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Sams Teach Yourself 3D Studio MAX 2 in 14 Days
 
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Sams Teach Yourself 3D Studio MAX 2 in 14 Days [Paperback]

Paul Kakert (Author), Dave Kalwick (Author)
3.3 out of 5 stars  See all reviews (12 customer reviews)


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Book Description

June 25, 1998 Sams Teach Yourself...in 14 Days
A step-by-step guide to learning the basics of MAX 2. Written by a MAX 2 instructor and artist, this book breaks learning the software down into 14 easy lessons. Readers will find well-illustrated examples, detailed interface explanations, and easy to understand exercises. The CD-ROM contains exercise files and sample textures, models, and animations to make the learning process as smooth as possible. This book will have readers creating models and animations with MAX 2 in two weeks!

Editorial Reviews

Amazon.com Review

This introductory course to 3D Studio Max 2 contains 14 chapters, each of which consists of a day's work and builds upon preceding chapters. (A few of the more advanced tasks are covered over two days.) You start off with a tour of the interface and go on to learn the basics of modeling, transforms and modifiers, spline-based modeling and lofting, and Non-Uniform Rational B-Spline (NURBS) modeling and Patches. You also learn how to create materials and maps, work with lighting and atmosphere, manipulate cameras, create animation, add special effects, render your projects, use the Video Post module, and composite your work. Each chapter ends with a summary and questions and answers so you can review what you've learned. Besides good illustrations, helpful usage hints, and explanations of features, you get plenty of step-by-step instruction. You work along with the projects in the book by using the files on the included CD-ROM, which also offers sample models, animations, and still and animated textures. --Kathleen Caster

From the Back Cover

A step-by-step guide to learning the basics of MAX 2. Written by a MAX 2 instructor and artist, this book breaks learning the software down into 14 easy lessons. Readers will find well-illustrated examples, detailed interface explanations, and easy to understand exercises. The CD-ROM contains exercise files and sample textures, models, and animations to make the learning process as smooth as possible. This book will have readers creating models and animations with MAX 2 in two weeks!

Product Details

  • Paperback: 480 pages
  • Publisher: Sams (June 25, 1998)
  • Language: English
  • ISBN-10: 0672312689
  • ISBN-13: 978-0672312687
  • Product Dimensions: 9.1 x 7.4 x 1.2 inches
  • Shipping Weight: 1.9 pounds
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #5,387,639 in Books (See Top 100 in Books)

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Customer Reviews

12 Reviews
5 star:
 (4)
4 star:
 (2)
3 star:
 (3)
2 star:    (0)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (12 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

6 of 6 people found the following review helpful:
1.0 out of 5 stars Sloppy & Rushed, June 25, 1999
By A Customer
This review is from: Sams Teach Yourself 3D Studio MAX 2 in 14 Days (Paperback)
This book struck me as a rushed product that could have used some proofreading. Some text doesn't match the illustrations or the files on the accompanying CDROM. The goal of the book seems to simply demonstrate, step-by-step, a sampling of the functions of the program, without really focusing on "why" or "when" you would use any given technique.
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5 of 5 people found the following review helpful:
4.0 out of 5 stars This is for beginners only!, October 19, 1998
By A Customer
This review is from: Sams Teach Yourself 3D Studio MAX 2 in 14 Days (Paperback)
I was familiar with truespace already and thought "I'm sure I can figure max out without tutorials or reference books." I was wrong. This book gives you all the material you need to get up and going to create, modify, and conceptualize 3d ideas. I highly recommend purchasing one of the more advanced manuals in addition however, as you will want to delve into certain sections in more detail than what is presented here. The manual is dry, to the point, and unimaginative in my view, but it does what it says and that is really all that matters.
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5 of 5 people found the following review helpful:
3.0 out of 5 stars A good basic overview, but with some flaws, August 4, 1998
By A Customer
This review is from: Sams Teach Yourself 3D Studio MAX 2 in 14 Days (Paperback)
Overall, the book is a good place to start learning the basics of 3DS MAX2. The tutorials are easy to follow, and the descriptions of the program's functions are clear.

There are some problems, however. Graphics in the text are mislabeled, in the wrong places, or simply incorrect. The included CD's structure is not set up as it's described in the book, leaving the user to hunt for files. Some of the texture files used in the tutorials are missing. I had to recreate one textures to complete one of the tutorials, and in one of the tutorials in the camera chapter, a number of textures were missing from the model (this was particularly funny, since a few chapters earlier, the book went into detail on how to keep this from happening).

If you have some experience in 3D and want to get up to speed fast on MAX2, this book is a good place to start. If you're new to 3D, this book will help you get going, but you may find some of the errors and omissions a little confu! sing.

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