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8 of 8 people found the following review helpful:
4.0 out of 5 stars
Most realistic console racer for the Xbox,
By A Customer
This review is from: Sega GT 2002 (Video Game)
This game really surprised me in how realistic it is. I've played realistic sim racers for the PC, and have been waiting for a good simulation on the Xbox. This game delivers. The handling of the cars felt very comfortable, the Acura NSX is so much easier to drive around twisty tracks than a Dodge Viper for example, and you can feel the differences in handling between a midengine platform and a Front engine, front-wheel drive car. Just make sure to turn off traction and spin control aids and the cars will drift and slide just like in the real world when pushed beyond their limits.The graphics are great, everything runs at a silky smooth 60fps. It has a realistic cinema look, rather than the obvious "toy story" style computer-generated graphics. Realism is what this game is after, so the sense of speed when you're in 1st person view is not too slow as some people have complained. This is not the same type of game as the Need for Speed series. The cars are customizable, every time I pick the game up I have to keep playing to earn more money for the next upgrade. It's very addictive. I think after I beat the game, I'll still enjoy occasionally popping the disc in and take a spin in some of the real-life cars such as the Subaru WRX, Acura RSX, Audi TT, or even a Dodge Viper every now and then, or race them against a friend. It's like having a virtual garage of the hottest cars and places to race them right inside my xbox. The driving physics in this game are so good, it might even make you a better driver in real life!
6 of 6 people found the following review helpful:
4.0 out of 5 stars
good but not great,
By
This review is from: Sega GT 2002 (Video Game)
ok i dont know what some ppl r talking about. first of all, this game has amazing graphics. the cars, roads, barriers, and background buildings are very detailed. trees and people are terrrible. second, the sounds are phenominal. every car has a distinct engine noise (and going through tunnels sounds really cool too). The only bad thing about the sound is def. the music (which is some japenese techno crap) but u can play the music saved on your hard drive so the music shouldnt be a problem.The selection of cars is impressive but not amazing. i was dissapointed by the lack of any bmw's. also most of the cars are biased towards japenese makers. About the customization system, its in depth enough for me. you can adjust turbo boost pressure, camber, gear ratios, suspension, brakes, tires and you can buy a few upgrades: exhaust system, intercooler, port polishing, weight rediction, tuned rom, turbochargers, tires, brakes, suspension and a few other things. this should be enough for all but the most anal players. The other modes are ok but not quite as good as the sega gt mode. you have your standard quick battle and time attack and you also have chronichle mode in which you race cars form one era (70's, 80's etc). all in all sega gt 2002 is a good all around racing game for xbox. project gotham was way too hard towards the and and had too few cars. rallisport was an excellent game but it was rally only (thats not a complaint, i love rally). burnout is an insane arcade racer thats not 2 great at anything and wreckless is another great but its a mission based arcade game.i give sega gt 2002 a 4.3 out of 5 stars.
5 of 5 people found the following review helpful:
5.0 out of 5 stars
Segrantourismo...,
This review is from: Sega GT 2002 (Video Game)
What can you say about this game? The first few hours I played this game I didn't really love it. The cars in quick battle tend to understeer and the racetracks are not as beautiful as seen in Grantourismo 3 on PS2 (Seattle Circuit...). But when you're playing Sega GT2002 mode...this game is highly addictive. The first car you can buy is a Fiat, go to your first races start tuning and saving for new cars. Here the pros and cons:+nice looking cars That's a lot of "-", but this one is well worth your purchase and comes with my unqualified recommendation.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Ok maybe i was wrong!!,
By
This review is from: Sega GT 2002 (Video Game)
... i took some time, and gave Sega GT 2002 another try, and all right guess what? I LIKE IT!!!!! I like it a lot!!! it has good controls, and very nice crisp graphics. That along with the addition of a custom soundtrack that the player provides. hey whats not to like?? The license tests ala Gran Turismo are very challenging, but so far have not hindered my enjoyment of the game. I have to say that this is a good game, and well worth the purchase price. XBOX hits a home run with this one!!!!! i am a true XBOX convert.
