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Sagas of Conan (Conan Series)
 
 
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Sagas of Conan (Conan Series) [Paperback]

L. Sprague de Camp (Author), Lin Carter (Author), Bjorn Nyberg (Author)
3.2 out of 5 stars  See all reviews (5 customer reviews)

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Book Description

January 1, 2004 Conan Series
Imagine a world of gods and demons, where men are warriors, women are beautiful, life is a fantastic adventure, and the fate of kingdoms balances on the bloody blade of a fabulous hero: Conan of the iron thews, the blue-eyed barbarian giant who towers above the savage Hyborian world.

For the very first time in trade, this is the work that relaunched Conan in both the 1970s and 80s, back in print after more than a decade.

Come live the adventure again.

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Editorial Reviews

About the Author

L. Sprague de Camp, a SFWA Grand Master and winner of the World Fantasy Award for Life Achievement, wrote the definitive biography of Conan's creator, Robert E. Howard. De Camp died in 2000.

Lin Carter was the key figure behind the popular Ballantine Adult Fantasy Series of the 1970s. He died in 1988.

Björn Nyberg first began collaborating with de Camp on Conan works in the 1950s. He lives in France.

Excerpt. © Reprinted by permission. All rights reserved.

Legions of the Dead
 
 
Conan, born in the bleak, cloud-oppressed northern hills of Cimmeria, was known as a fighter around the council fires before he had seen fifteen snows. In that year, the Cimmerian tribesmen forgot their feuds and joined forces to repel the Gundermen who, pushing across the Aquilonian frontier, had built the frontier post of Venarium and begun to colonize the southern marches of Cimmeria. Conan was one of the howling, blood-mad horde that swept out of the northern hills, stormed over the stockade with sword and torch, and drove the Aquilonians back to their former border.
At the sack of Venarium, still short of his full growth, Conan already stood six feet tall and weighed 180 pounds. He had the alertness and stealth of the born woodsman, the iron-hardness of the mountain man, the Herculean physique of his blacksmith father, and a practical familiarity with knife, axe, and sword.
After the plunder of the Aquilonian outpost, Conan returns for a time to his tribe. Restless under the conflicting urges of his adolescence, his traditions, and his times, he becomes involved in a local feud and is not sorry to leave his village. He joins a band of Æsir in raiding the Vanir and the Hyperboreans. Some of the Hyperborean citadels, however, are under control of a caste of widely feared magicians, called Witchmen, and it is against one of these strongholds that Conan finds himself taking part in a foray.
 
