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SSX
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by Electronic Arts
Everyone
3.5 out of 5 stars  See all reviews (49 customer reviews)

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Platform: Xbox 360

 
   


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Product Features

Platform: Xbox 360
  • Players will drop into nine of the most iconic mountains ranges and regions on planet earth and each of these iconic mountain ranges have then been exaggerated to deliver a gameplay experience that is true to SSX.
  • SSX introduces arevolutionary physics engine that will allow players to ride and trick off almost anything in theenvironment
  • From boards of varying speeds to wing suits that let you glide for longerdistances, upgrade your gear to ride faster, trick higher and survive longer
  • Characters include: Elise, Mac, Kaori, Psymon,Moby, Zoe, Griff, Ty, Tane and Alex.
  • Defying the laws of reality, SSX will enable players to pull off tricks that would make even theworld?s greatest snowboarders cringe.
  • Advanced Physics - Harnessing the power of the current generation of consoles, SSX introduces a revolutionary physics engine that will allow players to ride and trick off almost anything in the environment, unrestricted by invisible walls and barriers.
  • Characters Old and New - Favorite characters, as selected by the fans, make their return to SSX along with some new faces that will be joining the franchise. Characters include: Elise, Mac, Kaori, Psymon, Moby, Zoe, Griff, Ty, Tane and Alex.
  • Conquer the Planet's Mountains - From Antarctica to Africa and the Himalayas to the Alps, players will drop into nine of the most iconic mountains ranges and regions on planet earth. Using NASA topographical data and our proprietary Mountain Man tool, each of these iconic mountain ranges have then been exaggerated to deliver a gameplay experience that is true to SSX.
  • Upgradeable Gear - From boards of varying speeds to wing suits that let you glide for longer distances, upgrade your gear to ride faster, trick higher and survive longer.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B003O6C9LK
  • Product Dimensions: 7.5 x 5.3 x 0.5 inches ; 1.6 ounces
  • Media: Video Game
  • Release Date: February 28, 2012
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (49 customer reviews)
  • Amazon Best Sellers Rank: #748 in Video Games (See Top 100 in Video Games)

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Product Description

Platform: Xbox 360

Amazon.com Product Description

SSX is a snowboarding game for Next-Gen game consoles that continues the over-the-top Arcade style fun that the long-running SSX franchise is famous for. The game features racing and trick gameplay both in single player and multiplayer options, with runs set across the mountains of the world using real-world NASA topographical data. Additional features include: new and returning franchise favorite characters, global events and the ability to race against ghost images representing a friend's time on a run, real-world conditions like avalanches, rockslides and freezing temperatures, and more.

SSX game logo
Moby preparing for a helicopter drop into a run in SSX
Over-the-top Arcade style snowboarding comes to Next-Gen consoles.
View larger.
Some of the playable snowboarders from SSX
Legendary racers and all new snowboard icons.
View larger.

Iconic Snowboard Racing Returns

A modern-day reinvention of one of the most critically acclaimed franchises of the last generation, SSX returns packing adrenaline and reality-defying gameplay into every moment. In this over-the-top snowboarding extravaganza players jump into the boots of your favorite SSX character -- including those featured in previous releases in the franchise -- and race, trick, and survive the world's most iconic mountain ranges. Based on real-world NASA topographical data, each mountain range delivers an experience true to the franchise's rich history, allowing you to defy reality and own the planet.

Gameplay

Along with racing and trick performance gameplay in which you pull off runs and sick jumps to build point multipliers and earn in-game currency, SSX includes the ability to explore the gameworld with minimal barriers as to where you can go. Additionally the game contains multiplayer options including the ability to compete in live events against real people in real-time on every drop in the game or to race against the posted times of friends in which ghosts of your friends' runs are visible in your world showing you exactly how they performed. Improve on these runs and earn in-game cash and if your ghost beats opponents reap additional benefits the next time you sign in.

