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School of Evocation (Legends & Lairs, d20 System)
 
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School of Evocation (Legends & Lairs, d20 System) [Paperback]

Fantasy Flight Games (Author), Various (Author)
4.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

Legends & Lairs August 11, 2003
The Legends & Lairs line of sourcebooks expands the options for any d20 game, providing new rules and statistics for everything from new races and character options to traps, treachery, and adventuring on the high seas. This volume contains rules that expand the thaumaturgical arts of evocation and destruction. School of Evocation offers a variety of exciting new player options, including the Evoker prestige class, dozens of new spells, feats, and magic items, detailed rules on shaping and enhancing energy and creation spells, and much more.


Product Details

  • Paperback: 64 pages
  • Publisher: Fantasy Flight Games (August 11, 2003)
  • Language: English
  • ISBN-10: 1589941136
  • ISBN-13: 978-1589941137
  • Product Dimensions: 10.8 x 8.3 x 0.2 inches
  • Shipping Weight: 8 ounces
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,357,713 in Books (See Top 100 in Books)

 

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6 of 8 people found the following review helpful:
4.0 out of 5 stars Wish there were more like it, July 7, 2004
By 
John D. "john-d8" (Farmington Hills, Mi. USA) - See all my reviews
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This review is from: School of Evocation (Legends & Lairs, d20 System) (Paperback)
In context this book is the best. If your planning on playing a invoker, this is the best source I have seen. It sub-divided evocation into the "elemental" sources; Acid, cold, fire, force, light, lightning (air), and sonic. From there is expands the spell base (evocations only) so that there is a spell at every level that are not just copies of each other with the different descriptor. The prestige classes put a cap on the elememental sources with one for each descriptor, agian not copies. My favorite is the class for acid mages. Also included are a handful of feats that nearly any spellcaster can take but that are designed for Invokers. The new core class "Invoker" I find somewhat lacking in it that its benefits dont even come close to making up for its limitation, ONLY having access to evocation spells.
Also see School of Illusion.
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