1 • Blood on the Snow
 
A deer paused at the brink of the shallow stream and raised its head, sniffing the frosty air. Water dripped from its muzzle like beads of crystal. The lingering sun gleamed on its tawny hide and glistened on the tines of its branching antlers.
Whatever faint sound or scent had disturbed the animal was not repeated. Presently it bent to drink again from the frigid water, which rushed and bubbled amid crusts of broken ice.
On either side of the stream, steep banks of earth lay mantled in the new-fallen snow of early winter. Thickets of leafless bush grew close together under the somber boughs of the neighboring pines; and from the forest beyond, nothing could be heard but the ceaseless drip, drip of melting snow. The featureless leaden sky of the dying day scarcely seemed to clear the tops of the trees.
From the shelter of the woods, a slender javelin darted with deadly precision; and at the end of its arc, the long shaft caught the stag off guard and sank behind its shoulder. The stricken creature bolted for the far side of the creek; then staggered, coughed blood, and fell. For a moment or two it lay on its side, kicking and struggling. Then its eyes glazed, its head hung limply, and its heaving flanks grew still. Blood, mixed with froth and foam, dribbled from its sagging jaws to stain the virgin snow a brilliant crimson.
Two men emerged from the trees and studied the snowy landscape with searching eyes. The larger and older, plainly in command, was a giant of a man with massive shoulders and long, heavily muscled arms. The swell of his mighty chest and shoulders was visible beneath the cloak of fur that enveloped his stalwart figure and the coarse, baggy woolens he wore beneath the cloak. A broad belt of rawhide with a golden buckle held his garments around him, and a hood of wolf fur, forming part of the cloak, obscured his face.
Now pushing back the hood to peer about, he revealed a head of curling golden hair, slightly streaked with gray. A short, roughly trimmed beard of the same hue clothed his broad cheeks and heavy jaw. The color of his hair, his fair skin and ruddy cheeks, and his bold blue eyes marked him as one of the Æsir.
The youth beside him differed from him in many ways. Scarcely more than a boy, he was tall and brawny for his age--almost as tall as the full-grown Northman beside him--but lean and wiry rather than massive. He was dark and sullen, with straight, coarse black hair hacked off at the nape, and the skin of his somber visage was either naturally swarthy or heavily tanned. Under heavy black brows, his eyes were as blue as those of the giant at his elbow; but whereas the golden warrior's eyes sparkled with the joy of the hunt and zest for the kill, those of the dark youth glowered like the eyes of some wild and hungry predator. Unlike his bearded companion, the young man's beard was shaven clean, although a dark stubble shadowed his square jaw.
The bearded man was Njal, a jarl or chieftain of the Æsir and leader of a band of raiders known and feared on the wintry borders between Asgard and Hyperborea. The youth was Conan, a renegade from the rugged, cloud-haunted hills of Cimmeria to the south.
Satisfied that they were unobserved, the two emerged from cover, descended the bank, and waded the icy current to the place where their kill lay lifeless on the blood-spotted snow. Weighing almost as much as the two men together, the stag was too heavy and, with its branching antlers, too cumbersome to bear back to their camp. So, while the youth watched broodingly, the chieftain bent and, with a long knife, swiftly butchered the beast, peeling back the hide and separating the shoulders, haunches, and ribs from the rest of the carcass.
"Dig a hole, boy, and make it deep," grunted the man.
The youth cut into the frozen slope of the bank, using the blade of the long-handled ax that had been strapped to his back. By the time that Njal had finished dressing the stag, Conan had hacked out a pit capacious enough to hide the offal. While the Northman cleaned the bloody quarters in the rushing stream, the youth buried all that was left of the carcass, and scraped the crimson snow into the pit along with the loosened soil. Then untying his fur cloak, die Cimmerian dragged it back and forth, obliterating the traces of his handiwork.
Njal wrapped the flesh of the deer in the freshly flayed hide of the beast and tied the mouth of the improvised sack with a thong brought along for the purpose. Conan cut a sapling with his ax and trimmed it down to a pole as long as a man, while the jarl cleansed his javelin by thrusting it into the sand in the bed of the stream. Njal tied the bag to the middle of the pole, which the two then hoisted to their shoulders. Dragging Conan's cloak behind them to erase their footprints, they climbed the farther slope and reentered the woods.
Here along the Hyperborean border, the pines grew tall, thick, and dark. Wherever a break in die forest afforded a vista, the ridges could be seen to roll endlessly away, covered with snowcapped pines of a green as dark as sable. Wolves skulked along the nighted forest trails, their burning eyes lambent green coals, while above floated great white owls on silent wings.
The two well-armed hunters had no fear of die local creatures; save that, when a bear ambled across the path ahead, they gave it a respectfully wide berth. Like ghosts they glided through the darkened woods to join their fellow raiders, who lay encamped beneath the shoulder of a hill. Since both were woodsmen born and bred, they made no noise and left little trace of their swift passage. Even the scrubby bushes did not rustle as they slipped through them.
So well concealed was the Æsir camp that their first knowledge of its presence was the murmur of voices around a hidden fire; yet the watchful sentinels had seen their coming. An elderly Northman, whose locks had turned to silver, rose from the fireside to greet them silently. One of his eyes was bright and keen; the other was an empty socket concealed by a leather patch. He was Gorm, a bard of the Æsir, over whose bent shoulders slept a harp in a sack of deerskin.
"What word from Egil?" demanded the raider chief, lowering the pole from his shoulder and motioning to the cook to take it away.
"No word, Jarl," said the one-eyed man somberly. "I like it not." He moved uneasily, as does a beast at the scent of danger.
Njal exchanged a glance with the silent Conan. Two days before, an advance party had left the camp under cover of a moonless night to spy out the great castle of Haloga, which lay not far beyond the hills that ringed the horizon to the southeast.
Thirty warriors, seasoned and canny veterans all, led by Egil the huntsman, had gone to scout the way and to study the fortifications of the forbidding Hyperborean stronghold. Conan, unasked, had brashly spoken out against the imprudence of so drastically dividing their strength thus near the enemy, and Njal had roughly bade the youth to hold his tongue. Later, regretting his harshness, the jarl had brought Conan with him in search of game as his rude way of making amends.
Egil's messengers should have returned many hours since. The fact that they had not stirred fear in the mind of Njal, and in the secret places of his heart, he wished that he had harkened to the young Cimmerian's warning.
Njal's shortness of temper and the urgency with which he had driven his men across the wilderness to the Hyperborean border were not without cause. Hyperborean slavers, a fortnight since--slavers with the red mark of Haloga on their black raiment--had carried off his only daughter, Rann.
Brooding over the fate of his beloved daughter and the whereabouts of his trusted scouts, the jarl repressed a shudder. The Witchmen of shadowy Hyperborea were feared far and wide for their uncanny mastery of the black arts; and Haloga's sadistic queen was feared like the Black Death.
Njal fought down the chill that clutched his heart and turned to Gorm the skald. "Tell the cook to broil the meat swiftly--and on charcoal, for we cannot risk the smoke of open fires. And bid the men eat fast. When night descends, we move."
 