Key Game Features

  • Conquer the Planet - From the Alps to the Andes, the Himalayas to the Rockies, ride some of the most iconic mountains in the world. Developed using real-world NASA topographical data and SSX's own proprietary Mountain Man tool, every region delivers an exaggerated gameplay experience that is true to the rich history of the franchise.
  • Race It - SSX goes way beyond your typical racing experience. With wide-open terrain, multiple elevations and starting points, and no invisible walls, it's up to your skills and imagination to discover the fastest line down the mountain.
  • Trick It - Defy the laws of gravity by pulling off tricks that would make even the world's greatest snowboarders cringe. Nevermind a 1260° Double McTwist - in SSX, you're still a beginner if you still have both feet strapped to the board while spinning 200 feet in the air.
  • Survive It - Escape avalanches, rock slides, freezing cold temperatures, and more as you take Mother Nature head-on in hope of surviving some of the most treacherous descents on earth.
  • Explore - Explore every drop in the massive world of SSX. Set your fastest time on Race Drops, post your highest score in Trick Drops, and descend as far down the mountain as you can in Survival Drops. Instead of a traditional leaderboard showing friends' times to beat, ghosts of your friends' runs are visible in your world showing you exactly how they performed. Challenge your friends' ghosts or let your ghost chalk up wins and losses as you dominate your way to the top of your friend leaderboards.
  • Global Events - Compete at every drop point in the SSX universe. Compete in live events against real people in real-time on every drop in the game. An event can last for a single run, hours, or even days and can support up to 100,000 participants, with your friends and closest competitors phasing in and out of your immediate surroundings at all times. Post a time and move up or down the leaderboard even if you quit out and turn off your console.
  • RiderNet - Inspired by the incredible Autolog engine that powered NFSHP, RiderNet will guide you through the incredible world of SSX by allowing you to 'like' your favorite drops, recommending new drops and friends, guiding you to where your friends are, or drops that their ghosts are dominating, and directing you to the biggest and best global events for your level.
  • Legendary Characters and All-new Icons - Favorite fan-selected characters, including Elise, Kaori and Mac make their return, joining new faces on the slopes.
  • Every Moment is a Rush - A revolutionary physics engine pushes the boundaries and defies the laws of reality, allowing you to ride and trick off anything, unrestricted by invisible walls and barriers.

Additional Screenshots

Moby nailing a one-foot trick in SSX
Defy gravity in Trick play.
View larger.
Chasing the ghost image of a friend in SSX
Chase the times of friends.
View larger.
A three person race through an ice cave in SSX
Race in global events.
View larger.
Elise speeding into an ice cave in SSX
Survive treacherous conditions.
View larger.

Product Description

A modern day reinvention of one of the most critically acclaimed arcade franchises of all-time, EA SPORTS SSX will allow players to experience the franchise's signature fun and adrenaline-packed gameplay across iconic mountain ranges all over the world.

Utilizing NASA topographical satellite data, we've mapped out a Massive World for players to explore. Using a Google-Earth inspired interface, navigate throughout nine expansive mountain ranges and regions, each with multiple peaks and multiple drops. SSX packs reality-defying gameplay into every run letting players Race, Trick, and Survive down huge open mountains. In addition, Explore, Global Events and RiderNet - SSX's recommendation engine - headline an online feature set that will revolutionize social competition for gamers, making it fun and easy to compete with friends on your schedule.

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Customer Reviews

Most Helpful Customer Reviews
16 of 16 people found the following review helpful
Platform for Display:Xbox 360
Fun:   
This is a fun game as far as a pure snowboarding, single-player experience is concerned, but unfortunately there are a number of things that are lacking in this title that leave the game falling short of my expectations. If you have an affinity for the previous SSX releases you may be disapppointed as a lot of what made the previous releases great is absent here. Also, if you are looking for a solid multiplayer experience you may want to look elsewhere.

