The award winning Sengoku RPG is now available in hardcover! A 6x9" hardcover edition with full color printed cover. Contains all of the material from the larger softcover Revised edition. A must have for any serious Sengoku player or chanbara fan!
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Most Helpful Customer Reviews
6 of 6 people found the following review helpful:
4.0 out of 5 stars
Great Sourcebook...not so hot RPG,
By
Amazon Verified Purchase(What's this?)
This review is from: Sengoku Revised Edition, Hardback (Hardcover)
I've been running and playing in RPGs since 1981 and have my fair share of gaming books and I must say that this is one of the best source material books I have purchased. Aside from the very small print of the hardcover the souce material inside is thoroughly researched and very well organized. If I could purchase it again I would rather the full size softcover than the smaller hardcover, the print is just terribly small and the charts a bit hard to read. The RPG side of this book is pretty boring. Nothing revolutionary or even "new and exciting". A standard roll 3d6 add to your skill and add the controlling attribute and try to exceed a difficulty number. Ho hum. A chanbara style game should have some pizzazz. The authors make no bones about this book having started out as the Bushido 3rd ed. but do not revise anything or even capitalize in the greatness of the Bushido system, raiding it for all the good stuff and cleaning up the bad. They try to squeeze the subject matter into the Fuzion system which handles this genre terribly. There are too many skills that are too specific (There are skills for Conversation, Flattery, Diplomacy, High Society, Oratory, Intimidation, and Persuasion that all do the same thing. One would think that Diplomacy and Intimidation would be enough for what you would want to accomplish...just as an example!). The Magic system is abysimal with only 32 spells for all magical and mystical types of characters. There are 16 pages of character classes (suggestive character archtypes)that are great for NPCs but many do not translate to PCs well. There is even a section that suggests that to have a playable NPC you should put two of the classes together(ie the Daimyo)just to make it correct, why even include an incomplete character class writeup? Worst of all the combat system is confusing and boring. Martial Arts styles and Okuden (stolen straight from the Bushido game) add a bit of flavor but are generally handled poorly.
The editor fell asleep at his desk as well as the typesetter. The misspellings run amok throughout and most are typos that could be fixed with an Apple II wp program. The typsetter makes an annoying mistake in the character type 16 pages which forgets a line break making the headings for the next character type appear on the column of the previous character type which is just annoying and could have been caught in the final production phase. The author did the layout and I think he fell too much in love with his work. This is supposed to be the revised edition and should have been fixed. Ok. So I have bashed the RPG side and the editor now on to what makes the book worth way more than the purchase price. THE SOURCE MATERIAL IS UNLIKE ANYTHING ON THE SUBJECT MATTER EVER WRITTEN IN A RPG. I capitalize this for emphasis;the background is soooo good it is worth overlooking everything else to the point that I give this 4 stars. Character backgrounds, history of the period, layout and explanation of the game world, customs, weapons, armor, religions, structures, name formation, daily life, court life, money and commerce, monsters, retainers, caste systems, a bibliography untouched by any RPG of this type EVER!, a filmography that is worthy of a doctorial thesis, are all but a light touch on the greatness that this book devotes to the period. The weapons, armor, equipment, services, and money charts are nearly worth the price of the book in and of itself!! If a character wants to buy 1 apricot you know how much it costs..yes it is that good. This is such a complete sourcebook on the Sengoku period it is no wonder it was nominated and won Best Historical Game of 1999. The final icing on the "source" cake is the conversion rules for nearly every system imaginable (9 in all! Including d20, Hero, GURPS and the original Bushido game!!!)some of which are OFFICIAL conversion rules ok'ed by their respective game companies!! Throw out the Fuzion system and use all the great source material for whatever game system you prefer. If you want to RPG in Historic/Fantasy Japan this is THE sourcebook to buy. Forget GURPS, HERO, D20, or the L5R sourcebooks. Take your favorite game system add the Sengoku RPG and get ready to spin a tale that even Kurosawa would be jealous of.
5.0 out of 5 stars
That Type is SOOOOO Small!,
By Rowdy P. Scarlett "Yeah, I can dig it....a li... (Winston Salem, NC United States) - See all my reviews (VINE VOICE) (REAL NAME)
Amazon Verified Purchase(What's this?)
This review is from: Sengoku Revised Edition, Hardback (Hardcover)
Yes, the type in this book is really, too small for most people, sad to say. It's a great game and a great read. Some very fin background material on the Sengoku peroid of Japan. Well written and interesting. The artwork gives the book a good feel and is eye catching as well.
Still, I would only buy this version of Sengoku to 1) Support Gold Rush Games or 2) I had great eyesite. The game gives the player alot of information and really this book is all you need to play/ GM Sengoku. It's nice to see a RPG that is well researched. I have read the book a couple times and have written up a few characters as well and still, I find it interesting to go thru and read. Get this book while it is still available!
5 of 8 people found the following review helpful:
5.0 out of 5 stars
Great Game, Small Book...,
By A Customer
This review is from: Sengoku Revised Edition, Hardback (Hardcover)
I'm a little mixed in giving a 5 star rating. The game is great but I feel a little cheated by this hard bound edition. I ordered the hard bound edition because I wanted my main book to be able to take the wear and tear of being a GM's book. I've had many other systems books completely fall apart on me and had to punch holes in them and put them in binders. But I didn't take the time to look at the demensions of this book. It's the size of a normal hard bound book! Not the size of a roleplaying book and it has a soft jacket cover, which I'm sure will be torn within a week. And the print is really small, like the size of the fine print in most roleplaying books! So buyer beware here.
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