- 2 Quick Fire Shoulder Triggers
- 2 analog triggers
- 8-way d-pad
- 6 responsive buttons
- Works with Windows XP XP64 Vista or Xbox 360
Product Details
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There's always been discussion among gamers about which position is best for the left analog stick on a gamepad. Some like it level with the right stick like Sony's Playstation controller; others prefer it offset to the top left corner of the pad like Microsoft's Xbox controller. With the Cyborg Rumble Pad, you can have both. At the press of a button, you can remove the revolutionary Cyborg module from the pad and turn it through 180-degrees, instantly changing the configuration of the left stick and d-pad.
Now you have the flexibility to configure the pad for different games, depending on whether you prefer to use the analog stick or d-pad, or even cater for multiplayer sessions with friends who prefer different pad configurations.
Features include:
System Requirement:
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Most Helpful Customer Reviews
3 of 3 people found the following review helpful:
5.0 out of 5 stars
Great controller, a few problems,
By
This review is from: Saitek PP34 Cyborg Rumble Pad for use with PC or Xbox 360 Game Console (Personal Computers)
Out of the box, this controller feels really smooth. It's not hard and textured like the actual 360 controllers.
It's a really smoothed out controller. It's shape is different from the original 360 controllers because it seems to be less bent in. Which kinda makes it more ideal for big hands. The buttons, bumpers, and triggers all work well, just as well as the 360 controllers. Though the buttons will sometimes seem really loud, especially when I'm sitting here just pressing them for fun. During a game, it will be less noticeable. One good thing about this is the D-Pad is much better! They feel like a Microsoft controller but more defined and pushable, you can press the diagonal buttons, and will be my main controller for when playing Street Fighter IV. The coolest feature of all that everyone is amazed by is literally the cyborg module which allows the user to flip between the xbox layout or the playstation layout of the left hand. I found FPS games should use the original xbox controller. But when playing games such as Geometry Wars or Bomberman Arcade, flipping is better. The controller is technically an Xbox 360 controller, which happens to come with drivers to make it and only it run on Windows. This means that Playstation 3 will not be able to use this controller as a generic controller. Neither can a Mac unless you edit the tattiebogle drivers. Here are my downsides to it: The analog sticks are not the best. They do fine when they're just being used to maneuver. The issue comes when using them as buttons. One of the first difficulties is that you cannot simply push down on the button while pointing in a direction. This was problematic when first playing CoD4 and not being able to run. However, I figured out that the key to using this was to push it down perpendicular to the position of the thumb. This means if you're pointing the stick up and you need to run, you'll need to push it down at an angle towards the down direction. This is because if you hold down on the joystick button and then push it to the maximums of the stick, the button will become "unpressed". So when you are running in CoD4 and need to push down the button, you'll have to pull it back a little bit. It takes a while to get used to. One minor problem is that the cyborg module could sometimes not be pushed it all the way. Which causes the buttons to become unresponsive. Saitek did add two LED lights to indicate if you're securely in or not, which will let you know if you initially pushed it in far enoguh. Otherwise, the remedy is to just push the module in more and it should work fine. An annoying part of the module sometimes is the ability to rapidly change in game without any issue. However, when the module is removed, it will treat the analog stick as going towards the bottom left. This may bug some people, even though it usually only lasts a second for you to reverse the module and stick it back in tightly. So overall, it's a great controller if you can handle the oddity of the analog sticks. The feel, the size, and the cyborg module is great enough that it makes the gamepad worth it. The cable is also really long and should not be a problem unless you have an issue with cables. --EDIT-- After using the software, I've concluded that it is really indeed difficult to use and completely a turn-off. I suggest using software such as XPadder or Pinnacle Game Profiler if you plan on mapping any buttons. The analog sticks are also grooved in a style similar to the original xbox. With the right analog stick having a smaller groove than the left one, this is of course subjective as some people may like it. It bugged me when playing Geometry Wars as the two analog sticks felt different. So if I could edit the rating, I may put it down to a 4.
5.0 out of 5 stars
Fantastic controller!,
Amazon Verified Purchase(What's this?)
This review is from: Saitek PP34 Cyborg Rumble Pad for use with PC or Xbox 360 Game Console (Personal Computers)
I bought the FPS pad when I should have bought this instead. This pad's cable has the extra length, works with most games without addition configuration. Compatible with xbox 360 right out the box. I've tested it with xbox 360, Assassin's Creed (PC), Prototype (PC) and Tomb Raider Legends (PC). It's worked flawlessly. I've also used the Saitek software to play counter-strike and Panya! Golf.
If you're a PC game using 3rd party software to use you're 360 with unsupported PC games, this pad solves most of those problems. Some PC games are just more fun with a pad. This pad can be used for any PC/xbox game. If the PC games doesn't support gamepads, just use the saitek profiler software. It's stable on my vista 32-bit sp2 (and no sp before that), 4gb memory (2 before that) system.
4.0 out of 5 stars
Does what it says,
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Amazon Verified Purchase(What's this?)
This review is from: Saitek PP34 Cyborg Rumble Pad for use with PC or Xbox 360 Game Console (Personal Computers)
The product works exactly as described, and functions well. It is built sturdily and the rubberized gripping is comfortable. The control sticks are a bit wonky, however. They feel stiff and are hard to press down.
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