3 of 3 people found the following review helpful:
4.0 out of 5 stars
A Great Car Racing Sim, a Must-Have for all Racing Fans!,
This review is from: Sega GT 2002 (Video Game)
The first thing u think when u pop in and play SEGA GT 2002 for the Microsoft XBOX is A) How awsome the cars look and B) How hard it is.This game doesn't have thousands of cars, or the most customizable ones. It doesn't have the greatest graphics, or the the most addicting gameplay. What it does have is whatever u want. It's a good game, with a ton of options, and will keep you playing for many days to come. 1) The Gameplay: You start out with $13,000 dollars to buy a car. Unfortunantly, not many cars are at that price, so you'll have to start very small and build your way up. There are about 30 car companies in this game, each with 3 or 4 cars to buy. To name a few: Toyota, Lexus, Honda, Subaru, Ford, etc... Now, once u find a car that u can afford, u can buy it (first pick a color. Some cars have dozens, some only have 2 or 3 choosable colors), then you can upgrade it. Buy it a better engine, or make it less heavy. Unfortunantly, the upgrades will have to be minimal at first with the limited cash u have. So once you've selected a car, color, and upgrades, your ready to pick your race! There are dozens and dozens of races to choose from. Each has a prize cash award (the first ones usually only 3 or 4 K). During the race, you have to watch your damage meter, because at the end, you have to pay for ithe damage u rack up. Now, once you make a few dollars and can buy a decent car, you'll realize how deep this game goes. A) You can buy 4 or 5 of the same car in different colors. Every thought of owning every color of the rainbow in Vipers in your garage? B) The never ending upgrades. Make your car cool itself better, or make it weigh less. The possibilties are endless. And with over 125 cars to buy and upgrade (and if u want, get in different colors) this game will take ages...and will be super fun in the process. That's just the SEGA GT mode. There's also multiplayer (race against a friend or brother, NOT ONLINE), Chronicle Mode (race cars from either the 60's, 70's, 80's, or 90's and unlock NEW cars), and other modes. Each is a blast and should take a lot of time to beat. The cars control very realisticly as well. You can't just make a sharp 360 degree turn! You often spin out, hit walls, and the whole thing is a major challenge...like really driving! This isn't some arcade racer at the mall, this is a real racing SIM. Are u ready? 2) Options: Dozens. Multiplayer, GT Mode (built a HUGE garage), buying every color of every car. Etc...this game could last u forever. But that's not all! You can also listen to some of your OWN toons while racing! Record some of your favoite music on to the MASSIVE XBOX hard disk and listen to it during gameplay! So much fun, and no offense to SEGA, the in game music isn't exactly great. A very good feature! 3) The graphics: Breathtaking! The cars shine, the backgrounds are HUGE, cameras flash from the stands. You really feel like your racing, and it brings the game (like many others now a' days) to life! Little things like 2D crowds are a bit dissapoining, but when your going 200 MPH in a Dodge Viper, your probably not going to notice. This game is massive, fun, and the graphics don't bring it down! Overall, this is the best racing SIM out there for the XBOX. It's no Gran Turismo, but its a very good game, and should meat many people's needs. Though a few more cars would have been nice (GT3 seems to have thousands), this game has so many, it didn't really matter. Dozens of cars, companies to choose from, and colors to buy in. Customizable musicle soundtracks, and awsome mutlipler fun. SEGA GT 2002 is a great game, and a must buy for those who didn't get it with the bundle *like me*
12 of 16 people found the following review helpful:
5.0 out of 5 stars
sweeeeeeeeeeeeeet!!!!!!!!!,
By rjx4tx (Hewitt, TX United States) - See all my reviews
This review is from: Sega GT 2002 (Video Game)
This game is sweet. It has over 125 cars from the 60's to the present. It even has awsome cars like the new Ford GT40 and the super exotic GT90. I have seen several movies of this game and it shows realistic lighting and highly detailed cars. The best part of the game is the GT mode where you buy a car and race to win money so you can upgrade your ride or buy a new ride. All I have to say is watch out Gran Turismo 3!
2 of 2 people found the following review helpful:
1.0 out of 5 stars
Almost Entirely Disappointing,
By drqshadow (Bradenton, FL USA) - See all my reviews
= Fun:1.0 out of 5 stars
This review is from: Sega GT 2002 (Video Game)
I won't sugar-coat your expectations here; this game is bad. It's almost worse than bad, and it's no wonder Sega had to resort to giving copies of it away with the Xbox in the winter of '02. It just wouldn't move on its own, the entire package is so shoddy and second rate. Your expectations for a pack-in game are already a little bit lower than they would have been if you'd spent an extra fifty dollars on it, but even with those downgraded standards I can't fathom how word about this game's ugliness didn't quite reach me before that fateful day when I finally decided to give it a shot. It's so bad, I'm surprised I didn't notice a foul odor coming from the clam shell.