EA has taken a more serious approach to this game. Originally the game was going to be called SSX Deadly Decents, and after negative consumer feedback with regards to the new serious direction taken in the revamped IP they decided to remove Deadly Decents from the title and just call it SSX. However, it doesn't appear that they made any attempt to alter the original game they programmed based on this consumer feedback. It is a shame because I feel like EA completely ignored the feedback from their fan base and said we are giving you the game we made whether you like it or not. So the game ends up feeling less like an SSX game and more like a survival snowboarding game. That aside, if you are new to the franchise you may not have the nostalgia associated with previous iterations of the game and find the snowboarding gameplay fun in its own right. They have tried to add a little bit of a story to the game through some comic book pages in between mountains, but it is superficial at best.

The basic premise of the game is that you are traveling around the globe to recruit members to your SSX team. Each member is specialized to handle one of the unique challenges each of the 9 mountain ranges presents. Each mountain range starts with you competing in a few race and tricky events and finishes with you taking on a deadly descent. You can think of each mountain range having one peak that is a boss battle - the deadly descent survival final stage. So for one mountain range the deadly descent may be darkness, another avalanches, etc., with specialized gear being required to handle each unique challenge presented. These mountain boss battles or survival runs include whiteouts (use special goggles for terrain mapping), darkness (headlamp), drop offs (requires a wingsuit to glide over crevices), ice (ice picks to improve turning ability), extreme cold (solar panel for heat), thin air (oxygen tank), rocks (armor), avalanches, and trees.

Some of the game highlights and drawbacks are outlined below:

PROS:
-The controls are tight making it easy to carve up the mountain and perform stunts.
-Athough pretty limited, the soundtrack is decent. I do wish there was a little more variety provided in the music included.
-The landscapes are large and beautiful with some pretty long runs down the mountain.
-There are a number of game modes (racing, trick events, survival events) and a larger number of locations/trails to decend than I expected.
-The ability to purchase a number of upgrades to each snowboarder is a plus.
-Several welcome nuances have been added to the gameplay on the various mountains that require specialized gear to survive descents like headlamps, wing suits, armor, ice picks, and solar panels. These subtle changes to gameplay help keep the game interesting.
-A GEOTAG system has been added that basically allows you and other players to hide markers on the various slopes. The player who dropped the GEOTAG collects money at a certain rate until the marker is discovered and other players that find the marker get money for locating the marker. It can be fun trying to find the perfect spot to hide a marker and trying to figure out how to reach those hard to reach GEOTAGS you see glimmering in the distance.
-I do think the survival aspects added to the game are a welcome addition, but I wish more emphasis was placed on the SSX brand and less on the deadly descent aspects.

CONS:
-The over the top personalities of the characters developed in earlier iterations of this game are non-existent so you really don't develop an attachment to any of the characters. Also, even though you can change the color of of your character's snowsuit, there doesn't appear to be any unique alternative character models like in previous SSX games. The base character models have changed for some of the characters making them not really feel like the same character you use to know.
-The lack of real live head to head competition really hurts the game. Beating the ghost of a friend just isn't the same as racing or tricking right next to them. Although the GEOTAG system is a fun little add-on, multiplayer feels very underdeveloped and tacked on.
-Although there are unique aspects to the mountains in terms of terrain (ice versus rock versus forrest), the differences are subtle. There was a real distinction in various locations in the previous SSX games that is lacking here.

In the past few days a problem has risen in my ability to connect to Ridernet ( the online aspect of the game). This is an issue other gamers are also having. While it isn't affecting every user, it is affecting both 360 and PS3 versions of the game. I have contacted EA about the problem, but they have yet to get back to me. Given this latest turn of events I cannot recommend that anyone buy this game until the issue is resolved. Also, given the lackluster multiplayer I would also wait until the price drops before picking this title up. I was enjoying the game for what it was worth up to the point where my technical issue developed but I admit that I am left partially disappointed by the neutering of the personality associated with SSX tricky.
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15 of 18 people found the following review helpful
SSX..... The return! February 29, 2012
Platform for Display:Xbox 360|Amazon Verified Purchase
Fun:   
(NOTE: I'm actually giving this game 4.5 out of 5 stars, not just 4)

PLUS:
-RiderNet is a godsend, even if it has already been done before
-Great soundtrack as usual
-Spectacular tricks and combo based gameplay
-Control schemes are well implemented, even offering a "classic" control scheme

MINUS:
-The spirit of the characters seems to have been lost from previous installments
-Campaign mode isn't really engaging
-Some mountains are a little TOO treacherous resulting in what feels like repeated cheap deaths

If you generally get a kick out of targeting your buddies best scores in any leaderboard based games or you lose sleep when someone has knocked you off of your high score perch and taking them down becomes the order of the day, then you will absolutely adore SSX.

