Start reading Shades of Gray on the free Kindle Reading App or on your Kindle in under a minute. Don't have a Kindle? Get your Kindle here.

Deliver to your Kindle or other device

Enter a promotion code
or gift card

Try it free

Sample the beginning of this book for free

Deliver to your Kindle or other device

Sorry, this item is not available in
Image not available for
Image not available

To view this video download Flash Player


Shades of Gray [Kindle Edition]

Jackie Kessler , Caitlin Kittredge
4.3 out of 5 stars  See all reviews (9 customer reviews)

Print List Price: $16.00
Kindle Price: $9.99
You Save: $6.01 (38%)
Sold by: Random House LLC

Free Kindle Reading App Anybody can read Kindle books—even without a Kindle device—with the FREE Kindle app for smartphones, tablets and computers.

To get the free app, enter your email address or mobile phone number.


Amazon Price New from Used from
Kindle Edition $9.99  
Paperback $13.86  
Best Books of the Year
Best Books of 2014
Looking for something great to read? Browse our editors' picks for 2014's Best Books of the Year in fiction, nonfiction, mysteries, children's books, and much more.

Book Description

Jet and Iridium—best friends turned bitter enemies—teamed up to foil the evil plans of the rogue superhero known as Night, but in defeating him they inadvertently destroyed the secret Corp-Co transmitter whose frequency kept the metapowered heroes of the Squadron in line. Now these heroes have turned against New Chicago, ransacking the city they once protected.

Even worse, the powerful antisuperhero group known as Everyman has taken advantage of the chaos to fan the flames of prejudice against all superpowered men and women. Just when New Chicago needs them most, Jet and the small band of heroes who have remained on the right side of the law find themselves the targets of suspicion and outright hatred.

Things aren’t going much better for Iridium. When she springs her father, a notorious supervillain, from prison to help her fight the marauding ex-superheroes, she finds that Corp-Co still has some nasty tricks up its sleeve.

But when the most dangerous man alive, the sociopath known as Doctor Hypnotic, suddenly surfaces, Jet and Iridium will once again be called upon to set aside their differences. Yet in the process, deeply buried secrets will come to light that will change everything the former best friends think they know about each other and themselves.

From the Trade Paperback edition.

Editorial Reviews

About the Author

Caitlin Kittredge has been an unrepentant geek since the age of twelve, when she first saw "Star Wars." When she's not writing about super-powered dystopias, she blogs, goes to the movies, reads books and comics voraciously, collects vintage clothes, and turns her music up too loud. She lives in Olympia, Washington, with a garage full of comics and two pushy cats.
 Jackie Kessler is the author of the Hell on Earth series, a sexy, funny dark paranormal about a succubus-turned-stripper who ran away from Hell (devilish antics ensue).

Excerpt. © Reprinted by permission. All rights reserved.

Chapter One


The biggest question my brother has about the extrahumans is whether they are heroes because they are told they are heroes or because they believe they are heroes. My only question is how to control them before they realize they don't have to be heroesat all.   --From the journal of Martin Moore, entry #103   

  Jet was positive there was nothing in the Squadron Policies and Procedures Manual that covered how to take down rabid members of the Squadron itself. Even so, she'd looked. Twice.  

In the past, she supposed as she fended off a blow from Slider, there might have been a subsection that covered such a topic. But once Corp-Co started brainwashing its elite extrahuman fighting force to be the good guys, there'd been no need for the manualto cover what to do when superheroes went insane. So Jet had to wing it.  

Light, she hated improvising. But at least she'd caught a break in that Slider had lost it here in Grid 13, which was mostly deserted this early in the morning. Jet had been able to manipulate Slider into an alley. If the speedster had gone rabid in thedowntown district of New Chicago, the casualty rate and property damage would have been horrific. And with Jet's luck, the mainstream media would have been televising the fight like some pay-per-view event. Ever since nearly all of the Squadron had effectivelydeclared war against society two days ago, it seemed like the vids had been capturing every move she made, just in time for the evening news. 

  The world had gone mad, and the media was having an orgasm.  

Slider spun around, her roundhouse kick in perfect form. But even at double speed, she'd telegraphed her move. Jet ducked beneath the woman's leather boot as it zoomed by.  