Where the average racer does a good job of giving you the sensation of control, the feel of horsepower underneath your thumb and a fair idea of how most cars respond to such insane acceleration, Sega GT accomplishes none of these. Its use of vibration, an oft-overlooked key component of the experience, is slim at best and often amounts to nothing more than a quiet stir, should you happen to drive over a huge patch of rocks. Acceleration feels more like a ride on the ferris wheel than a moment behind the wheel of a earthbound rocket ship, as your car will join four or five others in ever-so-gently building their way up from a standstill to a moderate speed. It's like jumping into the body of a sixty year old woman, mildly confused behind the wheel of her Lincoln Continental, and racing against similarly-maligned spirits in one of the most anticlimactic experiences I've ever put myself through. Turning is a slow, arduous process and more closely resembles a series of soft, graceful slides on a toboggan than precision cornering. I'd assume that the idea there was to emphasize a rally-style drift racing not unlike that of Rallysport Challenge, since that seems to be an ongoing obsession of Sega's, but it really doesn't work right in this instance and the quality suffers because of it. One unique, surprisingly cool add-on to most of GT 2k2's races is the inclusion of a post-race replay editor and photo system. The photo editor, in particular, is something that sounds completely stupid at first but becomes extremely cool in action. After an important race on one of the career mode's circuits, the game will automatically jump right into a replay of your efforts, but rather than sitting back as a mere spectator, you're given the ability to change angles, zoom and capture up to six different in-action shots. After you've used up all of your film, you're taken to a screen to review the shots and select your favorite of the bunch, which is then displayed on the wall of your in-game garage, right above the trophy case. It's a fresh way of giving the player a sense of personal accomplishment, visually identifying your achievements with the actual act of achieving them, and is one of the few aspects of the game that's an unbridled success. Sega GT 2002's variety of differing modes for game play are conspicuously similar to those of Sony's Gran Turismo series; you've got a straight "day in the life of" career simulation, the standard "try to beat my best time" so-called arcade setup, a head-to-head competitive racer with support for a maximum of two players, and a mildly interesting storyline option dubbed "chronicle mode." The career mode, officially titled "Sega GT Mode," certainly aspires to be a Gran Turismo killer, but opts for a more straightforward, linear path in contrast to Turismo's famous free-form career progression. Sure, you start in the same place: a couple thousand dollars in your pocket, a dream, a knack for the track and endless amounts of free time to dedicate to your craft. The similarities, however, really end once you've chosen a bottom-of-the-line car with which to begin your journey and actually start to take part in a few races. The staggering scale of Gran Turismo's world and that game's amazing ability to project a feeling of awe directly onto the player is a big part of what makes it so highly respected, so iconic, among gamers. In the world of GT 2002, you'll buy your starter car, perhaps spend a few minutes tuning and improving its performance, and head out into a world filled with a stiflingly narrow career path and maybe one or two choices to make along the way. You won't even take your first "license test" until you're already three races into your career and the tests themselves are as bargain-basement as they come. Instead of slowly working your way through each important aspect of racing a high-performance automobile, (showing the judges that you know how to accurately brake, to turn without nipping some off-turf terrain, to pass without ramming your opposition into a stationary object) you drive a game-specified car around a game-specified track for one lap. If you don't finish with a time that the judges deem to be acceptable, you fail. For the purposes of license testing, you're also granted a strange sort of "failure meter," which quickly drains if you nudge a wall, allow your wheels to leave the track at any point, perform a power slide around a corner or potentially turn your head the wrong way. If the meter hits empty, you guessed it, the test is over and you automatically fail. So, in addition to timing you on your run, the judges also expect you to drive like a grizzled veteran along the way, which is cute because there's no sort of training module to introduce you to the title's flipped-out physics engine. Hope you like flying blind, because Sega is here to dispense the blindfolds. While the head-to-head mode is your standard split screen affair and the "Quick Race" option is run of the mill, the "Chronicle Mode" seems to have its heart set in the right place, even if the results are less than spectacular. Aiming to fill gamers in on the history of circuit racing, as well as the trends in car manufacturing that have come and gone, "Chronicle Mode" asks you to climb behind the wheel of one of a dozen different '70s muscle cars and race against opposition from three historical decades. You'll work your way through the historical ranks by racing it against cars from the 70s, early 80s, late 80s, early 90s, late 90s and "21st Century," observing as its early strengths are surpassed by the rapid progression of technology and toiling as the older model's inherent weaknesses become harder and harder to ignore. Before each race, the game gives you a little historical lesson in the form of a three or four paragraph essay, explaining what advances had been made in the automotive industry over the five years in question. It's a great concept, but the historical essays seem to have been written by someone with only a passing knowledge of the English language and considering the inherent flaws in the standard game itself, the last thing you're going to want to do is handicap yourself by racing an antique against a souped-up 21st century monster. As far as visuals are concerned, this isn't really a game that you're going to want to show off to friends. It's mediocre at best, topping the visuals of its immediate predecessor, Sega GT on the Dreamcast, but failing to live up to the standards established by its direct competition. The car models look oversimplified, the environments are lacking in detail and the spectators are blatantly two-dimensional, animated cardboard cutout fare. Even the pre-renders featured on the front cover of the DVD casing are sub-standard, attempting to simulate the brilliant reflections, glares and textures later accomplished by Project Gotham 2 and failing spectacularly in the process. This is a game that could've benefitted tremendously from a few additional months of focused concentration and development in the graphics department, but for whatever reason that potential was never realized and we're left to deal with yet another visually unimpressive also-ran. I know it's tough to compare a game like GT 2002 to such a well-established, universally-praised behemoth such as the epic Gran Turismo series, but by positioning itself so directly as a supposed competitor to the industry-leader, Sega leaves me little choice. It's like passing around a platter at a huge social gathering where tiny slices of two-week-old baloney sit right alongside flawlessly steamed slices of ham and gorgeous, mouth-watering hunks of turkey. When all of the good meat has been picked over, the slower-moving guests who find themselves stuck with the smelly, discount-brand baloney to snack on will be complaining. Loudly.
