or
Sign in to turn on 1-Click ordering.
Sell Us Your Item
For up to a $2.30 Gift Card
Trade in
More Buying Choices
wesaveyou$ Add to Cart
$15.60 + $3.99 shipping
Galactics Add to Cart
$19.70  & FREE Shipping on orders over $25. Details
RAREWAVES-USA Add to Cart
$18.37 + $4.09 shipping
Have one to sell? Sell yours here
Sorry, this item is not available in
Image not available for
Color:
Image not available

To view this video download Flash Player

 

SSX

by Electronic Arts
Everyone
3.5 out of 5 stars  See all reviews (97 customer reviews)

List Price: $19.99
Price: $19.97 Free Standard Shipping (3-5 days) Details
You Save: $0.02
  Special Offers Available
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
Want it Tuesday, May 21? Choose One-Day Shipping at checkout. Details
o o o o o o o o o o o o o o o o o o o o o o o o o
Platform: PLAYSTATION 3
PLAYSTATION 3
Xbox 360
  • Players will drop into nine of the most iconic mountains ranges and regions on planet earth and each of these iconic mountain ranges have then been exaggerated to deliver a gameplay experience that is true to SSX.
  • SSX introduces arevolutionary physics engine that will allow players to ride and trick off almost anything in theenvironment
  • From boards of varying speeds to wing suits that let you glide for longerdistances, upgrade your gear to ride faster, trick higher and survive longer
  • Characters include: Elise, Mac, Kaori, Psymon,Moby, Zoe, Griff, Ty, Tane and Alex.
  • Defying the laws of reality, SSX will enable players to pull off tricks that would make even theworld?s greatest snowboarders cringe.
  • Advanced Physics - Harnessing the power of the current generation of consoles, SSX introduces a revolutionary physics engine that will allow players to ride and trick off almost anything in the environment, unrestricted by invisible walls and barriers.
  • Characters Old and New - Favorite characters, as selected by the fans, make their return to SSX along with some new faces that will be joining the franchise. Characters include: Elise, Mac, Kaori, Psymon, Moby, Zoe, Griff, Ty, Tane and Alex.
  • Conquer the Planet's Mountains - From Antarctica to Africa and the Himalayas to the Alps, players will drop into nine of the most iconic mountains ranges and regions on planet earth. Using NASA topographical data and our proprietary Mountain Man tool, each of these iconic mountain ranges have then been exaggerated to deliver a gameplay experience that is true to SSX.
  • Upgradeable Gear - From boards of varying speeds to wing suits that let you glide for longer distances, upgrade your gear to ride faster, trick higher and survive longer.
Madden NFL 25 Anniversary Edition
"Madden NFL 25 Anniversary Edition" Available for Pre-order Only at Amazon
Exclusive to Amazon.com, the Madden NFL 25 Anniversary Edition combines all the innovation and authenticity of Madden NFL 25, a 17 week Madden Ultimate Team pack subscription, and exclusive offers for DirecTV and NFL Sunday Ticket. Each Anniversary Edition includes a special code for eligible gamers giving them the opportunity to unlock a special, 2013 regular season (17 weeks) trial of NFL Sunday Ticket on computer, tablet, and mobile devices. For fans who are able to receive DirecTV service, a special promo code will be included entitling them to an exclusive promotion, including $10 off per month for their first year of service, and one year of NFL Sunday Ticket Max at no additional charge. Learn more.

Frequently Bought Together

SSX + Skate 3 + PS3 Gran Turismo 5 XL Edition
Price for all three: $56.02

Buy the selected items together
  • Skate 3 $16.09
  • PS3 Gran Turismo 5 XL Edition $19.96

Customers Who Bought This Item Also Bought


Special Offers and Product Promotions

Platform: PLAYSTATION 3
  • Free Standard Shipping (3-5 days) on this item from Amazon.com. Simply select Standard Shipping during checkout (no code required). Valid on qualifying items only. Here's how (restrictions apply)

Product Details

Platform: PLAYSTATION 3
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002I0K5W8
  • Product Dimensions: 6.8 x 5.4 x 0.6 inches ; 2.4 ounces
  • Media: Video Game
  • Release Date: February 28, 2012
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (97 customer reviews)
  • Amazon Best Sellers Rank: #2,360 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PLAYSTATION 3

Amazon.com

SSX is a snowboarding game for Next-Gen game consoles that continues the over-the-top Arcade style fun that the long-running SSX franchise is famous for. The game features racing and trick gameplay both in single player and multiplayer options, with runs set across the mountains of the world using real-world NASA topographical data. Additional features include: new and returning franchise favorite characters, global events and the ability to race against ghost images representing a friend's time on a run, real-world conditions like avalanches, rockslides and freezing temperatures, and more.

