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There's no way to make the case that developer Ascaron isn't trying to emulate the towering success of Diablo II with Sacred. The good news is that they've succeeded better than anyone before them, but the bad news is that Sacred doesn't touch the perfection of Blizzard's landmark 2000 title.
Playing through Sacred is a lot like sitting down for a bit of Dungeons & Dragons. You've got your main quest, which guides you through the massive world (though you're free to roam about on your own), and then you've got various sidequests that show up in each town you pass through. All involve killing stuff, and all reward you with loot and experience. What's nice about Sacred is that you feel a lot more like you're part of a heroic epic, rather than just slogging through monsters to hit the next level.
The biggest thing in Sacred that sets it apart from the crowd is the fact that you can ride horses into battle, trampling your foes beneath you or scampering away to pound them with magic or arrows from afar. Having a trusty steed to take into the fray can make all the difference, but beware – they can get injured and die just like you can. Also, mounts serve as an excellent way to traverse the huge landscape, minimizing downtime between adventures. A high-level horse can actually outrun arrows, which is entertaining, if not exactly realistic.
The six different classes available to players all play fairly differently, though many share some special moves. Also, the skill system is designed so that two characters of the same type can easily have different strengths, which helps adventurers feel more unique. The variety of equipment that drops aids this as well – it's as huge and random as any RPG, and ensures that players have different gear. The replay value this would normally imply is hampered by the lack of random maps, though. Playing through as another class will certainly be different, but you'll still be doing the same quests in the same landscapes.
The overall enjoyment factor of Sacred is fairly high, but it does suffer from some stupid technical issues. Many sections of the interface feel clumsy, especially the skill-switching, and pathing and targeting could certainly work a bit better. On the whole, though, action/RPG fans won't be ill-served by picking this up.
Concept:
Explore the gigantic world while killing a bunch of stuff and gaining some levels and loot
Graphics:
It's isometric, but the models and effects are very well done
Sound:
Kind of buggy and generic. Voiceovers are about 20 percent acceptable
Playability:
Not being able to remap keys is so 1987. The first three hours of the stupid defaults will drive you nuts
Entertainment:
Probably the best Diablo II clone around, but still doesn't measure up to the master
Replay:
Moderately High
Rated: 7.75 out of 10
Editor: Adam Biessener
Issue: June 2004
2nd Opinion:
You should be worried. Sacred has the potential to steal a great many hours away from your life. The game is immense fun, with beautiful, detailed backgrounds and dozens of individual character animations. The six playable classes are each unique and exciting in their own right. I was truly gratified to find that the menu system, maps, and inventory are all handled flawlessly. It's unfortunate that this otherwise gorgeous game is marred by some technical flaws in the hack-and-slash combat system. Even so, there are some hardcore Diablo II fans who are likely to find a new religion in the form of Sacred.
Rated: 8.5 out of 10
Editor: Matt Miller
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Most Helpful Customer Reviews
90 of 93 people found the following review helpful:
4.0 out of 5 stars
Addicting gameplay, pure hack'n'slash fun,
This review is from: Sacred (CD-ROM)
Sacred is a Diablo-style hack-n-slash RPG with a large game world and a ton of possible side quests. Although presented in the fixed-angle isometric style of many similar games, Sacred's graphics are very detailed, and mousewheel zooming is allowed. The game constantly challenges you by presenting enemies with varying skills and weaknesses, in increasing strength and number as you progress along your journey.What to expect: What's good: What's bad: Tips: Difficulty (from Very Easy to Very Hard): Medium My rating (from Very Bad to Very Good): Good You will probably like this game if you liked these: Diablo, Dungeon Siege
29 of 30 people found the following review helpful:
4.0 out of 5 stars
Refreshing game, but cherry on top is missing,
By
This review is from: Sacred (CD-ROM)
After playing Diablo 2 for the last few years, I was really excited to see Sacred released. It's different, yet the same from Diablo 2. The graphics are superior and there are a TON more things to do. They smartly programmed the experience gain, too. No more level 80 in one day. The skill variations are VAST, so you could make several different builds of one character, so...it might take you a few months.The single player mode is the winner with this game. You can do quests at your own pace, explore at your own pace, etc. Multiplayer on the Net is a little shaky. Wanna do a campaign or mission on multiplayer? Good Luck. I have an extremely difficult time questing in multiplayer. It seems all the quests are already done or in progress...that is the frustrating part. The battle graphics are smokin' HOT! They will bring a tear to your eye!! Verdict: Excellet game that needs a few finishing touches put on multiplayer. Then this will truly be the "Diablo Killer".
13 of 13 people found the following review helpful:
5.0 out of 5 stars
Like a much improved Diablo,
= Fun:5.0 out of 5 stars
This review is from: Sacred (CD-ROM)
Anyone buying this game should first of all download the 1.8.6 (or whatever version is current) patch from the official Sacred website. It fixes a lot of minor annoyances, including not being able to heal your horse when you drink a healing potion.
That aside, this game is like a beautifully rendered, modern-day Diablo. 3D character models and items set against gorgeous, photo-realistic backdrops make for an exhilirating gaming experience. The lush, detailed forests; the snow-capped mountains of the north; the harsh deserts of the far south - it's all here, and shown in amazing detail. In short, Sacred is like a much improved version of Diablo. If you've a love for adventuring, for questing and "dungeoning", it's a must-buy. 2115|R3AJP8NBPFM36L;2115|R2D4Y0D2KOGAWI;2115|RRJ9JKIKIC1UZ;
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