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Pretty good, EXCELLENT CARS!!!,
By A Customer
This review is from: Sega GT 2002 (Video Game)
This game is pretty darn good. Some say that it is too hard, but thats just because those dummies don't know how to use the brakes, or there car is too heavy with crappy brakes and tires. All you have to do is replace the brakes and tires and suspension every once in a while, and if that is still not good enough for your cruddy little driving skills, then get something light like an RX-7 or the Elise Exige. Anyways this game is so highly addictive, i play it for solid months upon years. Not only is the money and advancement in liscences you get fun, but there are billions of cars!!!! There are already a lot of cars to just buy, but there is about twice that many you may unlock or win!! The price for cars ranges from 5,000 to 150,000 and beyond. Sometimes it may cost up to three times as much dough to pimp out your car with turbochargers, new suspension and brakes, weight reduction, and other stuff. You got stuff ranging form old gt40's and jaguars and celicas and dodge chargers to brand new corvettes and ford gt concepts and vipers and all sorts of sweet ****!!! (The Caspita is my favorite that i unlocked) You got muscle cars, old classics, luxury cars, super cars, popular street cars, Euro cars, japanese cars, american cars, german cars, and some down right pathetic peices of junk. The racing is fun and it gets harder as you get better cars and it is really hard when you get to the world championship in the second season. Thats right, after you beat it the first time, there is season 2, which is about the same except harder, more parts and cars, and you don't have to go throught those back-breaking liscence tests all over again. I only have this version, but there is version for xbox live just come out and you may use your old saved games with your cars for it. You may also download cars, maps, and all the rest of the glorious glory that comes with xbox live games. Sweet Game!!!!!!
2 of 2 people found the following review helpful:
4.0 out of 5 stars
nicely done,
By A Customer
This review is from: Sega GT 2002 (Video Game)
This is a pretty well done game. The graphics are awesom. right down to the sun reflecting off the car which can sometimes lead you to a crash. The only bad part about that is the sun reflecting off the mirrors can be a pain. But the spectators do look like there made from cardboard. The sound is pretty good. revving the engine, braking, crashing is all done good. Lots of cool cars from Vipers to Chargers, Mustangs to GT Concepts, Corvettes, Elise Exige, mercedes. Then there are some useless and just plain horrid pieces of s**t like the Fiats, purgets and the muliple Subarus. The Ai could have been better. Since the computers cars follow a set path you can be running nicley next to a car that suddenly turns toward you becuase there's a turn coming up. It's still one of the best racing games i have played
2 of 2 people found the following review helpful:
3.0 out of 5 stars
Fun But Not Very Challenging,
By
This review is from: Sega GT 2002 (Video Game)
The obvious choice for a comparison of this game is Gran Turismo 3. GT3, however, is in a class by itself. Sega GT 2002 stands well by itself. The graphics are sharp and good looking if not a little blocky. The lighting and weather are well done but with little variation. It's mostly daytime or early evening. The Rally course is a good looking night course with snow.The physics are good and controlling the cars is easy enough. The cars are plentiful and once you start winning races you can build up money fast. I found the starting cash low and your first car is going to be less then impressive. I started off with a Corolla. If you don't get a license right away you can win several races without modifying the car, which allows you to save money fast. I haven't played a lot yet but there seem to be a wide range of autos to choose from. If I have one complaint it would be that so far the game is almost too easy. Over all it's a well rounded game. |
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Sega GT 2002 by SPIG (Xbox)
$44.98
In stock. Processing takes an additional 4 to 5 days. | ||