SSX game logo
Moby preparing for a helicopter drop into a run in SSX
Over-the-top Arcade style snowboarding comes to Next-Gen consoles.
View larger.
Some of the playable snowboarders from SSX
Legendary racers and all new snowboard icons.
View larger.

Iconic Snowboard Racing Returns

A modern-day reinvention of one of the most critically acclaimed franchises of the last generation, SSX returns packing adrenaline and reality-defying gameplay into every moment. In this over-the-top snowboarding extravaganza players jump into the boots of your favorite SSX character -- including those featured in previous releases in the franchise -- and race, trick, and survive the world's most iconic mountain ranges. Based on real-world NASA topographical data, each mountain range delivers an experience true to the franchise's rich history, allowing you to defy reality and own the planet.

Gameplay

Along with racing and trick performance gameplay in which you pull off runs and sick jumps to build point multipliers and earn in-game currency, SSX includes the ability to explore the gameworld with minimal barriers as to where you can go. Additionally the game contains multiplayer options including the ability to compete in live events against real people in real-time on every drop in the game or to race against the posted times of friends in which ghosts of your friends' runs are visible in your world showing you exactly how they performed. Improve on these runs and earn in-game cash and if your ghost beats opponents reap additional benefits the next time you sign in.

Key Game Features

  • Conquer the Planet - From the Alps to the Andes, the Himalayas to the Rockies, ride some of the most iconic mountains in the world. Developed using real-world NASA topographical data and SSX's own proprietary Mountain Man tool, every region delivers an exaggerated gameplay experience that is true to the rich history of the franchise.
  • Race It - SSX goes way beyond your typical racing experience. With wide-open terrain, multiple elevations and starting points, and no invisible walls, it's up to your skills and imagination to discover the fastest line down the mountain.
  • Trick It - Defy the laws of gravity by pulling off tricks that would make even the world's greatest snowboarders cringe. Nevermind a 1260° Double McTwist - in SSX, you're still a beginner if you still have both feet strapped to the board while spinning 200 feet in the air.
  • Survive It - Escape avalanches, rock slides, freezing cold temperatures, and more as you take Mother Nature head-on in hope of surviving some of the most treacherous descents on earth.
  • Explore - Explore every drop in the massive world of SSX. Set your fastest time on Race Drops, post your highest score in Trick Drops, and descend as far down the mountain as you can in Survival Drops. Instead of a traditional leaderboard showing friends' times to beat, ghosts of your friends' runs are visible in your world showing you exactly how they performed. Challenge your friends' ghosts or let your ghost chalk up wins and losses as you dominate your way to the top of your friend leaderboards.
  • Global Events - Compete at every drop point in the SSX universe. Compete in live events against real people in real-time on every drop in the game. An event can last for a single run, hours, or even days and can support up to 100,000 participants, with your friends and closest competitors phasing in and out of your immediate surroundings at all times. Post a time and move up or down the leaderboard even if you quit out and turn off your console.
  • RiderNet - Inspired by the incredible Autolog engine that powered NFSHP, RiderNet will guide you through the incredible world of SSX by allowing you to 'like' your favorite drops, recommending new drops and friends, guiding you to where your friends are, or drops that their ghosts are dominating, and directing you to the biggest and best global events for your level.
  • Legendary Characters and All-new Icons - Favorite fan-selected characters, including Elise, Kaori and Mac make their return, joining new faces on the slopes.
  • Every Moment is a Rush - A revolutionary physics engine pushes the boundaries and defies the laws of reality, allowing you to ride and trick off anything, unrestricted by invisible walls and barriers.

