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Most Helpful Customer Reviews
3 of 3 people found the following review helpful:
5.0 out of 5 stars
The book is very easy to understand and yet spares no detail,
By Bryan Tinsley (Monroe, WA United States) - See all my reviews
This review is from: Game Scripting Mastery (Premier Press Game Development) (Paperback)
I own most of the books in the Permier Press Game Development Series and I have read through most of them, but what I really appreciated about this book was the authors focus on the subject. As much as I enjoy brushing up on windows programming and re-learning a little bit of C/C++, the author wasted no time and got right to the focus of the book; game scripting.
3 of 3 people found the following review helpful:
3.0 out of 5 stars
Good starting place but buggy example code,
By Klaine Tong (Singapore) - See all my reviews
This review is from: Game Scripting Mastery (Premier Press Game Development) (Paperback)
This is good will be a good start that give a beginner in the area of building VM, Assembler and Compiler and how things fit together . I would not suggest anyone to stop in this books as it is still rather incomplete .The major flaws in this book is that the compiler, Assembler and VM examples included in this book all have serious bug which would confuse alot of newbies . For example The assembler would not complain if it cannot find a variable and just skip the variable and would not push it to the stack. However, it still generates a pop instruction for the variable causing corruption in the stack. The next serious bug would be in the VM's relative Index access code. It corrupts the stack if you have arrays in your code . I would really appreciate if the author would have tested the code more thoroughly before releasing it in the book especially when the book is taegeted for newbies.
7 of 9 people found the following review helpful:
5.0 out of 5 stars
very good,
By Steve (NJ) - See all my reviews
This review is from: Game Scripting Mastery (Premier Press Game Development) (Paperback)
i had this book on preorder and it came the other day. all i can say is wow! so far. it is a big book (1200 pages!) which does mean it is a little overboard in some parts but thats ok beacuse it just means u will learn it better. the paper is thinner tho so its not like the book weighs 9000 pounds or something! this book covers EVERYTHING just look thru the table of contents and see all of the topics. here is what u will learn:- how to make your own language and compiler! plus theres more im pretty far into it now and have been learning a lot so i definately suggest u buy one if u think you need scripting. not everyone needs to script there games, but if u do its worth the buy.
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