Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your email address or mobile phone number.

Buy New
$7.99
Qty:1
FREE Shipping on orders with at least $25 of books.
Only 3 left in stock (more on the way).
Ships from and sold by Amazon.com. Gift-wrap available.
Sea of Swords: The Legend... has been added to your Cart
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 2 images

Sea of Swords: The Legend of Drizzt, Book XIII Mass Market Paperback – June 2, 2009

4.3 out of 5 stars 187 customer reviews
Book 13 of 26 in the Legend of Drizzt Series

See all 9 formats and editions Hide other formats and editions
Price
New from Used from
Kindle
"Please retry"
Mass Market Paperback
"Please retry"
$7.99
$3.94 $3.89

Start a new series - Up to 50% off
These featured First in Series titles are up to 50% off for a limited time. See all titles
$7.99 FREE Shipping on orders with at least $25 of books. Only 3 left in stock (more on the way). Ships from and sold by Amazon.com. Gift-wrap available.
click to open popover

Frequently Bought Together

  • Sea of Swords: The Legend of Drizzt, Book XIII
  • +
  • The Spine of the World: The Legend of Drizzt, Book XII
  • +
  • The Silent Blade: The Legend of Drizzt, Book XI
Total price: $23.92
Buy the selected items together


Editorial Reviews

From Publishers Weekly

Elf ranger Drizzt Do'Urden and his gifted warriors go in search of a missing member of their own band in this latest fast-moving fantasy adventure from bestseller Salvatore (Servant of the Shard, etc.). In the previous episode of the Paths of Darkness series (of the Forgotten Realms umbrella series), Wulfgar the barbarian fought a demon, was possessed and supposedly killed. Now it turns out that not only is he alive but he is in need of the type of assistance at which his friends excel. Getting to Wulfgar and aiding him in his quest for Aegis-fang, his warhammer, is only part of the fun. Drizzt Do'Urden, along with Cattie-Brie, a dwarf named Bruenor Battlehammer and Regis the Halfling, often have to battle the obligatory orcs, goblins and ogres on their way to the real business at hand. A second plot involves the stalking of Drizzt Do'Urden by Le'Lorinel, a Moon elf (or pale elf, whereas Drizzt is a Drow or dark elf). The author combines some of the good versus evil of Robin Hood and his merry men, the campy heroics and friendship of The Princess Bride (including an appearance of dread pirate Sheila Kree) and a rather unfulfilled stab at race relations with Le'Lorinel's unhinged hatred for Drizzt Do'Urden. As this is the fourth novel in the subseries of a larger series, it is not for the uninitiated. Long-awaited by Salvatore's legions of fans, however, this book is as certain as its predecessors to climb bestseller charts. 10-city author tour.

Copyright 2001 Cahners Business Information, Inc.

--This text refers to an out of print or unavailable edition of this title.

About the Author

R.A. Salvatore has spent so many years winding himself into fantasy worlds that he's still tyring to figure out how to unwind. He is the author of more than forty novels and more than a dozen New York Times best sellers, including The Two Swords, which debuted at or near the top of many best seller lists.