Additional Screenshots

Doing the splits during a trick in SSX
Defy gravity in Trick play.
View larger.
Chasing the ghost image of a friend in SSX
Chase the times of friends.
View larger.
A three person race through an ice cave in SSX
Race in global events.
View larger.
Speeding through an ice cave in the dark in SSX
Survive treacherous conditions.
View larger.

Product Description

A modern day reinvention of one of the most critically acclaimed arcade franchises of all-time, EA SPORTS SSX will allow players to experience the franchise's signature fun and adrenaline-packed gameplay across iconic mountain ranges all over the world. Utilizing NASA topographical satellite data, we've mapped out a Massive World for players to explore. Using a Google-Earth inspired interface, navigate throughout nine expansive mountain ranges and regions, each with multiple peaks and multiple drops. SSX packs reality-defying gameplay into every run letting players Race, Trick, and Survive down huge open mountains. In addition, Explore, Global Events and RiderNet - SSX's recommendation engine - headline an online feature set that will revolutionize social competition for gamers, making it fun and easy to compete with friends on your schedule.

What Other Items Do Customers Buy After Viewing This Item?


Customer Reviews

Most Helpful Customer Reviews
27 of 28 people found the following review helpful
Platform for Display:PLAYSTATION 3|Amazon Verified Purchase
Fun: 3.0 out of 5 stars   
This is a fun game as far as a pure snowboarding, single-player experience is concerned, but unfortunately there are a number of things that are lacking in this title that leave the game falling short of my expectations. If you have an affinity for the previous SSX releases you may be disapppointed as a lot of what made the previous releases great is absent here. Also, if you are looking for a solid multiplayer experience you may want to look elsewhere.

EA has taken a more serious approach to this game. Originally the game was going to be called SSX Deadly Decents, and after negative consumer feedback with regards to the new serious direction taken in the revamped IP they decided to remove Deadly Decents from the title and just call it SSX. However, it doesn't appear that they made any attempt to alter the original game they programmed based on this consumer feedback. It is a shame because I feel like EA completely ignored the feedback from their fan base and said we are giving you the game we made whether you like it or not. So the game ends up feeling less like an SSX game and more like a survival snowboarding game. That aside, if you are new to the franchise you may not have the nostalgia associated with previous iterations of the game and find the snowboarding gameplay fun in its own right. They have tried to add a little bit of a story to the game through some comic book pages in between mountains, but it is superficial at best.

The basic premise of the game is that you are traveling around the globe to recruit members to your SSX team. Each member is specialized to handle one of the unique challenges each of the 9 mountain ranges presents. Each mountain range starts with you competing in a few race and tricky events and finishes with you taking on a deadly descent. You can think of each mountain range having one peak that is a boss battle - the deadly descent survival final stage. So for one mountain range the deadly descent may be darkness, another avalanches, etc., with specialized gear being required to handle each unique challenge presented. These mountain boss battles or survival runs include whiteouts (use special goggles for terrain mapping), darkness (headlamp), drop offs (requires a wingsuit to glide over crevices), ice (ice picks to improve turning ability), extreme cold (solar panel for heat), thin air (oxygen tank), rocks (armor), avalanches, and trees.

Some of the game highlights and drawbacks are outlined below:

PROS:
-The controls are tight making it easy to carve up the mountain and perform stunts.
-Athough pretty limited, the soundtrack is decent. I do wish there was a little more variety provided in the music included.
-The landscapes are large and beautiful with some pretty long runs down the mountain.
-There are a number of game modes (racing, trick events, survival events) and a larger number of locations/trails to decend than I expected.
-The ability to purchase a number of upgrades to each snowboarder is a plus.
-Several welcome nuances have been added to the gameplay on the various mountains that require specialized gear to survive descents like headlamps, wing suits, armor, ice picks, and solar panels. These subtle changes to gameplay help keep the game interesting.
-A GEOTAG system has been added that basically allows you and other players to hide markers on the various slopes. The player who dropped the GEOTAG collects money at a certain rate until the marker is discovered and other players that find the marker get money for locating the marker. It can be fun trying to find the perfect spot to hide a marker and trying to figure out how to reach those hard to reach GEOTAGS you see glimmering in the distance.
-I do think the survival aspects added to the game are a welcome addition, but I wish more emphasis was placed on the SSX brand and less on the deadly descent aspects.

