or
Sign in to turn on 1-Click ordering.
More Buying Choices
Have one to sell? Sell yours here
Sams Teach Yourself Game Programming with DirectX in 21 Days
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Sams Teach Yourself Game Programming with DirectX in 21 Days [Paperback]

Clayton Walnum (Author)
3.8 out of 5 stars  See all reviews (8 customer reviews)

Price: $44.99 & this item ships for FREE with Super Saver Shipping. Details
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
Usually ships within 1 to 3 weeks.
Ships from and sold by Amazon.com. Gift-wrap available.

Book Description

September 5, 2002

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.


Frequently Bought Together

Customers buy this book with Sams Teach Yourself Game Programming in 24 Hours $27.57

Sams Teach Yourself Game Programming with DirectX in 21 Days + Sams Teach Yourself Game Programming in 24 Hours
Price For Both: $72.56

One of these items ships sooner than the other. Show details

  • This item: Sams Teach Yourself Game Programming with DirectX in 21 Days

    Usually ships within 1 to 3 weeks.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • Sams Teach Yourself Game Programming in 24 Hours

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details


Customers Who Bought This Item Also Bought


Editorial Reviews

From the Back Cover

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.

About the Author

Award-winning authorClayton Walnum has been writing about computers for two decades. In the 80's, Clay published many computer games in Atari computer magazines and eventually became the Executive Editor of two monthly Atari magazines, ANALOG Computing and ST-Log. Over the course of his career, he has written many books on graphics and game programming, covering such technologies as Visual Basic, C++, OpenGL, and DirectX. Some of these books include Sams Teach Yourself Game Programming with Visual Basic 6 in 21 Days, Dungeons of Discovery: Writing Dazzling Windows Games with WinG, 3-D Graphics Programming with OpenGL, and Creating Turbo C++ Games. Clay holds a degree in Computer Science.


Product Details

  • Paperback: 720 pages
  • Publisher: Sams (September 5, 2002)
  • Language: English
  • ISBN-10: 0672324199
  • ISBN-13: 978-0672324192
  • Product Dimensions: 9 x 7.4 x 1.5 inches
  • Shipping Weight: 2.5 pounds (View shipping rates and policies)
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #595,263 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

8 Reviews
5 star:
 (2)
4 star:
 (4)
3 star:
 (1)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (8 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

9 of 10 people found the following review helpful:
4.0 out of 5 stars Useful, although misleading and slightly annoying at times, February 9, 2003
By 
"randomthoughtvoid" (Amherst, MA United States) - See all my reviews
This review is from: Sams Teach Yourself Game Programming with DirectX in 21 Days (Paperback)
The author definitely sets out what he intends to accomplish, although it may not be what the reader was expecting. Everything in this book is essentially geared toward 2D game development, and covers what used to be called the DirectDraw API. The book is poorly titled, although I'd be more likely to blame the publisher than Walnum himself for that.

The tone of the book is very down-to-earth, and it reads fairly easily. It even borders on being patronizing, and the humor reminds me of how I act when there's a girl around that I really, really like--one just gets the feeling that he's trying too hard.

All in all, Teach Yourself Game Programming with DirectX is an excellent introduction to the basic features of the former DirectDraw, but anyone wanting to make a remotely modern-looking game will want to look elsewhere, or at least pick up a companion to this book.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5 of 5 people found the following review helpful:
5.0 out of 5 stars Great for beginners, November 12, 2003
By 
Lei Tang (Rockville, MD United States) - See all my reviews
This review is from: Sams Teach Yourself Game Programming with DirectX in 21 Days (Paperback)
This book introduces DirectX 8 to beginners in a easy and clear way. I bought this book a year ago without any knowledge of DirectX and had a lot of funs with it. The whole book focuses on DirectX 2D programming and the way the author explains it is very clear. DirectX is not easy but this book definitely will give you the good start.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4 of 4 people found the following review helpful:
3.0 out of 5 stars Good for beginners, August 31, 2005
By 
This review is from: Sams Teach Yourself Game Programming with DirectX in 21 Days (Paperback)
I must say that this book is totally for newbies in DirectX. One who has no idea of anything about DirectX is encouraged to read this book. The sample game used in the book is more or less similar to those old classic 2D game (remember zelda? but it's JBookman).

In this book, you learn the basic of setting DirectX application, loading surfaces, textures onto triangles, etc...

Like I said if you're a layman in DirectX, you'll be fascinated from what you learn in this book. But you won't learn 3D games here.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews






Only search this product's reviews



Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums



So You'd Like to...


Create a guide


Look for Similar Items by Category


Look for Similar Items by Subject