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The Sacred Rings
 
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The Sacred Rings

Other products by Dreamcatcher
Platform:   Windows 2000 / XP   |   ESRB Rating:  Everyone
3.8 out of 5 stars  See all reviews (17 customer reviews)

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Frequently Bought Together

The Sacred Rings + Mysterious Journey 2 + Rhem 3
Price For All Three: $87.17

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  • This item: The Sacred Rings by Dreamcatcher Interactive

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    Sold by Galactics and ships from Amazon Fulfillment.
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  • Mysterious Journey 2 by Dreamcatcher Interactive

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    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Rhem 3 by Got Game

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Product Features

  • Vast, rich environments to explore including a unique house with hidden secrets, Manula Valley, the residing place of an old witch and an ancient warlock and the old Keeper’s Tower now controlled by your brutal adversary
  • More than 400 beautiful locations to fully-explore
  • Easy to navigate mouse-driven, point-and-click interface
  • More than 40 minutes of incredible cut-scenes
  • An astonishing musical score with 8 varied themes to compliment gameplay

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000BB0F3A
  • Item Weight: 5.6 ounces
  • Media: CD-ROM
  • Release Date: March 1, 2007
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon.com Sales Rank: #5,944 in Video Games (See Bestsellers in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Product Description

Since ancient times, a clan of Keepers has guarded a collection of sacred rings that, when united with several hidden artifacts, grant the holder infinite power and immortality. When a rival clan, led by Durad, makes known their intention to obtain this power for an evil purpose, the Keepers send their prized student to uncover the artifacts and deliver them, along with the rings, to Grift, the Old Master. Umang's journey leads to the portal of a world unknown even to the powerful keepers. In this adventure game, the portal transports Umang to Manula Valley where h discovers that this world was once inhabited by the Keepers, hundreds of years ago, until it was taken from them by Durad and his clan. Umang's arrival in Manula Valley is just one more step in a plot manipulated by Durad to bring Umang and the rings one step closer to evil. He must now outwit Durad's powerful forces to complete his quest and return the sacred rings to his clan.

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Customer Reviews

17 Reviews
5 star:
 (4)
4 star:
 (6)
3 star:
 (6)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (17 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
31 of 31 people found the following review helpful:
5.0 out of 5 stars The Sacred Rings, April 11, 2007
By B. K. MORTON (Utica, New York USA) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
I thoroughly enjoyed this game, even better than its predecessor, Aura. The characters you meet in the game are much more interesting and realized, and the graphics are superb. Even though I STILL wish more computer games would use live actors rather than computer-drawn characters, the characters in here are some of the best I've seen.
To be sure, there are a few problems. First of all, in many cases, there seem to be puzzles just for the sake of puzzles. I mean, puzzles in a graveyard?
There are also two major bugs, and, as of this writing there are no known patches. However, there is a gameplay around them that I discovered. On the "letters" puzzle in the graveyard, do NOT touch any of your inventory against this puzzle, or they will disappear and you will not be able to retrieve them. Secondly, when clicking on Reina to begin the lightning spell, be sure to click on her with something from your inventory. Otherwise, when you arrive in the land of the Shadow Legion, you will not be able to access your inventory.
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23 of 23 people found the following review helpful:
4.0 out of 5 stars Starts off well, goes downhill, May 24, 2007
By wysewomon "wysewomon" (Paonia, CO United States) - See all my reviews
Fun:4.0 out of 5 stars 
For long ages the Keeper clan has had possession of the mystical tetrahedron that allows them access to many different worlds. Unfortunately, on one of those worlds they found the evil soldiers of the Shadow legion who, like most evil soldiers, want to take over the whole pie. You play Umang, a young member of the Keeper clan who gained possession of the tetrahedon on Aura the first. The Shadow legion is after you. Can you avoid them, sneal into their stronghold and carry out a number of tasks to make sure they never are a threat again?

Aura 2: The Sacred Rings is a lovely first person point and click adventure featuring beautiful sound and graphics, many third person cutscenes in which you interact with other characters, and a wide variety of puzzles from inventory to sound to mechanical. There are three main "chapters" to the game. In the first, you find yourself in a desolate valley inhabited by a strage man whose "house" turns out to be some kind of ship. In the second, you visit five separate worlds putting together pieces of a puzzle that will allow you to access the Shadow LEgion's stronghold (as another reviewer commented, this part reminded me very much of Riven). In the last, you actually are in the Shadow Legion's castle, where you must figure out your path without being caught by myriad guards.

I very much liked the first two chapters of The Sacred Rings, which comprise about 3/4 of the game. The puzzles were logical and it was easy to figure out what you were doing and why. However, once you hit the Shadow LEgion's castle, the game really falls apart. IN the first place, it's never quite clear why you go there or what you're supposed to be doing. In the second, a suplot introduced in chapter 2 suddenly takes precedence over everything else. In the third, here the puzzles become less logical. One in particular, involving turning the pages of a number of books, I don;t see how anyone could have figured out without a walkthrough. The castle is large and it's easy to get lost, and I found myself wandering through rooms having no idea what I was doing for long stretches of time. Sometimes I found machines that I knew did SOMETHING but I had not idea what. Sometimes I solved puzzles but I didn;t know why I was solving them. Consequently, I had a very hard time going back to this part of the game and finally printed out a walkthrough just so I could finish--something I hate doing.