CONS:
-The over the top personalities of the characters developed in earlier iterations of this game are non-existent so you really don't develop an attachment to any of the characters. Also, even though you can change the color of of your character's snowsuit, there doesn't appear to be any unique alternative character models like in previous SSX games. The base character models have changed for some of the characters making them not really feel like the same character you use to know.
-The lack of real live head to head competition really hurts the game. Beating the ghost of a friend just isn't the same as racing or tricking right next to them. Although the GEOTAG system is a fun little add-on, multiplayer feels very underdeveloped and tacked on.
-Although there are unique aspects to the mountains in terms of terrain (ice versus rock versus forrest), the differences are subtle. There was a real distinction in various locations in the previous SSX games that is lacking here.

In the past few days a problem has risen in my ability to connect to Ridernet ( the online aspect of the game). This is an issue other gamers are also having. While it isn't affecting every user, it is affecting both 360 and PS3 versions of the game. I have contacted EA about the problem, but they have yet to get back to me. Given this latest turn of events I cannot recommend that anyone buy this game until the issue is resolved. Also, given the lackluster multiplayer I would also wait until the price drops before picking this title up. I was enjoying the game for what it was worth up to the point where my technical issue developed but I admit that I am left partially disappointed by the neutering of the personality associated with SSX tricky.

EDIT:

Since I wrote my review I did get a fix from EA on the Ridernet issue. I am providing the solution below for anyone playing it on the PS3 that is experiencing this problem (although I did not get credit for GEOTAGS still left in the game world, it does appear to work)

"Thank you for contacting Electronic Arts.
Firstly, I apologize for the issue caused to you while connecting to rider-net,therefore I request you to follow these step to make issue fix:

1. Start the game up as usual WITHOUT being signed into PSN.
2. Once at the main screen when you have World Tour/Explore/Global Events, go to Global Events and it'll prompt you
to sign into PSN.
3. Sign into PSN, and it'll likely not connect to RiderNet still.
4. Press PS button and SIGN OUT of PSN. Press PS button again to go back to game.
5. The game will come up with an error saying you were disconnected from the servers. Hit Cancel
6. Press PS button again and SIGN IN to PSN.
7. Now go to Global Events, and do the "sync" thing when you see it at the top left with "select".
8. You're now connected despite seeing the icon in the bottom right saying "Connecting to RiderNet and it will
connect for you.
Was this review helpful to you?
40 of 44 people found the following review helpful
4.0 out of 5 stars A great new take on the series February 29, 2012
Platform for Display:PLAYSTATION 3|Amazon Verified Purchase
Fun: 4.0 out of 5 stars   
When the new SSX was announced, I got giddy at the though and jumped up and down. Some of my friends didn't understand why I was so excited and I had to explain to them the amazingness of this series. Now that I have it, I have some mixed feelings, but I feel it's an overall good entry in the series.

A brief history: SSX has evolved continuously over the years. While some feel the games weren't different enough, I think it's one of the few series that varied greatly over it's iterations. The only SSX to not add or change much was SSX On Tour. Thankfully that is not the case with the new SSX. Fun fact: when EA got rid of EA Sport Big, they decided to start making EA Sports Freestyle, a more casual focused company, and the head of that sub company specifically said they would not be making a new SSX. Thank goodness that didn't stay true!

What's new: a rail riding button, extra gear required for certain courses which changes gameplay and adds additional concerns to keep track of, a whole new button configuration option (which is the default), rewind, no punching, no grabs (where you grab an edge and stay), no reset button, no halfpipe, and no freeride mode. Accidentally going 'off course' has been replaced by chasms of death that you have to 'rewind' out of or die. Also, new to the game, is death. snowflake multipliers have been replaced by geotags and snowflakes that give either experience points or money. The game also feels incredibly fast. In a developer interview, he said outside SSX, the biggest influence was Burnout Paradise. It shows. The new grind button is almost optional, since you can still grind without it, but it's harder. You can no longer grind if you hit the rail at an odd angle, which I found a little less fun.