"Come on, Slider," Jet said, letting two Shadow creepers fly. "You don't want to fight me."

   The red-clad woman screeched as the black bands wrapped around her legs, pinning them together. "Want? Want? I want my life back, that's what I want!"

   "And you can have it. Come on, this is me," Jet said, commanding the creepers to move up Slider's body and bind the woman's hands. "You can talk to me, Slider."  

"You're one of them!" Slider snarled, her upper lip curling. "You're Corp's lapdog!"  

"I was." The admission hurt, but Jet was honest. Her voice soft, she said, "But they can't tell us what to do anymore."   "Liar!" Slider struggled to free herself, even beginning to vibrate. But she wouldn't be able to move fast enough to escape her bonds. Once the Shadow had you, it didn't let you go.  

Jet knew that all too well.  

"Babe?" That was Meteorite, whispering in Jet's ear thanks to her comlink. "You all right? Your heartbeat just galloped past 130."   "I'm fine," Jet murmured.  

"Just checking. And heads up: You've got a normal headed into your sector."  

Terrific. The way things were going, it would probably be an Everyman looking to take down one of the extrahuman "freaks." Jet took a step toward the bound woman. "Listen to me . . ."  

"Lucy," Meteorite supplied.   "Lucy." Meteorite had always worked well as Operations, providing Jet with much-needed information. Thank the Light that Frostbite had jury-rigged a closed-network version of Ops for Jet and the others to use. The earpieces no longer broadcast subliminalmessages about serving Corp, but they did still work beautifully as communication devices.  

Jet lifted her gauntleted hands into a soothing gesture, trying to calm Slider like she would a spooked horse. "It's going to be okay, Lucy. I know what you're going through. You can get past it."  

"Liar!" Slider shrieked again, bucking. She overbalanced and crashed to the ground, then writhed on the broken pavement, slamming her head on the ground. Her cheerful red helmet cracked from the impact. 

  "Hey now," Jet said, kneeling. "Come on, Lucy. Don't hurt yourself." She reached over to comfort the fallen hero, then yanked her hand away as Slider tried to bite her. 

  Damn it to Darkness. Jet didn't want to blanket the woman in Shadow, not if she could help it. The last time she had done that, she'd nearly killed a man.  

And the time before that, she had killed a woman.   It had been an accident during a life-or-death situation. Even so, Jet's vision blurred as she saw Lynda Kidder's still form lying in the filth of the sewers, the reporter's body monstrously warped from a serum she'd been forced to take . . .  

Pain wrenched her out of the grim memory. Cursing, Jet pulled her gloved fingers free from Slider's clenched teeth.  

"Sorry, Lucy," Jet said. Then she released a ball of Shadow. It unfolded as it hit Slider's face, wrapping its ends around the red-clad woman's head. Slider slammed her head on the ground once, twice . . . and then was still.  

Sighing, Jet called the Shadow back into herself. It wasn't supposed to be like this.  

Meteorite's voice: "Normal approaching in five, four, three . . ."  

Jet pulled out a pair of stun-cuffs from her belt and slapped them onto Slider's wrists. Still kneeling, Jet turned her head to face the mouth of the alley. It took only a moment for her to blend into the shadows, making herself all but invisible. 

  A man lumbered into view, a black ski mask covering his face like a parody of the Shadow blanket Jet had just used on Slider. He sported a black bomber jacket over a slim frame, black jeans, and boots. And he toted an oversized, bulging sack in his glovedhands. He was too busy looking over his shoulder to notice that the alley was not deserted. 

  Behind her optiframes, Jet's eyes narrowed.  

The man lurched to a stop and yanked off his cap, revealing sweat-plastered mousy hair and a very plain face. He grinned ecstatically as he opened the bag.   "I sincerely hope those are presents for the local orphanage," Jet said.  

The man squawked, jerking around to see who'd spoken. His gaze slid right over where Jet crouched and fastened on Slider's unconscious form. His eyes widened, and his mouth worked like a landed fish. He stepped back, nearly tripping over his bag. 

  "Citizen," Jet said, standing slowly, calling back her power so that she no longer was one with the shadows, "what do you have in the bag? Stolen goods?"  

The man squeaked, "Take it, it's yours! Please don't hurt me!"

