recommend it to all!
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42 of 48 people found the following review helpful:
5.0 out of 5 stars It's going to take some time!, March 2, 2007
= Fun:5.0 out of 5 stars 
This review is from: SSX Blur (Video Game)
The Wii games which have been released so far have spoiled people. Now people are going around thinking every single game released should have insanely intuitive controls.

Do not purchase this thinking you are buying a Wii Sports version of snowboarding.

And just like any game which has an intricate control scheme (Street Fighter II, Tony Hawk, etc,) you're not going to master the controls quickly.

If you think you're doing the correct moves but nothing happens, then you're doing something wrong. Sorry, but it's a simple as that. Slow them down, use larger gestures, but know that the game is programmed fine.

If anything you can rest assured that, unlike a game such as Dragonball Z, you could easily do the Wii Dance (aka just flinging your arms around) and still do a halfway decent job. But, like Dragonball Z, this game shows off the Wii's ability to INHERENTLY make people up their skill level.

If you are patient and let yourself realize that, while the controls are relatively intuitive, learning all of the moves is still going to be a challenge, then you are in for one of the best games to hit the Wii yet.

The graphics are top notch, the action gets furious, and there's plenty to do and see as you rip down the slopes. And yes, you'll probably find yourself carving for no reason.
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13 of 14 people found the following review helpful:
5.0 out of 5 stars Challenging and Addictive, March 10, 2007
By 
Brian77 (Chicago Area) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: SSX Blur (Video Game)
I had been looking forward to this game, but it ended up being much better than I could have expected. Yes, the learning curve is steep. It took me hour to even be able to board and turn without hitting trees, it took me a couple hours to actually win an event and it probably took over five hours to consistently pull off ubertricks. However, the controls are very responsive, they just demand that the player actually knows how to play. People that complain that the controls are too hard or unresponsive, either only played the game for an hour or two, or they are just bad at games. Casual gamers stay away; it is about time that a real challenge came along. While Zelda may still be my favorite game on the Wii, it really was kinda easy.

This game also has a lot of depth - about 20 events, about 20 challenges, 11 one-on-one-matches, and 10+ touraments. In addition, all of this can be done with 12 different characters, while you unlock new boards, skis, outfits and ubertricks. I have heard that a lot of the content is recycled from previous SSX games, and this may be a letdown for those that have played previous games. However, this is my first SSX game but it certainly will not be my last.
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