Game modes: The game has 3 modes: World Tour (story), Explore (traditional SSX Medal score mode), and Global Events (psedo-multiplayer).

In Would Tour mode you open up playable characters. When you beat events, it doesn't matter what place you are as long as you aren't last. On feature that's interesting is if you keep failing an event, it will offer to simply pass it for you. I expected this would not give me my completion check, but there are no signs that I didn't beat that stage. If you wanted to go back and try it later, you'll have to remember what stage it was on your own. It also gives you any money and experience you would have received. This mode is mostly there to open up characters and reveal the 'story'. Each character has a motion comic video that plays to introduce you to them. Unfortunately, one of the biggest problems with this games vs the old games is that it lacks character. The characters are very vague, lacking the bite they used to have. As much as I love the old SSX characters, they might have well as used 'Male Racer A' or some generic build-your-own character. You'd think this mode would be all about building more out of those characters, but it just falls flat. As such, this mode is just there to slowly introduce you to elements of gameplay, mostly the new gear. This could easily have been done in a single level of Explore mode. Because it doesn't really work on both of these points, this mode ends up being mostly pointless, though it does give you a good feeling of 'progression', as opposed to simply earning money and opening up levels and medals. I also find the mode very unbalanced, because sometimes I'd beat the goal by a ridiculous amount, follow by a course I have to play 5 times, and back again. The XP and prize money don't really reflect difficulty either.

Explore Mode is the more traditional SSX fare, with most tracks having race, trick, and sometimes survival courses, with more options for each course than you'd find in World Tour mode. Survival (also in Would Tour mode) is new to SSX. Here you will have to make it to the bottom of the course without dying. The length you need to go to get a gold metal can be longer the course, which means once you get to the bottom, you go right back to the top and start over again. Until you die. This makes this 'survival' mode very different from anything in previous SSX games and can be closely compared to endless runners (i.e. Cannabalt). Trick and Race work very similar to previous titles. There's also a new avalanche mode that feels a bit like a mini-game, but takes the game and lets you play it from a different view. While it wasn't bad, it felt like a demo or mini-game at best, which is probably why I haven't seen it much in the game.

Courses, Death, and Rewind: The courses in this SSX have a very different feel than previous entries. The paths feel off-the-chart and not at all stadium-like. This makes the courses less memorable, but also gives a feeling of realism and each course has a more open feel to it. You don't just have one or two shortcuts, but the whole track feels like one open potential shortcut. I'm not sure if I prefer either type, they both have a lot of potential fun. The ability to die in the game adds some very difficult challenges and I found racing mode suffered the most from it. I also find I just plain think it ruins the pacing and fun of both racing and trick tracks. Previously, in racing, it's all about knowing the track and executing a near flawless performance. This time around though, there are a lot more places to fall and die, which makes you have to rewind. Unfortunately, the rewind only effects your character and the other racers speed ahead. The rewind is in 1:1 speed, so take the time it takes for you to realize you are in a chasm/dead-zone, then your reaction time to that, then the amount of time it takes to get to back to a point where you can safely not repeat the same mistake. You didn't just go from first to second place, you are now dead last. Also, half time time, I found that I'd end up somehow making the same mistake, so while you think you can back up to the exact moment you messed up, you actually have to back up several moments before. Meanwhile, a snail passes you by. Overall, the feeling of the game is entirely changed for racing, from 'getting it just right' to 'oh please don't mess up'. Rewind works better in trick mode, where it reduces your trick points significantly every time you use it. In survival mode, it has a limited number of uses (3, I think), which makes sense. Unfortunately, Rewind is really easy to hit with classic controls, causing me to hit it for some of the more complicated trick. Also, being in rewind is how you place geotags. I accidentally placed at least two geo tags. Rewind should have been mapped to the select button.

