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Scratch 1.4: Beginner's Guide Paperback – July 17, 2009

ISBN-13: 978-1847196767 ISBN-10: 1847196764

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Scratch 1.4: Beginner's Guide + Super Scratch Programming Adventure! (Covers Version 1.4): Learn to Program By Making Cool Games + Learn to Program with Scratch: A Visual Introduction to Programming with Games, Art, Science, and Math
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Editorial Reviews

About the Author

Micheal Badger is a technical communicator with a history of helping others to use their computer software and technology. For fun, Michael reads computer books and blogs about technology. When he finally decides to disconnect, he spends his spare time fishing, growing pigs, raising honeybees, and tending the family. Michael also wrote Zenoss Core Network and System Monitoring, a step-by-step guide to configuring the open source IT monitoring software application.
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Product Details

  • Paperback: 264 pages
  • Publisher: Packt Publishing (July 17, 2009)
  • Language: English
  • ISBN-10: 1847196764
  • ISBN-13: 978-1847196767
  • Product Dimensions: 7.5 x 0.6 x 9.2 inches
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #1,274,123 in Books (See Top 100 in Books)

Customer Reviews

4.5 out of 5 stars
5 star
67%
4 star
17%
3 star
17%
2 star
0%
1 star
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See all 6 customer reviews
Good programming guide for beginning programmers like my grandson.
Cal2
With a practical approach, the book has helped me prepare lessons in logic programming using Scratch.
eleudson
A pair of twin girls in eighth grade told me how much they loved Scratch.
Phil Shapiro

Most Helpful Customer Reviews

15 of 15 people found the following review helpful By Phil Shapiro on November 3, 2009
Format: Paperback
[...]
When personal computers first became popular in the 1980s, every school in the country taught computer programming to every student. That was a bad idea. Students should not be forced to learn computer programming. Programming can be immensely fun and engaging to those students who have a temperament for programming. For other students, programming can be dreary, dull, and mind-numbing. Forcing computer programming on such students can leave on them a lifelong bad taste about computers--something no educator ever wants to do.

So it was a good thing that schools shifted away from having every student learn computer programming. Unfortunately, they shifted too far in the opposite direction, offering very few programming classes and opportunities at the elementary and middle school levels.

The good people at the Massachusetts Institute of Technology (MIT) have stepped in to fill that void. A few years ago they created a free computer programming tool, Scratch, which appeals to a wide variety of students. You can use Scratch for digital storytelling, animations interactive games, and, yes, computer programming. Scratch is free download for Macintosh and Windows computers--and will be available for Linux sometime in the next year, too.

Scratch is excellent in many ways. Children take to it like a duck to water. Adults who want to encourage children to use Scratch need a guidebook to help them develop some skills using Scratch. This new guidebook by Michael Badger is just what the doctor ordered.

Here is what I like about this book. The book has lots of screenshots showing and explaining Scratch. Although Scratch is quite colorful on screen, all the screenshots in the book are in black and white.
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11 of 11 people found the following review helpful By David Roys on August 25, 2009
Format: Paperback
Michael Badger, is an experienced author and his experience definitely shines through. This book was a pleasure to read and Michael's humour kept me amused and entertained throughout. The exercises are well-crafted and well-paced, guiding the reader through a series of tasks that gradually introduce new programming concepts and Scratch features. The concept of bugs and debugging was beautifully illustrated through a soccer-ball-heading game that resulted in some unexpected behaviour and a challenge to the reader to figure out the problem and find a solution. As always, Michael provides the solution later on in the section with a full explanation. If, on occasions, I felt lost in an exercise, the confusion was quickly cleared up in the "What just happened" section that followed.

The production of this book is nearly flawless and the proof reading and editing team have done a fantastic job, although I'm not sure who was responsible for the little message at the bottom of page 99: "I learned how to use some additional markup tools in acrobat!." My money would be on the proof reader. Oops. The fact that that was the only error I could find worth pointing out is a testament to the quality of this work.

The frequent Pop quizzes are a good and, although for the most part, the questions are quite easy, on at least one occasion I would have liked a list of answers to check against rather than having to skim back over the text I had just read; but these are minor niggles and I'm sure Michael could easily put a list of answers on his [...] site.

Reading this book won't teach you how to write video games (at least not the sort I'm used to playing), but it is a great introduction to the world of programming and will give you the basic understanding you'll need to get started.
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Format: Kindle Edition Verified Purchase
My son and I have been playing around with Scratch programming software from MIT. I bought the Kindle version of this book and I love highlighting areas for my son to take a look at so that he can learn more about the software. The book has good illustration to familiarize you with the programming interface. It gives good examples to try with Scratch. I like being able to keep the book open in the Windows Kindle app and flip to refer to it while we're programming. This is a good introduction to Scratch.
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Scratch 1.4: Beginner's Guide
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