The RiderNet setup is the absolute draw here, make no bones about it. I cannot praise this new feature enough. I've never played "Need For Speed: Hot Pursuit" but it's my understanding that the Autolog setup in that game works just like the RiderNet system does in SSX, by providing you with real time updates on who's doing what in the SSX world. In short, RiderNet makes this game feel alive. I guarantee that SSX will help create plenty of intense rivalries for those who immerse themselves deep enough in the game, thanks to RiderNet's absolutely awesome interface. I'm aware that I'm gushing maybe a little too rabidly about it but believe me, the recently released demo barely skims the surface of what RiderNet entails. There are a lot of races and trick runs to get to the top of here and RiderNet does a phenomenal job of keeping you up to speed in regards to not only how you're holding up but also how your friends are faring on those very same courses. I found it very easy to plot what it was that I wanted to involve myself in and which course records to shoot for next. Ghosts are automatically uploaded and downloaded and while there's no real time multiplayer involved, you're still getting the best of the experience by racing directly against the ghosts of other players doing their best runs. I'm loving what I'm seeing here in terms of early community interaction and judging from the scores and times already posted, it looks like I've got my work cut out for me on my way to the top of the boards. I really want to see more involved leaderboard systems like this in other games and genres, it's absolutely great and the best thing about the game, hands down.

I love the soundtrack and while it's a bit different from what I was expecting, there are a lot of great songs here that I'm sure anyone will enjoy. I found myself using Shazam a couple of times when I missed the artist and track title info, so that should count for something regarding the quality of the song selection. You can listen to your own music as well and the best part about that is that the game messes with the audio of the tracks just like it does with the in-game music, providing a seamless listening experience similar to what the game already gives you.

Using the right analog stick to perform tricks takes some getting used to and I'm not going to lie when I say that it's a lot to take in. The trick lies in getting used to the rhythm of the game. The game practically uses several different control schemes depending on whether you're on the ice or in the air and when you're careening down a mountain side and you're in the thick of a crazed trick busting, combo racking run, don't be surprised if you can't mentally process what your hands are doing of their own accord. I'm not knocking this because ever since the first game, this has been par for the course. It's all part of what makes SSX what it is. Like I mentioned above, you can play with a "classic" control scheme but I like the revamped style enough to stick with it.

On the negative side, I really didn't care for the campaign or story mode, if you even want to call it that. It's an admittedly thin plot that uses varying styles to push the story forward. I loved how the characters were bigger than life in the previous games but here, they've basically been whittled down to selectable characters. Most of them are still here but I miss the outrageousness and trash talk from SSX 3 and SSX Tricky. They've lost their mojo but they still bust out some of the most insane snowboarding tricks you'll ever see, so it's not so painful of a loss. Another slight issue I had with the game was that on several of these mountains, I was dying simply way too much. This was never really an issue in the other games but here, it happens a little more frequently than I would've liked and it kind of stops the momentum of the game every time you go flying off of a mountain and have to start all over. I found the Deadly Descent runs great on some sides and uninteresting on others.

I think the wingsuit feature leaves a bit to be desired also but hey, you can't fault the developers for trying something new. Thankfully, you don't use it all that much. Same goes for the rewind feature, which is really only useful for placing `geotags' throughout the world. The geotags themselves are a great and really cool idea (think of them as easter eggs that you leave behind for anyone else to pick up and the longer it takes for anyone to find them, the more in-game currency you receive; it's another great form of trash talking that the game provides) but since the clock keeps running while you're rewinding, there's really no use for it if you're on a serious run.