Score multiplayer, combo, trick mode, and landing: In previous entries, there was a perfectionism in the precision of taking a big trick, then landing, then chaining it, then doing another trick. Here, you have a combo score and a multiplier. The manual in the game is unclear on how they relate, but at some point there was a loading screen that clarified. And yet, I'm still not sure I get it. And that's sad, because previous entries let you know exactly how the scoring system worked. I still can't tell if doing one long trick on a rail vs multiple is better in the long run. I miss the clarity and find the hud in this very unhelpful. Also, it's easy to accidentally cancel your combo. In SSX3, you had to use the right analog stick to do last minute adjustments. I was sad when this was simplified to a button press in SSX Blur, but in this game it is taken out entirely. You simply land it if you've released all the buttons. And I do mean all the buttons. If you tweaked a grab using the boost button, then you have to make sure you let go of boost before you land. This caused me to crash the first few times, but I got used to it. Now having to adjust before I landed allows for me to call it much closer than I would have in previous entries. I feel it takes a little fun out, but it adds a little risk. The multiplier here works differently too, relying on you keeping up your speed and continuing to do tricks, regardless of whether or not you combo them. As said above, it's hard to get a clear strategy from the game as to which one is more beneficial or exactly how they interact. While I like the idea of speed, I miss the perfection of squeezing out every perfection I could get out of a course. Though, now, you no longer have to worry about time limits, since they multiplier forces you to not go back or it will cancel out.

Pseudo-multiplayer: This game has no real multiplayer. It has, at best, vaguely interactive scoreboards. This works fine for trick mode, which was essentially previously a simultaneous one player experience (not much interaction). Unfortunately, race mode suffers. I no longer feel like I'm racing against people. Not even the CPU. I'm simply racing against a previously known time limit. In some modes, you can still knock the CPU down if you hit them with your character, but most modes have ghosts instead. This would be why they took out punching. Geotags are a new way to interact with other plays over asynchronous multiplayer, but I just didn't care much for it. I can leave it around, and the longer players don't get it, the more points I get for it. I just don't care much, especially when the reward is basically the same as beating a race. On the flip side, collecting them is a little fun, since it's hard to say how much they'll be worth.

Customization: This is a really odd one. The customization in this game can be easily compared to what you'd find in a facebook game. It's very off putting. Just like a facebook game you can spend extra money (real life) for extra credits (in game). The items you can buy are randomly selected and you have 4 options which can range from amazing to useless (especially in the beginning). I can honestly say I can't stand it. Read more ›
Was this review helpful to you?
24 of 32 people found the following review helpful
5.0 out of 5 stars Really? 1 Star Reviews? February 29, 2012
Platform for Display:PLAYSTATION 3
Fun: 5.0 out of 5 stars   
Update number 1: (3/5/2012)
After playing it a few more days to continue my review, this game just keeps on giving me awesome replay value. First off, when -all- of your friends are offline, you can race their ghost and try to beat their high score, race time, and survive it meters.

My recommendation : Stick with 1 of your favorite snowboarders because you can get amazing experience points and everything with 1 person. If you skip around with different people, you won't level up for certain globe areas.

The best race option in my opinion is, is "survive it". It puts you on a corse where you have to survive it, huge jumps, big cliff drops, AVALANCHES, etc. Even on some you have to have oxygen tanks (Mt Fuji). There are different types of survive it, type 1 and 2. Type one is extremely fast paced in your normal 3rd person view. Type 2 is the hardest and it's set in a opposite facing panned out 3rd person view that's kind of wonky at first. But you definitely get used to it.

Will update later with more information, again, I wouldn't listen to the 1 star reviews, seem like trolls to me.

Goodluck!

-------------------------------------------------
(original review)

Bought the game yesterday and it's honestly the most fun game I have played on this current gen consoles. This is exactly what this generation was missing, an arcade-like, super fun snow boarding game.

You can customize everything, there are loads of maps to play on, there is online multiplayer, challenge friends scores, all sorts of goodies that everyone likes.

It's exceedingly easy to play, not one hiccup with controls, you can customize the controls to your liking. What I did was just made the controls similar to Tony Hawk style of controls so I could sort of already be used to the design.

My rating would easily be a 9+/10, it's just too fun not to rate otherwise.
It seems like people need to do their research before they spend 60 dollars on a videogame, it's not really the games fault that you can't read, it's your fault.