From the Hardcover edition.
NO_CONTENT_IN_FEATURE


Product Details

  • Series: The Legend of Drizzt (Book 13)
  • Mass Market Paperback: 416 pages
  • Publisher: Wizards of the Coast; Reprint edition (June 2, 2009)
  • Language: English
  • ISBN-10: 0786951214
  • ISBN-13: 978-0786951215
  • Product Dimensions: 4.2 x 1.1 x 6.9 inches
  • Shipping Weight: 7 ounces (View shipping rates and policies)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (187 customer reviews)
  • Amazon Best Sellers Rank: #50,381 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Hardcover
Salvatore brings back everyone's favorite Dark Elf for another installment of the Paths of Darkness series. The book itself was a fast read, as are most of Salvatore's works, but it left me wanting a bit.
To his credit, the author resolved and wrapped up many hanging treads left throughout the series.
The characterization of the pirates was wonderful, but the opponent Salvatore lined up for Drizzt came of as a shadow of Entrari. I felt that he could have completely left this character out or developed someone within the pirate crew to cover the need for a dramatic closing fight (Salvatore's greatest strength).
If Salvatore continues to write books with the Heroes of Mithiril Hall (which I pray he does), I look forward to seeing who or what he comes up with to challenge the party.
Bottom Line: A good book, and worth the wait. Even Salvatore's B work is better than 90% of the rambling epics on the fantasy market.
Comment 34 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
By D. Head on November 10, 2001
Format: Hardcover
First off, let me say that I enjoyed reading this book a lot. I read it cover-to-cover yesterday and do not consider it to have been a day wasted. I read fantasy books because they are light fare, an easy break from the day-to-day stresses of the working world, and I read Salvatore's fantasy because it is exciting and well written. From that perspective, this book was absolutely terrific: a return of fantasy's most consistently exciting character without the "end of the world" motif that is such a common and overwhelming theme in the genre. It is very solid Drizzt fare.
Having said that, this book is not as good as the Crystal Shard. Shard contained a level of suspense and moral ambiguity that is missing here. The problem is common enough in any Wizards of the Coast setting (and can indeed be found in some of their computer games as well): as the characters advance in level and/or power, nothing in the story can really injure or threaten them. The protagonist becomes superhero - far outstripping his foes in both physical and mental prowess. This is problematic in a linear plot. Servant of the Shard was SO GOOD because it avoided this issue by presenting a vast set of interweaving difficulties and complex situations. In other words, the story could have logically ended in any number of different ways. Sea of Swords misses that critical element that Salvatore always has in his books that contain Jarlaxle: complexity.
I enjoyed this book and highly recommend it to Drizzt fans. It advances the characters emotionally, contains solid sarcastic wit in several places, and it is action-packed without having the action overwhelm. However, I also eagerly await the return of Entreri and Jarlaxe.
Comment 9 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
By Caleb on January 14, 2002
Format: Hardcover
In reading this book, it looks like we're beginning to have a problem here. While it is apparent that Salvatore loves his characters, I got the distinct impression while reading this book that he would have rather been writing something else. Salvatore is falling into the category of the famous writer that has been typecast and is desparately wanting to do something different, but people are simply waving too much money under his nose to write more Drizzt novels. Sea of Swords is a book filled with over-dramatization, repeated phrases from his other books, and way too many adjectives. But that's not the problem. The problem is that Salvatore is better than this; he *knows* better than that. It's like before he wrote the book, he sat down and said "Well, a bunch of teenagers are going to read this, the not civilized adults who read my Demonwars novels, so I'd better write to the audience." Oh boy. The slow demise of Drizzt may have just begun. My advice to Mr. Salvatore: You were an excellent writer, and you still are. Follow your passion. If you want to dump Drizzt, then dump him. If you still want to make a lot of money writing TSR novels, fine. Write about Jarlaxle and Entreri. Use the second half of "Servant of the Shard" as a guide. You'll have fun, it'll be a *great* book instead of a *barely good* book like this one, people will buy it (I know I will), and you'll still make money. I would much, much rather read about Jarlaxle and Entreri than about a drow hero who is getting tired of himself, and whose very author is getting tired of him.
Comment 10 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Mass Market Paperback Verified Purchase
The old books, like Crystal Shard and Streams of Silver, had a certain dynamic. Drizzt was the disturbed, stoic, and brooding protagonist. He was the one who got character development because he was the main character. The others (Catti-Brie, Wulfgar, Regis, and Bruenor) didn't get very much character development, but it was ok because they were simply supporting characters. These are the roles that worked. It made sense this way and everyone had a part. Everything was as it should be.

Sea of Swords tried to change all of that. Wulfgar is forced into getting character development. He steals the show from Drizzt to the point where neither one is really the main character, and the book has no strong protagonist. Even more insulting, RA Salvatore forces him into becoming the same exact type of character Drizzt is supposed to be: disturbed, stoic, and brooding.
Wulfgar doesn't need to be a main character. He doesn't need to be developed. He's supposed to be a side character. It just doesn't work with him taking the lead. Why couldn't Salvatore just kill him off or make him go away? I'm really starting to hate Wulfgar.

Another awful thing is that the reader knows exactly what the bad guys are up to. Heck, Shelia Kree and her lackeys are in the book more often than Drizzt and friends. The reader gets to see what every character is doing at all times. It's like playing chess: you get to see every piece on the board and how they're moving. In narrative, that just doesn't work. Mystery is an integral part of plot. Its fun to wonder what will happen next, to be surprised when the heroes face something for godsake. Anyone of average intelligence could read this book and be able to figure out what is going to happen and how all the characters will come together.
Read more ›
Comment One person found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Most Recent Customer Reviews

Set up an Amazon Giveaway

Sea of Swords: The Legend of Drizzt, Book XIII
Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more
This item: Sea of Swords: The Legend of Drizzt, Book XIII