Is this the game SSX fans have been waiting for, for so long? Well, I suspect a lot of fans are going to have gripes with a lot of what I've mentioned and more but you can color this fan impressed. It's not perfect and could use a little more tinkering but this will definitely be my go-to game for when I'm not in the mood to sink a whole day into Skyrim or something else equally as time consuming. Truth be told, the hours melted away on me yesterday when I was posting up as many trick runs as I could before I went to sleep. Regardless of what you may think of the campaign mode, RiderNet will keep you coming back for more and is in my opinion, worth the cost of admission to the mountains of SSX alone.
Comment | 
Was this review helpful to you?
10 of 12 people found the following review helpful
Platform for Display:Xbox 360
Fun:   
I'm not going to give this the full blown soup to nuts review, but lets start with some shopping advice

1. Rent don't own

2. Its colorful and a few of the runs are quite fun (e.g. wing suit), but much of it is played 'in the dark' with no clue regarding the 'line'. Do you ski in the dark often? No. Why. Because its deadly. Maybe when I complete them all, I can play the different runs with a wing suit or a flash light and my review will improve

3. Does anyone at EA Sports actually talk to gamers ABOUT WHAT THEY'VE LIKED IN THE PAST, WANT TO SEE

4. Seriously, they could just remake 'Tricky' for the 360 and I'd buy it, probably like it more

5. I like the concept, six peaks, deadly challenges, and I like the mix of tricks and races, but the game has to many easy ways to die that the rider is simply 'forced' into

6. What made tricky great was (1) the ability to knock opposing riders down, (2) the ability to race someone else in the same room, (3) the happy music when you kicked into tricky mode, and (4) the interesting and often unexpected short-cuts, tunnels, suprizes.
This game has a few of these items but its not all that special.

Rent it for a weekend
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Most Recent Customer Reviews
awesome fun!
This is probably the best snow boarding game I've ever played. The tricks are extreme and the challenges are fun.
Published 10 days ago by Pen Name
...to rock a rhyme...
Finally. A true SSX sequel. It's been years since SSX Tricky and SSX 3. Though this reboot isn't as over-the-top as Tricky and doesn't offer the open-mountain exploration of 3,... Read more
Published 15 days ago by Micah
Two words: NO MULTIPLAYER!!
The only reason my friends and I bought the game was to play local and online multiplayer against each other... Read more
Published 26 days ago by lotus
"Almost" Perfect
This game is a great nod towards the previous titles in the series. Great graphics, awesome tricks and tracks, cool new stuff like wing suits and head lamps with survival missions,... Read more
Published 1 month ago by R. Thonn
A Return For SSX
I have to say SSX is a fun game with a few faults that become noticeable. The game has almost everything that made previous entries fun such as the music, insane tricks, and... Read more
Published 1 month ago by Chris
Great Reboot. EA sucks though.
Love SSX from the days of the playstation original. I enjoy this reboot, but as person using classic controls i feel like EA gave me the finger. Read more
Published 1 month ago by Dan V.
Crazy fun
If you have played SSX ,SSX TRICKY , This is the most BA game added to the SSX Series . I wish It was compatable with Kinect , It be more fun
Published 1 month ago by Ryno
Great FUN Game
This is a great game. Very fun. I do not like it as the Main game I play, but it is a game when I do play 3x a week when I do play its the best. Read more
Published 1 month ago by Jake
Keep coming back
Yes I was disappointed when I found out they dropped the 3D aspect and even more upset over them dropping splitscreen but this game is just plain fun. Read more
Published 1 month ago by 3D_convert
SSX Going Downhill
The first snowboard videogame I ever played was 1080 for the N64 (GRANT!) and it was glorious. When my parents got me a PS2 one year for Christmas they also got me the two best... Read more
Published 1 month ago by Dathios
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Price Match Toys R Us 10 Apr 1, 2012
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Pre Order bonuses 11 Mar 2, 2012
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