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Sea World Simulation
 
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Sea World Simulation

by ACTIVISION
Windows NT / 2000 / XP Everyone
2.4 out of 5 stars  See all reviews (17 customer reviews)

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Product Features

  • Create a theme park, including roller coasters, water rides, animal attractions, and shows
  • Features many rides and attractions found at real SeaWorld parks
  • Build Shamu Stadium, then watch Shamu perform
  • Hire staff, animal caretakers, manage guests, and monitor animals' moods, habits, and diets
  • Sandbox free play mode, scenario objective mode

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0000A0RNZ
  • Media: CD-ROM
  • Release Date: September 23, 2003
  • Average Customer Review: 2.4 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Best Sellers Rank: #38,915 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

From the Manufacturer

The nation's most popular marine life theme park now rests in the hands of gamers with the release of SeaWorld Adventure Parks Tycoon from Activision Value Publishing, Inc., a wholly owned subsidiary of Activision, Inc. The simulation game puts the player in charge of creating all of the aspects of a real-life theme park, from roller coasters and water rides, to animal attractions and shows. SeaWorld Adventure Parks Tycoon is available for the PC at retail outlets nationwide for a suggested retail price of $19.99 and carries an "E" (Everyone) rating by the ESRB. "Our SeaWorld Adventure Parks Tycoon game features many of the same rides and attractions one would find at the real SeaWorld parks," states Patrick Kelly, Vice President of Studios, Activision Value. "Gamers will be soaked with fun when they build Shamu Stadium, and watch as Shamu performs."

SeaWorld Adventure Parks Tycoon brings a new realm of the sim genre to life, combining the real-time methodology of running a marine-life theme park together with the cyber world of video games. As the game begins, players are presented with a map and enough money to get the ball in motion. Gamers begin by creating rides, attractions and amenities for potential guests. As the park grows, customers arrive in greater numbers, challenging players to keep their park running in tip-top form. Gamers tend to every detail from hiring enough maintenance workers, grounds keepers, security staff and animal caretakers, to managing guests' opinions, likes and dislikes. In addition to the guests and employees, players must also take care of the park's animals, monitoring their moods, habits, and preferred diets.

SeaWorld Adventure Parks Tycoon features two different gameplay modes: "Sandbox," a free play mode that allows players to indulge their fantasies in building their dream theme park from scratch and at their own pace. This mode has no time limits or restrictions other than the fact that gamers will need to remain within the budget. Then there is a challenge or "Scenario" Mode, where players need to meet several pre-set objectives to win the game. During Scenario Mode, gamers have several challenges to choose from. The challenges are split into three difficulty levels, allowing easy challenges for kids, and tougher challenges for the kids at heart. Parents and their kids will enjoy the animal browser where they can learn all about their favorite animals and even hear animal sounds.

Product Description

Sea World Tycoon is a great new strategic game that challenges you to make the water park of your dreams -- and make it profitable!

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Customer Reviews

17 Reviews
5 star:
 (2)
4 star:
 (2)
3 star:
 (2)
2 star:
 (5)
1 star:
 (6)
 
 
 
 
 
Average Customer Review
2.4 out of 5 stars (17 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

17 of 19 people found the following review helpful:
1.0 out of 5 stars disappointment, November 2, 2003
By A Customer
This review is from: Sea World Simulation (CD-ROM)
I'm Just going to hit it all..
-No undo button
-game tells you that the lines are too long (but doesn't tell which attraction so you can not solve the problem)
-no real tutorial, the learning consist of placing a couple of building.
-most of the major building can not be rotated, so you cant plan a park, its where you can fit it with the entrance.
-when looking at the menu to buy building, they are not in $ order or in intensity order, very hard to check every building to see what specifications it has.
-no loans, so u have to wait for money, very boring, but got some house cleaning done while waiting, lol
-once u buy attractions, sometimes people are upset, and say the don't like them, but u can't do anything about it because they are pre-made buildings.

In all, there is nothing to this game. It is all smacking down a building here or there and waiting, and waiting for money to roll in. If u play RCT or ZT, don't waste ur money. I have a question for activision, have u ever heard of beta testers?

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13 of 15 people found the following review helpful:
3.0 out of 5 stars nice idea, average execution, October 29, 2003
By 
mh25 (San Jose, the capital of Silicon Valley) - See all my reviews
This review is from: Sea World Simulation (CD-ROM)
I really was looking forward to this game, hoping it would be everything Rollercoaster Tycoon 2 wasn't. It's a good first effort, but the packaging is a little misleading. You don't really get to design your park, your way. You really only get to decide where, in their 3 basic park designs, that you want to put the completely pre-designed rides and buildings. No custom coasters here, and no real interaction with the animals. It's an awesome concept--mesh "Zoo Tycoon" with "Rollercoaster Tycoon". The problem is, it doesn't work well as either a coaster game or a zoo game here. Awesome concept, average-to-poor execution (I only lean toward "average" because it's a first-time-effort).

Also, like many games these days, there is no real manual included. Why *give* you a manual when they can *sell* you a strategy guide? You're not going to figure out many aspects of the game w/o playing the first few levels (which really should have been labeled "Training").

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6 of 6 people found the following review helpful:
2.0 out of 5 stars It's ok..., February 23, 2004
By 
Dash (Thousand Oaks, Ca (USA)) - See all my reviews
This review is from: Sea World Simulation (CD-ROM)
Well, it's good, but not the best. I bought this game thinking that I would be able to design the park my way. You can do this, just not to a great extent.

Pro's:

Wonderful detail (the attractions look exactly like they do in the the real Sea World)

Pretty scenery

Interesting animal sounds/info

Con's:

no rotating button (I'm used to rotators, so having none in this game really dissapointed me)

not enough attractions/scenery (even though it's beautiful, I wish there were more of them)

inablility to choose your own animals/no way to design buildings (this is probably the biggest thing that upsets me. in zoo tycoon, you can choose which animals you want in an attraction. you can also color your own buildings and create your own pens/cages for the animals)

fizzy when close up (what's the point of getting as close as you can to the screen, when you can't see anything because it's blurry?)

not enough "sandbox" levels (they should have more locations as to were you want to build your own park)

All in all, it could use some work. Great idea, great attractions, not-so-great game.

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