   A breeze whispered down the alley, bringing with it a hint of ozone. Jet's black cloak swirled around her legs and boots. She allowed herself a small smile. "Hurt you? Now, why ever would I do that, citizen?" 

  The man whimpered, cowering behind the large, swollen sack.  

Just as Jet was about to launch into her standard Crime Doesn't Pay speech, Meteorite hissed, "Incoming!"  

A crackle like lightning, followed by a thunderous boom.  

Jet created a Shadowshield reflexively, protecting her, the criminal, and Slider as one of the alley walls crashed over them. The man screamed and started praying in a screechy voice, which didn't help Jet's concentration at all. Sweat trickling beneathher cowl, she pushed her shield forward, forcing the debris away.  

The broken wall warped the shape of the alley, turning its opening lip into a sneer. There, backlit by the morning sun, stood two Squadron soldiers. One of them, a man with shaggy brown hair, Jet knew all too well. The other, a woman wearing enough spanglesto blind a casual passerby, Jet knew mostly by reputation.  

Were and White Hot. Former comrades in arms . . . and now, based on the glow of power around White Hot's gloves and the growl in Were's throat, rabids.   Some days, Jet thought, it just doesn't pay to get out of bed.      

Chapter Two


   Imagine a world without pain and suffering, a world without fear. Imagine your children growing up free of disease and the pain of age. Imagine your future. It could be so bright.   --Article by Dr. Matthew Icarus, submitted to The New England Journal of Medicine (rejected)   

  Iridium almost let the kid get away with it.  

The day had been too long already, tinged with smoke from the fires downtown and full of the wail of police sirens as their hovers crisscrossed Wreck City, searchlights cutting through the smoke and fog like the long fingers of a giant. So when Iridiumturned the corner and saw the metal security door of the check-cashing branch bent inward, as if by a fist, and heard the alarm whooping, she almost walked right on by.  

With New Chicago in its death throes, it wasn't her problem if some guy was ripping off another, equally crooked guy.   "Hey!"  

The voice spun Iridium around. She was jumpy already from the rampant anarchy that had spilled out from the implosion of the Squadron, trickling down from extrahuman to criminal gang to street thug like a virus. "Yes?"

   The owner of the voice lumbered forward--bald, tattooed, a ring through his nose and surgical horns atop his bald pate, all of which marked him as a Death's Head--and jabbed his finger at the check-cashing shop. "You gonna do something about that, Princess?"  

Iridium narrowed her eyes. "How, exactly, is one of your friends lining his pockets my problem, Princess?"  

The Death's Head turned and spat a wad of something noxious and bright green into the gutter. "Fucker ain't one of ours. He ain't local. Just some punk kid with powers who swoope...

Product Details

  • File Size: 573 KB
  • Print Length: 434 pages
  • Page Numbers Source ISBN: 0553386328
  • Publisher: Spectra (June 22, 2010)
  • Sold by: Random House LLC
  • Language: English
  • ASIN: B0036S4AUY
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Lending: Not Enabled
  • Amazon Best Sellers Rank: #808,999 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
  •  Would you like to give feedback on images?

Customer Reviews

4.3 out of 5 stars
4.3 out of 5 stars
Share your thoughts with other customers
Most Helpful Customer Reviews
3 of 3 people found the following review helpful
5.0 out of 5 stars Part Two of a Great Series August 15, 2010
Fans of Black and White will love this engaging sequel, Shades of Gray.

Shades of Gray helps answer many of the questions proposed in Black and White. This is sensational for fans of Black and White who were left with many questions at the end of the first book. Because of this readers who haven't read Black and White should do so before trying to read Shades of Gray if they want to understand what's going on.

Like Black and White Kittredge and Kessler have done an amazing job creating the world of New Chicago and its multidimensional characters. Jet and Iridium are amazingly well written and fans of the series really will get to see what makes each of them tick in this new book.

One of my favorite parts of Shades of Gray were the inter chapters where you get to see the past and what the old heroes were like. It was really interesting to watch the transition between hero and villain and what when through Archlight's and Night's minds. But even more impressive than that was the way everything was so eloquently pieced together. From the introduction of the new heroes, to the tidbits from the journal before each chapter, to the alternation between characters in the past and present. All of it was done beautifully and Kittredge and Kessler really outdid themselves when creating this book.

