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Game Scripting Mastery (Premier Press Game Development) Paperback – December 18, 2002
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Top Customer Reviews
The major flaws in this book is that the compiler, Assembler and VM examples included in this book all have serious bug which would confuse alot of newbies .
For example The assembler would not complain if it cannot find a variable and just skip the variable and would not push it to the stack. However, it still generates a pop instruction for the variable causing corruption in the stack.
The next serious bug would be in the VM's relative Index access code. It corrupts the stack if you have arrays in your code .
I would really appreciate if the author would have tested the code more thoroughly before releasing it in the book especially when the book is taegeted for newbies.
- how to make your own language and compiler!
- how to make a virtual machine
- how to put your virtual machine in a game to run it with scripts
plus theres more im pretty far into it now and have been learning a lot so i definately suggest u buy one if u think you need scripting. not everyone needs to script there games, but if u do its worth the buy.
it goes on to explain the various types of scripting systems including Command Based Scripting and
high level languages. It even explains how to implement your own language, compiler, and virtual machine! You even get to
learn how to script with Lua, Python and Tcl! And the best part: How to integrate all of that into a complete game.
Although most of the book is quite accessible for beginners, towards the end it gets a bit too advanced... even still, it's a good learning tool.
Most Recent Customer Reviews
I received my purchase in almost perfect condition. The CD that came with the book had a scratch on it that ALMOST made it unusable, but I managed to get everything I needed off... Read morePublished on June 7, 2009 by Joshua B. Jones
This book is targeted to programmers with little experience.
What's the point of discussing parsing and virtual environments with beginners? Read more
I have never read any book like this, the author has put a lot of work into this book. its aimed toward intermediate/advanced programmers who are interested in not only creating... Read morePublished on December 31, 2004 by Josh Brankey
You don't want to waste your money on yet another worthless priemer press game development book. The text in this book is ok, not great but ok. Read morePublished on July 31, 2004 by R. Sherrod
I have been reading internet articles for like 2 months on scripting and none of them are any good. I thought that I could save money and just read articles, but it was a HUGE... Read morePublished on June 21, 2003 by HULK coder
you want to use scripting in order to work faster. reading this book takes a lot of time. if you have some knowledge of scripting and compiling it's somehow frustrating. Read morePublished on April 9, 2003 by C. madrazo Pimienta
This book is just what the doctor ordered!!! I was having trouble implementing this technology into one of my games and this book cleared up the mystery for me. Read morePublished on January 15, 2003 by alisa