There are a number of different endings to The Sacred Rings. Finding the right one is really a matter of chance, as by the time you reach the endgame you have no idea what's going on anymore.

All in all, I liked this game a lot for most of it. But the last quarter was so complicated, illogical and badly put together that it left a bad taste in my mouth. I give it four stars because I remember how I felt about it at the beginning, not because of how I feel now.

I completed The Sacred Rings in about 35 hours, a third of which were totally frustrating. It ran well with no glitches. Definitely play this game but prepare to be disappointed at the end.
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16 of 16 people found the following review helpful:
3.0 out of 5 stars OK, but not great.... worth playing, though., April 17, 2007
By bookreader2002 (Honolulu, HI United States) - See all my reviews
  
Fun:3.0 out of 5 stars 
I admit that sounds wishy-washy...and that's just how I feel about Sacred Rings.

After Aura, I was very excited about this sequel, even with its many delays. I dutifully marked my calendar with every announced release date. Now I wished they'd kept it in the workshop longer and given us a better game.

Not that Sacred Rings is awful- it isn't. It follows the Aura storyline and your quest stays true to making the ring/tetrahedron gizmo and your world safe. You brave danger and the stereotypical goofy sidekick and scarred bad guy leader to save the day.

However, there are places where it needs more work. Look at the mountains or other background areas and you are likely to see unfinished square edges. Game technology must be more advanced than that.

The voicework is not bad, but the facial movements do not always match the words at all; it's as if they changed the dialog. (Perhaps this was originally made in another language?)

The puzzles are at times too simple- just enter the clue you found literally laying on the floor. On the other hand, there are some that you must guess what to do. A couple of times I gave up trying to figure out what the designers wanted and clicked randomly with success. More frequently, I turned to a walkthrough. There are a couple of very clever puzzles, too- I loved the candle one.

I dislike games where you must wander about, hoping to find what to do next, and that's what I found myself doing in Sacred Rings. For some gamers, though, this is part of the fun.

Having said that, now I'm going to complain that I wanted more room to wander. There's an part where you can access several areas, via a very, very cool tram (excellent graphics here!) I would have loved to explore more paths, but we are limited to just one path and destination.

As for the graphics, it was average. I rarely found myself stopping to admire the view. As I mentioned above, the view was not always worth looking at, anyway. Interior shots were nicely done with detail and colors. Other than one rainy world, movement in the areas you explore comes mainly from torches and a waterfall.

If you are prone to disorientation and dizziness from movement on the screen, be aware that if the cursor strays to the bottom of your field of vision, you will find yourself virtually spinning as if in a tornado.

The interface is easy: right click to access and leave your inventory. Hot spots are easy to find, so there's no pixel hunting. Alt/tab lets you leave the game (to check the walkthrough)

Overall, it was average, at best. If there had been better graphics and puzzles, it would rate 4 stars. If you enjoyed Aura, you will want to play Sacred Rings.
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Most Recent Customer Reviews

4.0 out of 5 stars Really liked this game.
I really enjoyed this game, there were lots of different types of worlds to go to and fun challenges good storyline.
Published 5 months ago by M. Elliott

3.0 out of 5 stars Sacred Rings ?
I made a note to myself when I completed this game - the note said OK. So I guess the game is OK and not great. Read more
Published 6 months ago by Robert D. Sheetz

5.0 out of 5 stars Mind Games
So glad we picked this up and Aura before. It takes me back to the days we played Myst, and for anyone that loves puzzle-solving and beautiful graphics, this game's for you!
Published 8 months ago by L. Strange

4.0 out of 5 stars Game
It was a good adventure game, I have played a lot of adventure games and this one was one of my best games I have played. Read more
Published 9 months ago by Sandra Cowan

2.0 out of 5 stars Do not recommend
I was disappointed with this game. The puzzles at times are illogical and not much fun to figure out. Read more
Published 16 months ago by Pam

3.0 out of 5 stars Who is this impostor?
Where is the real Umang? Pleasant chap, enthusiastic attitude, friendly. Who is this scowling, sarcastic stuffed shirt? Read more
Published 21 months ago by Xanthippe Svanstrom

3.0 out of 5 stars Cheesy Fun
The graphics are good and the puzzles are enjoyable and not too hard, but the story, to me, is cheesy enough to be distractable. Read more
Published on October 13, 2007 by Matthew R. Sullivan

4.0 out of 5 stars Enjoyable, typical adventure
Some of the puzzles were very confusing and I had to get hints in order to move through a couple areas of the game. Read more
Published on July 29, 2007 by Cass Beautiful

4.0 out of 5 stars DEFINITELY A MIXED BAG
I sure wish I could give "Sacred Rings" a higher rating, because like so many, I was very much looking forward to what is a sequel to what was a pretty good game... Read more
Published on June 30, 2007 by B. E. Taylor

4.0 out of 5 stars "The Sacred Rings" game review
I find the game fascinating, especially the beautiful graphics. It's like taking a journey into a new world. Read more
Published on May 12, 2007 by Sanford Cohen

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