Thank you for reading.
Was this review helpful to you?
Most Recent Customer Reviews
5.0 out of 5 stars very good
great hame soundtrack is awesome I'm playin know I love it I would buy it for any fan of E.A BIG games it exceeded my expectation I gotta go I'm about to shred up this mountain
Published 14 days ago by john
2.0 out of 5 stars Weak
This game was weaker than R.Kelly's blader, yo. If you like getting yo toes sucked and you one of those cookie cake cream filled sweet mofos, you gonna love this, namsayin...
Published 1 month ago by Chance Touchet
5.0 out of 5 stars Highly Entertaining Game
Much as I may disagree with EA's business practices, I must admit that this game is a LOT of fun. I got it during an Amazon discount promotion and I'm glad I did. Read more
Published 1 month ago by CS Products
4.0 out of 5 stars Better than I thought it would be
I, actually, picked this up the day it was released, because I enjoyed the original SSX 3 series on my playstation 2 so much. When I first popped this one in, i was underwhelmed. Read more
Published 1 month ago by DocHoliday417
5.0 out of 5 stars Original and new product
I chose this article because it's at a great price, excellent quality and I recommend it to you.

thanks you
Published 2 months ago by Danny Ramos
5.0 out of 5 stars Great Game.
The replayability is excellent. Fantastic graphics and gameplay. This is one of those games in my library that I play over and over again because it's so much fun.
Published 2 months ago by Ian Kirkpatrick
5.0 out of 5 stars SSX
This game is highly addictive. I'm not big into sports or even snowboarding, but the game is very fun. If you've played any of the other SSX games I recommend getting this one.
Published 2 months ago by Bulletkiss
1.0 out of 5 stars AVOID.
It's like 1080 Avalanche (GC), only worst in every aspect. In story mode you can't even choose characters. I hated it.
Published 2 months ago by Michael Timmermann
5.0 out of 5 stars WOW, I finally own this
Picked up at my local Sam's club for 8 buck's!!!!! CHECK YOURS!!!!!!

PS3 has Mount Fuji, according to eurogamer.net the versions are identical. I say a total win! Read more
Published 2 months ago by Chad Michael Trotter
5.0 out of 5 stars All new ssx!
I played the old ssx and loved it. Now this one comes along and tweaks it to the max! Much tougher than the old one but still quite entertaining. Read more
Published 2 months ago by collin
Search Customer Reviews
Only search this product's reviews

Forums

Platform: PLAYSTATION 3
Search Customer Discussions
Search all Amazon discussions

Topic From this Discussion
OKay I just played through my brothers career mode... Be the first to reply
Offline multiplayer?
Unfortunately they have said that the game will NOT support split screen. Their reasoning is, as is with many other games like NFS Hot Pursuit, it is not possible to run the game at the same frame rate and graphical quality for two people locally. I am very disappointed by this as it's very fun... Read more
Nov 8, 2011 by Zook |  See all 32 posts
$39.99 already?
A game that doesn't sell well must not be good Lewis? I can think of dozens of games that compete for my top 10 best games ever list that weren't blockbusters.
Mar 22, 2012 by Veronica S. Beck |  See all 8 posts
how many custom songs can you import upon release?
I highly doubt there is any limit, there's no limit in any other game
Feb 6, 2012 by thisistheend11 |  See all 7 posts
$29.99 at Best Buy April 1 - 7
http://www.amazon.com/gp/help/customer/display.html/ref=help_search_1-3?ie=UTF8&nodeId=468502&qid=1333501364&sr=1-3

Look at the section where it actually says price matching.
Apr 3, 2012 by BAH |  See all 6 posts
$44.99 with free shipping at Toys R Us online
i'll just stick with amazon's...release date delivery. free in-game board (not a huge deal)...and $10 towards a future purchase...which i'm sure many of us already have a game in mind we'd like to pre-order or buy...This technically makes it $49.99...after toys'R'us's $3.60 sales tax it comes to... Read more
Jan 30, 2012 by Jack Dashing |  See all 12 posts
Start a new discussion
Topic:
First post:
Prompts for sign-in
 




Look for Similar Items by Category

Platform: PLAYSTATION 3

Want to discover more products? You may find many from snowboarding gear for men shopping guide.