2 • The Horror on the Parapet
 
All that night, like a band of wolves, the raiders from Asgard drifted in single file across the snowy hills into the clammy, swirling mists of Hyperborea. At first the night was star-decked only, but once they crossed the hills, cold mists blotted out even the wan and frosty glimmer of the stars. When at length the moon arose, the mists bedimmed it to ...

Product Details

  • Paperback: 448 pages
  • Publisher: Tor Books; First Edition edition (January 1, 2004)
  • Language: English
  • ISBN-10: 0765310546
  • ISBN-13: 978-0765310545
  • Product Dimensions: 9.1 x 6.2 x 1.2 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #335,801 in Books (See Top 100 in Books)

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8 of 8 people found the following review helpful:
3.0 out of 5 stars Fun Pulpy Read, December 29, 2006
This review is from: Sagas of Conan (Conan Series) (Paperback)
To the other reviewers: Yes, the original Howard books were fantasic (we all know this), but some of the books written afterwards have been exciting too(mostly the Robert Jordan ones). I'm happy authors have kept this character alive after all these years, the books are just fun pulpy reads for me. How about reviewing some of this book though? The Spider God (actually one of the better books) and the Liberator (sokay) are both in this book and I have them as stand alone novels. If you can get the book for under $5 (with shipping) it should a fun read and that is all that matters.
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11 of 13 people found the following review helpful:
3.0 out of 5 stars Lin Carter, L. Sprague de Camp, May 30, 2006
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LM (Port Henry, NY United States) - See all my reviews
This review is from: Sagas of Conan (Conan Series) (Paperback)
This book reprints some of the Conan stories Lin Carter and L. Sprague de Camp wrote from the 1950s (de Camp) to the 1970s (Carter). None are great. De Camp has been revered as the man who kept Conan alive with the Gnome Press editions in the `50s. He has also been vilified as the man who changed Howard's original tales into something else. Carter came along when Lancer Books was reprinting the Conan stores, and added a few of his own, usually with more of a dark magic theme than de Camp.
De Camp always defended his actions, and at one science-fiction/fantasy convention he needed a bodyguard just to walk around.
Fans did not like his heavy-handed edits of the stories, and told him so in person while he was still alive.
But it's all over now, the original stories are back in print, and this book is a curiosity for the avid Conan fan.
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4 of 5 people found the following review helpful:
5.0 out of 5 stars Better than the other Howard imitators, August 14, 2008
This review is from: Sagas of Conan (Conan Series) (Paperback)
I don't know why the reviews of these books are so negative. L Sprague de Camp and Lin Carter did more to keep Conan alive that anyone else. I read these books many years ago, and although they aren't as good a Robert E. Howard (who is surely the best writer of action scenes ever) they are by far the Best of the Rest. As true to the spirit of Conan as they could be, and certainly better than Robert Jordan, whose tales are tame by comparison.
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Inside This Book (learn more)
First Sentence:
How would you like to go to a world where men are mighty, women are beautiful, problems are simple, and life is adventurous? Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
crimson leopards, black corsairs, ivory goddess, swamp cat, pay chest, northern barons, gentile name, fleeing men
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Thulandra Thuu, Amulius Procas, Border Legion, Count Ulric, Count Trocero, King Numedides, Vibius Latro, King Milo, General Procas, Bartakes's Inn, Master Nial, Prince Numitor, Count of Thune, Giant's Notch, Captain Catigern, Captain Conan, King Yildiz, South Creek, Black Dragons, Plain of Pallos, Army of Liberation, Prince Cassio, Star of Khorala, Saxula Pass, Count of Poitain
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