My only complaint was that it's not over. The mysteries are not all solved and there's even more questions now. But it was well written, filled with great action sequences, and an incredibly engaging book. All in all a must read for any fan of superheroes or anyone just looking for an engaging science fiction/fantasy book.

Comment | 
Was this review helpful to you?
2 of 2 people found the following review helpful
5.0 out of 5 stars great speculative fiction June 26, 2010
In New Chicago, Jet and Iridium know their relationship is still changing. Once the pair was the best friends forever; soon afterward they became the best of enemies forever; recently out of desperation they teamed up to defeat the Night (see Black and White) though each believes this changes nothing between them.

However an unintended consequence of their victory over the rogue superhero is in destroying the brainwashing transmitting gizmo that controlled Squadron loyalty has posed a new threat. With no one pledged to Corps-Co any longer since the transmitter failure, the Squadron members are outraged, divided and confused. Extrahumans wants revenge while normal humans are turning catatonic as an old enemy of superheroes Everyman has surfaced with vengeance in mind. While Doctor Hypnotic has escaped incarceration using his mesmerizing power to cause further mayhem for everyone especially the former BFFs who still want to remain on the side of the law though that is increasingly turning impossible as their former allies, their enemies, even a dad, and the humans they pledge to protect are after them.

This is a great work of speculative fiction that rotates past and present through the viewpoints of various characters. Fast-paced with plenty of action as seemingly everyone residing in New Chicago wants to either kill or ate least kick the butts of Jet and Iridium. With a nod to The Watchmen, fans will relish the second Kessler-Kittredge superb superhero world as the heroines learn an inconvenient truth about the past and unintentional second and third order effects.

Harriet Klausner
Comment | 
Was this review helpful to you?
2 of 2 people found the following review helpful
3.0 out of 5 stars (UK) Title of the (US) version, Shades of Gray February 9, 2012
By Michael
This is the UK version of Shades of Gray (Icarus Project, Book 2). This should really be made more clear in the product description.

Note: The 3 star review for this is the same rating from my review of Shades of Gray (Icarus Project, Book 2). I do not own a copy of the UK version so if there are differences between that edition and the US version, disregard this review.
Comment | 
Was this review helpful to you?
1 of 1 people found the following review helpful
4.0 out of 5 stars Wonderful read! June 28, 2010
When I received this book as an ARC I was thrilled and nearly out of my mind with joy. I totally adored the first book, Black & White and I couldn't wait to read this one. I completely lost the memory of any other books and jumped head first into the world of superheroes and supervillians again
I will try to keep this review spoiler free but it will probably contain a few spoilers from book one, so stop reading if you haven't read that one. You should go to a bookstore and redeem this mistake. *wink*

The first thing I really loved about this book is the, for lack of a better word, organization. You've heard me bitch about some books with multiple POVs and now I tell you that's the thing I adored in this book. Each chapter has the name of the hero it's about at the start and I never felt lost. Again we also have the NOW and THEN parts and I was so happy to get a glimpse at Arclights and Nights background. We also get a new part in Shades of Gray: between the NOW and THEN parts are interludes. I won't tell you anything about them just that OMG I hope we get more about them. Cryptic much? I know.

The NOW chapters are all about Jet and Iridium again. We see what happens after the Fall of Night and the destruction of the Corp Co commlinks system. The superheroes are free, more or less, and the reaction to this varies extremely. Jet and a few fellow heroes try to get the mess sorted out but they are just not enough to go against the uprising rabids. This is Jet's chance to show them what she's really made of. I liked Jet more in this book. I can't even say why, but she didn't seem as pitiful in this book. I learned to understand her more and I really wanted everything to work out for her.

I still adore Iridium with her witty and bitching comments.
Read more ›
Comment | 
Was this review helpful to you?
Most Recent Customer Reviews
Search Customer Reviews
Search these reviews only

More About the Authors

Discover books, learn about writers, read author blogs, and more.

What Other Items Do Customers Buy After Viewing This Item?


There are no discussions about this product yet.
Be the first to discuss this product with the community.
Start a new discussion
First post:
Prompts for sign-in

Look for Similar Items by Category