Introduction Part I Scratch Basics Chapter 1 Introducing Scratch Chapter 2 Getting Comfortable with the Scratch Development Environment Chapter 3 A Review of the Basic Components of Scratch Projects Chapter 4 Making the Kitty Dance - A Quick Scratch Project Part II Learning How to Write Scratch Programs Chapter 5 Moving Things Around Chapter 6 Sensing Sprite Position and Controlling Environmental Settings Chapter 7 Storing and Retrieving Data Chapter 8 Doing a Little Math Chapter 9 Conditional and Repetitive logic Chapter 10 Changing the Way Sprites Look and Behave Chapter 11 Spicing things Up with Sounds Chapter 12 Drawing Lines and Shapes
About the Author
Jerry Lee Ford, Jr. is an author, educator, and IT professional with more than 25 years of experience in information technology, including roles as an automation analyst, technical manager, technical support analyst, automation engineer, and security analyst. He is the author of 39 books and the coauthor of two additional books. Jerry has a master's degree in business administration from Virginia Commonwealth University in Richmond, Virginia, and has more than five years of experience as an adjunct instructor teaching networking courses in information technology.